Fix panic in remove active item
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1 changed files with 19 additions and 0 deletions
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@ -785,6 +785,10 @@ impl Pane {
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) -> Option<Task<Result<()>>> {
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) -> Option<Task<Result<()>>> {
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let pane_handle = workspace.active_pane().clone();
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let pane_handle = workspace.active_pane().clone();
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let pane = pane_handle.read(cx);
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let pane = pane_handle.read(cx);
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if pane.items.is_empty() {
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return Some(Task::Ready(Some(Ok(()))));
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}
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let active_item_id = pane.items[pane.active_item_index].id();
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let active_item_id = pane.items[pane.active_item_index].id();
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let task = Self::close_item_by_id(workspace, pane_handle, active_item_id, cx);
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let task = Self::close_item_by_id(workspace, pane_handle, active_item_id, cx);
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@ -2098,6 +2102,21 @@ mod tests {
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use gpui::{executor::Deterministic, TestAppContext};
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use gpui::{executor::Deterministic, TestAppContext};
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use project::FakeFs;
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use project::FakeFs;
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#[gpui::test]
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async fn test_remove_active_empty(cx: &mut TestAppContext) {
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Settings::test_async(cx);
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let fs = FakeFs::new(cx.background());
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let project = Project::test(fs, None, cx).await;
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let (_, workspace) = cx.add_window(|cx| Workspace::test_new(project.clone(), cx));
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let task = workspace.update(cx, |workspace, cx| {
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Pane::close_active_item(workspace, &CloseActiveItem, cx).unwrap()
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});
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assert!(task.await.is_ok())
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}
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#[gpui::test]
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#[gpui::test]
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async fn test_add_item_with_new_item(cx: &mut TestAppContext) {
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async fn test_add_item_with_new_item(cx: &mut TestAppContext) {
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cx.foreground().forbid_parking();
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cx.foreground().forbid_parking();
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