Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac (#21550)
Similar to #20826 but keeps the Swift implementation. There were quite a few changes in the `call` crate, and so that code now has two variants. Closes #13714 Release Notes: - Added preliminary Linux support for voice chat and viewing screenshares. --------- Co-authored-by: Kirill Bulatov <mail4score@gmail.com> Co-authored-by: Kirill Bulatov <kirill@zed.dev> Co-authored-by: Mikayla <mikayla@zed.dev>
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syntax = "proto3";
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package livekit;
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option go_package = "github.com/livekit/protocol/livekit";
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option csharp_namespace = "LiveKit.Proto";
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option ruby_package = "LiveKit::Proto";
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import "livekit_models.proto";
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import "livekit_egress.proto";
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import "livekit_ingress.proto";
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message WebhookEvent {
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// one of room_started, room_finished, participant_joined, participant_left,
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// track_published, track_unpublished, egress_started, egress_updated, egress_ended, ingress_started, ingress_ended
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string event = 1;
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Room room = 2;
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// set when event is participant_* or track_*
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ParticipantInfo participant = 3;
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// set when event is egress_*
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EgressInfo egress_info = 9;
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// set when event is ingress_*
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IngressInfo ingress_info = 10;
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// set when event is track_*
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TrackInfo track = 8;
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// unique event uuid
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string id = 6;
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// timestamp in seconds
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int64 created_at = 7;
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}
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