Fixed cursor positioning bugs in multi-byte charcters. Still have at least one though :/
This commit is contained in:
parent
62939322d3
commit
6ac5cc0d2a
3 changed files with 86 additions and 46 deletions
|
@ -520,7 +520,7 @@ impl EditorElement {
|
||||||
cursors.push(Cursor {
|
cursors.push(Cursor {
|
||||||
color: selection_style.cursor,
|
color: selection_style.cursor,
|
||||||
block_width,
|
block_width,
|
||||||
origin: content_origin + vec2f(x, y),
|
origin: vec2f(x, y),
|
||||||
line_height: layout.line_height,
|
line_height: layout.line_height,
|
||||||
shape: self.cursor_shape,
|
shape: self.cursor_shape,
|
||||||
block_text,
|
block_text,
|
||||||
|
@ -546,13 +546,12 @@ impl EditorElement {
|
||||||
|
|
||||||
cx.scene.push_layer(Some(bounds));
|
cx.scene.push_layer(Some(bounds));
|
||||||
for cursor in cursors {
|
for cursor in cursors {
|
||||||
cursor.paint(cx);
|
cursor.paint(content_origin, cx);
|
||||||
}
|
}
|
||||||
cx.scene.pop_layer();
|
cx.scene.pop_layer();
|
||||||
|
|
||||||
if let Some((position, context_menu)) = layout.context_menu.as_mut() {
|
if let Some((position, context_menu)) = layout.context_menu.as_mut() {
|
||||||
cx.scene.push_stacking_context(None);
|
cx.scene.push_stacking_context(None);
|
||||||
|
|
||||||
let cursor_row_layout = &layout.line_layouts[(position.row() - start_row) as usize];
|
let cursor_row_layout = &layout.line_layouts[(position.row() - start_row) as usize];
|
||||||
let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
|
let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
|
||||||
let y = (position.row() + 1) as f32 * layout.line_height - scroll_top;
|
let y = (position.row() + 1) as f32 * layout.line_height - scroll_top;
|
||||||
|
@ -1658,14 +1657,15 @@ impl Cursor {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn paint(&self, cx: &mut PaintContext) {
|
pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
|
||||||
let bounds = match self.shape {
|
let bounds = match self.shape {
|
||||||
CursorShape::Bar => RectF::new(self.origin, vec2f(2.0, self.line_height)),
|
CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
|
||||||
CursorShape::Block => {
|
CursorShape::Block => RectF::new(
|
||||||
RectF::new(self.origin, vec2f(self.block_width, self.line_height))
|
self.origin + origin,
|
||||||
}
|
vec2f(self.block_width, self.line_height),
|
||||||
|
),
|
||||||
CursorShape::Underscore => RectF::new(
|
CursorShape::Underscore => RectF::new(
|
||||||
self.origin + Vector2F::new(0.0, self.line_height - 2.0),
|
self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
|
||||||
vec2f(self.block_width, 2.0),
|
vec2f(self.block_width, 2.0),
|
||||||
),
|
),
|
||||||
};
|
};
|
||||||
|
@ -1678,7 +1678,7 @@ impl Cursor {
|
||||||
});
|
});
|
||||||
|
|
||||||
if let Some(block_text) = &self.block_text {
|
if let Some(block_text) = &self.block_text {
|
||||||
block_text.paint(self.origin, bounds, self.line_height, cx);
|
block_text.paint(self.origin + origin, bounds, self.line_height, cx);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -464,7 +464,7 @@ fn to_alac_rgb(color: Color) -> AlacRgb {
|
||||||
#[cfg(test)]
|
#[cfg(test)]
|
||||||
mod tests {
|
mod tests {
|
||||||
use super::*;
|
use super::*;
|
||||||
use crate::terminal_element::build_chunks;
|
use crate::terminal_element::{build_chunks, BuiltChunks};
|
||||||
use gpui::TestAppContext;
|
use gpui::TestAppContext;
|
||||||
|
|
||||||
///Basic integration test, can we get the terminal to show up, execute a command,
|
///Basic integration test, can we get the terminal to show up, execute a command,
|
||||||
|
@ -481,9 +481,10 @@ mod tests {
|
||||||
terminal
|
terminal
|
||||||
.condition(cx, |terminal, _cx| {
|
.condition(cx, |terminal, _cx| {
|
||||||
let term = terminal.term.clone();
|
let term = terminal.term.clone();
|
||||||
let (chunks, _) = build_chunks(
|
let BuiltChunks { chunks, .. } = build_chunks(
|
||||||
term.lock().renderable_content().display_iter,
|
term.lock().renderable_content().display_iter,
|
||||||
&Default::default(),
|
&Default::default(),
|
||||||
|
Default::default(),
|
||||||
);
|
);
|
||||||
let content = chunks.iter().map(|e| e.0.trim()).collect::<String>();
|
let content = chunks.iter().map(|e| e.0.trim()).collect::<String>();
|
||||||
content.contains("7")
|
content.contains("7")
|
||||||
|
|
|
@ -78,7 +78,7 @@ pub struct LayoutState {
|
||||||
lines: Vec<Line>,
|
lines: Vec<Line>,
|
||||||
line_height: LineHeight,
|
line_height: LineHeight,
|
||||||
em_width: CellWidth,
|
em_width: CellWidth,
|
||||||
cursor: Option<(Vector2F, Color, Option<Line>)>,
|
cursor: Option<Cursor>,
|
||||||
cur_size: SizeInfo,
|
cur_size: SizeInfo,
|
||||||
background_color: Color,
|
background_color: Color,
|
||||||
background_rects: Vec<(RectF, Color)>, //Vec index == Line index for the LineSpan
|
background_rects: Vec<(RectF, Color)>, //Vec index == Line index for the LineSpan
|
||||||
|
@ -120,18 +120,18 @@ impl Element for TerminalEl {
|
||||||
let terminal_theme = &(cx.global::<Settings>()).theme.terminal;
|
let terminal_theme = &(cx.global::<Settings>()).theme.terminal;
|
||||||
let term = view_handle.read(cx).term.lock();
|
let term = view_handle.read(cx).term.lock();
|
||||||
|
|
||||||
// let cursor_char = term.grid().cursor_cell().c.to_string();
|
let grid = term.grid();
|
||||||
|
let cursor_point = grid.cursor.point;
|
||||||
let cursor_text = {
|
let cursor_text = grid[cursor_point.line][cursor_point.column].c.to_string();
|
||||||
let grid = term.grid();
|
|
||||||
let cursor_point = grid.cursor.point;
|
|
||||||
grid[cursor_point.line][cursor_point.column].c.to_string()
|
|
||||||
};
|
|
||||||
|
|
||||||
let content = term.renderable_content();
|
let content = term.renderable_content();
|
||||||
|
|
||||||
//And we're off! Begin layouting
|
//And we're off! Begin layouting
|
||||||
let (chunks, line_count) = build_chunks(content.display_iter, &terminal_theme);
|
let BuiltChunks {
|
||||||
|
chunks,
|
||||||
|
line_count,
|
||||||
|
cursor_index,
|
||||||
|
} = build_chunks(content.display_iter, &terminal_theme, cursor_point);
|
||||||
|
|
||||||
let shaped_lines = layout_highlighted_chunks(
|
let shaped_lines = layout_highlighted_chunks(
|
||||||
chunks
|
chunks
|
||||||
|
@ -163,13 +163,30 @@ impl Element for TerminalEl {
|
||||||
},
|
},
|
||||||
)],
|
)],
|
||||||
);
|
);
|
||||||
|
|
||||||
let cursor = get_cursor_position(
|
let cursor = get_cursor_position(
|
||||||
content.cursor.point,
|
content.cursor.point.line.0 as usize,
|
||||||
|
cursor_index,
|
||||||
&shaped_lines,
|
&shaped_lines,
|
||||||
content.display_offset,
|
content.display_offset,
|
||||||
&line_height,
|
&line_height,
|
||||||
)
|
)
|
||||||
.map(|cursor_rect| (cursor_rect, terminal_theme.cursor, Some(block_text)));
|
.map(move |(cursor_position, block_width)| {
|
||||||
|
let block_width = if block_width != 0.0 {
|
||||||
|
block_width
|
||||||
|
} else {
|
||||||
|
cell_width.0
|
||||||
|
};
|
||||||
|
|
||||||
|
Cursor::new(
|
||||||
|
cursor_position,
|
||||||
|
block_width,
|
||||||
|
line_height.0,
|
||||||
|
terminal_theme.cursor,
|
||||||
|
CursorShape::Block,
|
||||||
|
Some(block_text.clone()),
|
||||||
|
)
|
||||||
|
});
|
||||||
|
|
||||||
(
|
(
|
||||||
constraint.max,
|
constraint.max,
|
||||||
|
@ -239,20 +256,11 @@ impl Element for TerminalEl {
|
||||||
cx.scene.pop_layer();
|
cx.scene.pop_layer();
|
||||||
|
|
||||||
//Draw cursor
|
//Draw cursor
|
||||||
cx.scene.push_layer(Some(visible_bounds));
|
if let Some(cursor) = &layout.cursor {
|
||||||
if let Some((c, color, block_text)) = &layout.cursor {
|
cx.scene.push_layer(Some(visible_bounds));
|
||||||
let editor_cursor = Cursor::new(
|
cursor.paint(origin, cx);
|
||||||
origin + *c,
|
cx.scene.pop_layer();
|
||||||
layout.em_width.0,
|
|
||||||
layout.line_height.0,
|
|
||||||
*color,
|
|
||||||
CursorShape::Block,
|
|
||||||
block_text.clone(), //TODO fix this
|
|
||||||
);
|
|
||||||
|
|
||||||
editor_cursor.paint(cx);
|
|
||||||
}
|
}
|
||||||
cx.scene.pop_layer();
|
|
||||||
|
|
||||||
#[cfg(debug_assertions)]
|
#[cfg(debug_assertions)]
|
||||||
if DEBUG_GRID {
|
if DEBUG_GRID {
|
||||||
|
@ -339,21 +347,30 @@ fn make_new_size(
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub struct BuiltChunks {
|
||||||
|
pub chunks: Vec<(String, Option<HighlightStyle>, RectSpan)>,
|
||||||
|
pub line_count: usize,
|
||||||
|
pub cursor_index: usize,
|
||||||
|
}
|
||||||
|
|
||||||
///In a single pass, this function generates the background and foreground color info for every item in the grid.
|
///In a single pass, this function generates the background and foreground color info for every item in the grid.
|
||||||
pub(crate) fn build_chunks(
|
pub(crate) fn build_chunks(
|
||||||
grid_iterator: GridIterator<Cell>,
|
grid_iterator: GridIterator<Cell>,
|
||||||
theme: &TerminalStyle,
|
theme: &TerminalStyle,
|
||||||
) -> (Vec<(String, Option<HighlightStyle>, RectSpan)>, usize) {
|
cursor_point: Point,
|
||||||
|
) -> BuiltChunks {
|
||||||
let mut line_count: usize = 0;
|
let mut line_count: usize = 0;
|
||||||
|
let mut cursor_index: usize = 0;
|
||||||
//Every `group_by()` -> `into_iter()` pair needs to be seperated by a local variable so
|
//Every `group_by()` -> `into_iter()` pair needs to be seperated by a local variable so
|
||||||
//rust knows where to put everything.
|
//rust knows where to put everything.
|
||||||
//Start by grouping by lines
|
//Start by grouping by lines
|
||||||
let lines = grid_iterator.group_by(|i| i.point.line.0);
|
let lines = grid_iterator.group_by(|i| i.point.line.0);
|
||||||
let result = lines
|
let result = lines
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.map(|(_, line)| {
|
.map(|(_line_grid_index, line)| {
|
||||||
line_count += 1;
|
line_count += 1;
|
||||||
let mut col_index = 0;
|
let mut col_index = 0;
|
||||||
|
//Setup a variable
|
||||||
|
|
||||||
//Then group by style
|
//Then group by style
|
||||||
let chunks = line.group_by(|i| cell_style(&i, theme));
|
let chunks = line.group_by(|i| cell_style(&i, theme));
|
||||||
|
@ -361,9 +378,20 @@ pub(crate) fn build_chunks(
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.map(|(style, fragment)| {
|
.map(|(style, fragment)| {
|
||||||
//And assemble the styled fragment into it's background and foreground information
|
//And assemble the styled fragment into it's background and foreground information
|
||||||
let str_fragment = fragment.map(|indexed| indexed.c).collect::<String>();
|
let mut str_fragment = String::new();
|
||||||
|
for indexed_cell in fragment {
|
||||||
|
if cursor_point.line.0 == indexed_cell.point.line.0
|
||||||
|
&& indexed_cell.point.column < cursor_point.column.0
|
||||||
|
{
|
||||||
|
cursor_index += indexed_cell.c.to_string().len();
|
||||||
|
}
|
||||||
|
str_fragment.push(indexed_cell.c);
|
||||||
|
}
|
||||||
|
|
||||||
let start = col_index;
|
let start = col_index;
|
||||||
let end = start + str_fragment.len() as i32;
|
let end = start + str_fragment.len() as i32;
|
||||||
|
|
||||||
|
//munge it here
|
||||||
col_index = end;
|
col_index = end;
|
||||||
(
|
(
|
||||||
str_fragment,
|
str_fragment,
|
||||||
|
@ -378,7 +406,12 @@ pub(crate) fn build_chunks(
|
||||||
.flatten()
|
.flatten()
|
||||||
//We have a Vec<Vec<>> (Vec of lines of styled chunks), flatten to just Vec<> (the styled chunks)
|
//We have a Vec<Vec<>> (Vec of lines of styled chunks), flatten to just Vec<> (the styled chunks)
|
||||||
.collect::<Vec<(String, Option<HighlightStyle>, RectSpan)>>();
|
.collect::<Vec<(String, Option<HighlightStyle>, RectSpan)>>();
|
||||||
(result, line_count)
|
|
||||||
|
BuiltChunks {
|
||||||
|
chunks: result,
|
||||||
|
line_count,
|
||||||
|
cursor_index,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
///Convert a RectSpan in terms of character offsets, into RectFs of exact offsets
|
///Convert a RectSpan in terms of character offsets, into RectFs of exact offsets
|
||||||
|
@ -408,17 +441,23 @@ fn make_background_rects(
|
||||||
.collect::<Vec<(RectF, Color)>>()
|
.collect::<Vec<(RectF, Color)>>()
|
||||||
}
|
}
|
||||||
|
|
||||||
///Create the rectangle for a cursor, exactly positioned according to the text
|
// Compute the cursor position and expected block width, may return a zero width if x_for_index returns
|
||||||
|
// the same position for sequential indexes. Use em_width instead
|
||||||
fn get_cursor_position(
|
fn get_cursor_position(
|
||||||
cursor_point: Point,
|
line: usize,
|
||||||
|
line_index: usize,
|
||||||
shaped_lines: &Vec<Line>,
|
shaped_lines: &Vec<Line>,
|
||||||
display_offset: usize,
|
display_offset: usize,
|
||||||
line_height: &LineHeight,
|
line_height: &LineHeight,
|
||||||
) -> Option<Vector2F> {
|
) -> Option<(Vector2F, f32)> {
|
||||||
let cursor_line = cursor_point.line.0 as usize + display_offset;
|
let cursor_line = line + display_offset;
|
||||||
shaped_lines.get(cursor_line).map(|layout_line| {
|
shaped_lines.get(cursor_line).map(|layout_line| {
|
||||||
let cursor_x = layout_line.x_for_index(cursor_point.column.0);
|
let cursor_x = layout_line.x_for_index(line_index);
|
||||||
vec2f(cursor_x, cursor_line as f32 * line_height.0)
|
let next_char_x = layout_line.x_for_index(line_index + 1);
|
||||||
|
(
|
||||||
|
vec2f(cursor_x, cursor_line as f32 * line_height.0),
|
||||||
|
next_char_x - cursor_x,
|
||||||
|
)
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue