Merge branch 'main' into zed2-breadcrumbs
This commit is contained in:
commit
6f9e08ceea
10 changed files with 746 additions and 326 deletions
|
@ -35,16 +35,19 @@ use gpui::{
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ParentElement, Render, RenderOnce, Stateful, StatefulInteractiveElement, Styled, Subscription,
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ViewContext, VisualContext, WeakView, WindowBounds,
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};
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use project::Project;
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use project::{Project, RepositoryEntry};
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use theme::ActiveTheme;
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use ui::{h_stack, prelude::*, Avatar, Button, ButtonStyle, IconButton, KeyBinding, Tooltip};
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use ui::{
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h_stack, popover_menu, prelude::*, Avatar, Button, ButtonLike, ButtonStyle, ContextMenu, Icon,
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IconButton, IconElement, KeyBinding, Tooltip,
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};
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use util::ResultExt;
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use workspace::{notifications::NotifyResultExt, Workspace};
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use crate::face_pile::FacePile;
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// const MAX_PROJECT_NAME_LENGTH: usize = 40;
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// const MAX_BRANCH_NAME_LENGTH: usize = 40;
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const MAX_PROJECT_NAME_LENGTH: usize = 40;
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const MAX_BRANCH_NAME_LENGTH: usize = 40;
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// actions!(
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// collab,
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|
@ -100,17 +103,18 @@ impl Render for CollabTitlebarItem {
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.update(cx, |this, cx| this.call_state().remote_participants(cx))
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.log_err()
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.flatten();
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let mic_icon = if self
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let is_muted = self
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.workspace
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.update(cx, |this, cx| this.call_state().is_muted(cx))
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.log_err()
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.flatten()
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.unwrap_or_default()
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{
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ui::Icon::MicMute
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} else {
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ui::Icon::Mic
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};
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.unwrap_or_default();
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let is_deafened = self
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.workspace
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.update(cx, |this, cx| this.call_state().is_deafened(cx))
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.log_err()
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.flatten()
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.unwrap_or_default();
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let speakers_icon = if self
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.workspace
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.update(cx, |this, cx| this.call_state().is_deafened(cx))
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@ -146,56 +150,11 @@ impl Render for CollabTitlebarItem {
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.child(
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h_stack()
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.gap_1()
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// TODO - Add player menu
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.child(
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div()
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.border()
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.border_color(gpui::red())
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.id("project_owner_indicator")
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.child(
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Button::new("player", "player")
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.style(ButtonStyle::Subtle)
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.color(Some(Color::Player(0))),
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)
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.tooltip(move |cx| Tooltip::text("Toggle following", cx)),
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)
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// TODO - Add project menu
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.child(
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div()
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.border()
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.border_color(gpui::red())
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.id("titlebar_project_menu_button")
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.child(
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Button::new("project_name", "project_name")
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.style(ButtonStyle::Subtle),
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)
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.tooltip(move |cx| Tooltip::text("Recent Projects", cx)),
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)
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// TODO - Add git menu
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.child(
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div()
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.border()
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.border_color(gpui::red())
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.id("titlebar_git_menu_button")
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.child(
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Button::new("branch_name", "branch_name")
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.style(ButtonStyle::Subtle)
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.color(Some(Color::Muted)),
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)
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.tooltip(move |cx| {
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cx.build_view(|_| {
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Tooltip::new("Recent Branches")
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.key_binding(KeyBinding::new(gpui::KeyBinding::new(
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"cmd-b",
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// todo!() Replace with real action.
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gpui::NoAction,
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None,
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)))
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.meta("Only local branches shown")
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})
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.into()
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}),
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),
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.when(is_in_room, |this| {
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this.children(self.render_project_owner(cx))
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})
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.child(self.render_project_name(cx))
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.children(self.render_project_branch(cx)),
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)
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.when_some(
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users.zip(current_user.clone()),
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|
@ -236,62 +195,126 @@ impl Render for CollabTitlebarItem {
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.when(is_in_room, |this| {
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this.child(
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h_stack()
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.gap_1()
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.child(
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h_stack()
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.child(Button::new(
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"toggle_sharing",
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if is_shared { "Unshare" } else { "Share" },
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))
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.child(IconButton::new("leave-call", ui::Icon::Exit).on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().hang_up(cx).detach();
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})
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.log_err();
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}
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})),
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.gap_1()
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.child(
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Button::new(
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"toggle_sharing",
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if is_shared { "Unshare" } else { "Share" },
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)
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.style(ButtonStyle::Subtle),
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)
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.child(
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IconButton::new("leave-call", ui::Icon::Exit)
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.style(ButtonStyle::Subtle)
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.on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().hang_up(cx).detach();
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})
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.log_err();
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}
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}),
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),
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)
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.child(
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h_stack()
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.child(IconButton::new("mute-microphone", mic_icon).on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().toggle_mute(cx);
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})
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.log_err();
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}
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}))
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.child(IconButton::new("mute-sound", speakers_icon).on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().toggle_deafen(cx);
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})
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.log_err();
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}
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}))
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.child(IconButton::new("screen-share", ui::Icon::Screen).on_click(
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().toggle_screen_share(cx);
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})
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.log_err();
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},
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))
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.gap_1()
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.child(
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IconButton::new(
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"mute-microphone",
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if is_muted {
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ui::Icon::MicMute
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} else {
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ui::Icon::Mic
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},
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)
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.style(ButtonStyle::Subtle)
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.selected(is_muted)
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.on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().toggle_mute(cx);
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})
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.log_err();
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}
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}),
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)
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.child(
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IconButton::new("mute-sound", speakers_icon)
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.style(ButtonStyle::Subtle)
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.selected(is_deafened.clone())
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.tooltip(move |cx| {
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Tooltip::with_meta(
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"Deafen Audio",
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None,
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"Mic will be muted",
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cx,
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)
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})
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.on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().toggle_deafen(cx);
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})
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.log_err();
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}
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}),
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)
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.child(
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IconButton::new("screen-share", ui::Icon::Screen)
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.style(ButtonStyle::Subtle)
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.on_click(move |_, cx| {
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workspace
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.update(cx, |this, cx| {
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this.call_state().toggle_screen_share(cx);
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})
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.log_err();
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}),
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)
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.pl_2(),
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),
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)
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})
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.map(|this| {
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.child(h_stack().px_1p5().map(|this| {
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if let Some(user) = current_user {
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this.when_some(user.avatar.clone(), |this, avatar| {
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this.child(ui::Avatar::data(avatar))
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// TODO: Finish implementing user menu popover
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//
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this.child(
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popover_menu("user-menu")
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.menu(|cx| ContextMenu::build(cx, |menu, _| menu.header("ADADA")))
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.trigger(
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ButtonLike::new("user-menu")
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.child(
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h_stack().gap_0p5().child(Avatar::data(avatar)).child(
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IconElement::new(Icon::ChevronDown)
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.color(Color::Muted),
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),
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)
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.style(ButtonStyle::Subtle)
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.tooltip(move |cx| Tooltip::text("Toggle User Menu", cx)),
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)
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.anchor(gpui::AnchorCorner::TopRight),
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)
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// this.child(
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// ButtonLike::new("user-menu")
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// .child(
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// h_stack().gap_0p5().child(Avatar::data(avatar)).child(
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// IconElement::new(Icon::ChevronDown).color(Color::Muted),
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// ),
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// )
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// .style(ButtonStyle::Subtle)
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// .tooltip(move |cx| Tooltip::text("Toggle User Menu", cx)),
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// )
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})
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} else {
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this.child(Button::new("sign_in", "Sign in").on_click(move |_, cx| {
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|
@ -305,7 +328,7 @@ impl Render for CollabTitlebarItem {
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.detach();
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}))
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}
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})
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}))
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}
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}
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|
@ -424,6 +447,110 @@ impl CollabTitlebarItem {
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}
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}
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// resolve if you are in a room -> render_project_owner
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// render_project_owner -> resolve if you are in a room -> Option<foo>
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pub fn render_project_owner(&self, cx: &mut ViewContext<Self>) -> Option<impl Element> {
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// TODO: We can't finish implementing this until project sharing works
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// - [ ] Show the project owner when the project is remote (maybe done)
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// - [x] Show the project owner when the project is local
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// - [ ] Show the project owner with a lock icon when the project is local and unshared
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let remote_id = self.project.read(cx).remote_id();
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let is_local = remote_id.is_none();
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let is_shared = self.project.read(cx).is_shared();
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let (user_name, participant_index) = {
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if let Some(host) = self.project.read(cx).host() {
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debug_assert!(!is_local);
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let (Some(host_user), Some(participant_index)) = (
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self.user_store.read(cx).get_cached_user(host.user_id),
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self.user_store
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.read(cx)
|
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.participant_indices()
|
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.get(&host.user_id),
|
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) else {
|
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return None;
|
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};
|
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(host_user.github_login.clone(), participant_index.0)
|
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} else {
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debug_assert!(is_local);
|
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let name = self
|
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.user_store
|
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.read(cx)
|
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.current_user()
|
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.map(|user| user.github_login.clone())?;
|
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(name, 0)
|
||||
}
|
||||
};
|
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Some(
|
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div().border().border_color(gpui::red()).child(
|
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Button::new(
|
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"project_owner_trigger",
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||||
format!("{user_name} ({})", !is_shared),
|
||||
)
|
||||
.color(Color::Player(participant_index))
|
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.style(ButtonStyle::Subtle)
|
||||
.tooltip(move |cx| Tooltip::text("Toggle following", cx)),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn render_project_name(&self, cx: &mut ViewContext<Self>) -> impl Element {
|
||||
let name = {
|
||||
let mut names = self.project.read(cx).visible_worktrees(cx).map(|worktree| {
|
||||
let worktree = worktree.read(cx);
|
||||
worktree.root_name()
|
||||
});
|
||||
|
||||
names.next().unwrap_or("")
|
||||
};
|
||||
|
||||
let name = util::truncate_and_trailoff(name, MAX_PROJECT_NAME_LENGTH);
|
||||
|
||||
div().border().border_color(gpui::red()).child(
|
||||
Button::new("project_name_trigger", name)
|
||||
.style(ButtonStyle::Subtle)
|
||||
.tooltip(move |cx| Tooltip::text("Recent Projects", cx)),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn render_project_branch(&self, cx: &mut ViewContext<Self>) -> Option<impl Element> {
|
||||
let entry = {
|
||||
let mut names_and_branches =
|
||||
self.project.read(cx).visible_worktrees(cx).map(|worktree| {
|
||||
let worktree = worktree.read(cx);
|
||||
worktree.root_git_entry()
|
||||
});
|
||||
|
||||
names_and_branches.next().flatten()
|
||||
};
|
||||
|
||||
let branch_name = entry
|
||||
.as_ref()
|
||||
.and_then(RepositoryEntry::branch)
|
||||
.map(|branch| util::truncate_and_trailoff(&branch, MAX_BRANCH_NAME_LENGTH))?;
|
||||
|
||||
Some(
|
||||
div().border().border_color(gpui::red()).child(
|
||||
Button::new("project_branch_trigger", branch_name)
|
||||
.style(ButtonStyle::Subtle)
|
||||
.tooltip(move |cx| {
|
||||
cx.build_view(|_| {
|
||||
Tooltip::new("Recent Branches")
|
||||
.key_binding(KeyBinding::new(gpui::KeyBinding::new(
|
||||
"cmd-b",
|
||||
// todo!() Replace with real action.
|
||||
gpui::NoAction,
|
||||
None,
|
||||
)))
|
||||
.meta("Local branches only")
|
||||
})
|
||||
.into()
|
||||
}),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
// fn collect_title_root_names(
|
||||
// &self,
|
||||
// theme: Arc<Theme>,
|
||||
|
|
|
@ -9,6 +9,8 @@ mod keybinding;
|
|||
mod label;
|
||||
mod list;
|
||||
mod popover;
|
||||
mod popover_menu;
|
||||
mod right_click_menu;
|
||||
mod stack;
|
||||
mod tooltip;
|
||||
|
||||
|
@ -26,6 +28,8 @@ pub use keybinding::*;
|
|||
pub use label::*;
|
||||
pub use list::*;
|
||||
pub use popover::*;
|
||||
pub use popover_menu::*;
|
||||
pub use right_click_menu::*;
|
||||
pub use stack::*;
|
||||
pub use tooltip::*;
|
||||
|
||||
|
|
|
@ -5,18 +5,44 @@ use crate::h_stack;
|
|||
use crate::prelude::*;
|
||||
|
||||
pub trait ButtonCommon: Clickable + Disableable {
|
||||
/// A unique element id to help identify the button.
|
||||
fn id(&self) -> &ElementId;
|
||||
/// The visual style of the button.
|
||||
///
|
||||
/// Mosty commonly will be `ButtonStyle::Subtle`, or `ButtonStyle::Filled`
|
||||
/// for an emphasized button.
|
||||
fn style(self, style: ButtonStyle) -> Self;
|
||||
/// The size of the button.
|
||||
///
|
||||
/// Most buttons will use the default size.
|
||||
///
|
||||
/// ButtonSize can also be used to help build non-button elements
|
||||
/// that are consistently sized with buttons.
|
||||
fn size(self, size: ButtonSize) -> Self;
|
||||
/// The tooltip that shows when a user hovers over the button.
|
||||
///
|
||||
/// Nearly all interactable elements should have a tooltip. Some example
|
||||
/// exceptions might a scroll bar, or a slider.
|
||||
fn tooltip(self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self;
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
|
||||
pub enum ButtonStyle {
|
||||
#[default]
|
||||
/// A filled button with a solid background color. Provides emphasis versus
|
||||
/// the more common subtle button.
|
||||
Filled,
|
||||
// Tinted,
|
||||
/// 🚧 Under construction 🚧
|
||||
///
|
||||
/// Used to emphasize a button in some way, like a selected state, or a semantic
|
||||
/// coloring like an error or success button.
|
||||
Tinted,
|
||||
/// The default button style, used for most buttons. Has a transparent background,
|
||||
/// but has a background color to indicate states like hover and active.
|
||||
#[default]
|
||||
Subtle,
|
||||
/// Used for buttons that only change forground color on hover and active states.
|
||||
///
|
||||
/// TODO: Better docs for this.
|
||||
Transparent,
|
||||
}
|
||||
|
||||
|
@ -40,6 +66,12 @@ impl ButtonStyle {
|
|||
label_color: Color::Default.color(cx),
|
||||
icon_color: Color::Default.color(cx),
|
||||
},
|
||||
ButtonStyle::Tinted => ButtonLikeStyles {
|
||||
background: gpui::red(),
|
||||
border_color: gpui::red(),
|
||||
label_color: gpui::red(),
|
||||
icon_color: gpui::red(),
|
||||
},
|
||||
ButtonStyle::Subtle => ButtonLikeStyles {
|
||||
background: cx.theme().colors().ghost_element_background,
|
||||
border_color: transparent_black(),
|
||||
|
@ -63,6 +95,12 @@ impl ButtonStyle {
|
|||
label_color: Color::Default.color(cx),
|
||||
icon_color: Color::Default.color(cx),
|
||||
},
|
||||
ButtonStyle::Tinted => ButtonLikeStyles {
|
||||
background: gpui::red(),
|
||||
border_color: gpui::red(),
|
||||
label_color: gpui::red(),
|
||||
icon_color: gpui::red(),
|
||||
},
|
||||
ButtonStyle::Subtle => ButtonLikeStyles {
|
||||
background: cx.theme().colors().ghost_element_hover,
|
||||
border_color: transparent_black(),
|
||||
|
@ -88,6 +126,12 @@ impl ButtonStyle {
|
|||
label_color: Color::Default.color(cx),
|
||||
icon_color: Color::Default.color(cx),
|
||||
},
|
||||
ButtonStyle::Tinted => ButtonLikeStyles {
|
||||
background: gpui::red(),
|
||||
border_color: gpui::red(),
|
||||
label_color: gpui::red(),
|
||||
icon_color: gpui::red(),
|
||||
},
|
||||
ButtonStyle::Subtle => ButtonLikeStyles {
|
||||
background: cx.theme().colors().ghost_element_active,
|
||||
border_color: transparent_black(),
|
||||
|
@ -114,6 +158,12 @@ impl ButtonStyle {
|
|||
label_color: Color::Default.color(cx),
|
||||
icon_color: Color::Default.color(cx),
|
||||
},
|
||||
ButtonStyle::Tinted => ButtonLikeStyles {
|
||||
background: gpui::red(),
|
||||
border_color: gpui::red(),
|
||||
label_color: gpui::red(),
|
||||
icon_color: gpui::red(),
|
||||
},
|
||||
ButtonStyle::Subtle => ButtonLikeStyles {
|
||||
background: cx.theme().colors().ghost_element_background,
|
||||
border_color: cx.theme().colors().border_focused,
|
||||
|
@ -137,6 +187,12 @@ impl ButtonStyle {
|
|||
label_color: Color::Disabled.color(cx),
|
||||
icon_color: Color::Disabled.color(cx),
|
||||
},
|
||||
ButtonStyle::Tinted => ButtonLikeStyles {
|
||||
background: gpui::red(),
|
||||
border_color: gpui::red(),
|
||||
label_color: gpui::red(),
|
||||
icon_color: gpui::red(),
|
||||
},
|
||||
ButtonStyle::Subtle => ButtonLikeStyles {
|
||||
background: cx.theme().colors().ghost_element_disabled,
|
||||
border_color: cx.theme().colors().border_disabled,
|
||||
|
@ -153,6 +209,8 @@ impl ButtonStyle {
|
|||
}
|
||||
}
|
||||
|
||||
/// ButtonSize can also be used to help build non-button elements
|
||||
/// that are consistently sized with buttons.
|
||||
#[derive(Default, PartialEq, Clone, Copy)]
|
||||
pub enum ButtonSize {
|
||||
#[default]
|
||||
|
@ -171,6 +229,11 @@ impl ButtonSize {
|
|||
}
|
||||
}
|
||||
|
||||
/// A button-like element that can be used to create a custom button when
|
||||
/// prebuilt buttons are not sufficient. Use this sparingly, as it is
|
||||
/// unconstrained and may make the UI feel less consistent.
|
||||
///
|
||||
/// This is also used to build the prebuilt buttons.
|
||||
#[derive(IntoElement)]
|
||||
pub struct ButtonLike {
|
||||
id: ElementId,
|
||||
|
@ -270,7 +333,11 @@ impl RenderOnce for ButtonLike {
|
|||
},
|
||||
)
|
||||
.when_some(self.tooltip, |this, tooltip| {
|
||||
this.tooltip(move |cx| tooltip(cx))
|
||||
if !self.selected {
|
||||
this.tooltip(move |cx| tooltip(cx))
|
||||
} else {
|
||||
this
|
||||
}
|
||||
})
|
||||
.children(self.children)
|
||||
}
|
||||
|
|
|
@ -2,12 +2,11 @@ use crate::{
|
|||
h_stack, prelude::*, v_stack, KeyBinding, Label, List, ListItem, ListSeparator, ListSubHeader,
|
||||
};
|
||||
use gpui::{
|
||||
overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, DismissEvent, DispatchPhase,
|
||||
Div, EventEmitter, FocusHandle, FocusableView, IntoElement, LayoutId, ManagedView, MouseButton,
|
||||
MouseDownEvent, Pixels, Point, Render, View, VisualContext,
|
||||
px, Action, AppContext, DismissEvent, Div, EventEmitter, FocusHandle, FocusableView,
|
||||
IntoElement, Render, View, VisualContext,
|
||||
};
|
||||
use menu::{SelectFirst, SelectLast, SelectNext, SelectPrev};
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
use std::rc::Rc;
|
||||
|
||||
pub enum ContextMenuItem {
|
||||
Separator,
|
||||
|
@ -208,174 +207,3 @@ impl Render for ContextMenu {
|
|||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MenuHandle<M: ManagedView> {
|
||||
id: ElementId,
|
||||
child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement + 'static>>,
|
||||
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
|
||||
anchor: Option<AnchorCorner>,
|
||||
attach: Option<AnchorCorner>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> MenuHandle<M> {
|
||||
pub fn menu(mut self, f: impl Fn(&mut WindowContext) -> View<M> + 'static) -> Self {
|
||||
self.menu_builder = Some(Rc::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn child<R: IntoElement>(mut self, f: impl FnOnce(bool) -> R + 'static) -> Self {
|
||||
self.child_builder = Some(Box::new(|b| f(b).into_element().into_any()));
|
||||
self
|
||||
}
|
||||
|
||||
/// anchor defines which corner of the menu to anchor to the attachment point
|
||||
/// (by default the cursor position, but see attach)
|
||||
pub fn anchor(mut self, anchor: AnchorCorner) -> Self {
|
||||
self.anchor = Some(anchor);
|
||||
self
|
||||
}
|
||||
|
||||
/// attach defines which corner of the handle to attach the menu's anchor to
|
||||
pub fn attach(mut self, attach: AnchorCorner) -> Self {
|
||||
self.attach = Some(attach);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn menu_handle<M: ManagedView>(id: impl Into<ElementId>) -> MenuHandle<M> {
|
||||
MenuHandle {
|
||||
id: id.into(),
|
||||
child_builder: None,
|
||||
menu_builder: None,
|
||||
anchor: None,
|
||||
attach: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MenuHandleState<M> {
|
||||
menu: Rc<RefCell<Option<View<M>>>>,
|
||||
position: Rc<RefCell<Point<Pixels>>>,
|
||||
child_layout_id: Option<LayoutId>,
|
||||
child_element: Option<AnyElement>,
|
||||
menu_element: Option<AnyElement>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> Element for MenuHandle<M> {
|
||||
type State = MenuHandleState<M>;
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let (menu, position) = if let Some(element_state) = element_state {
|
||||
(element_state.menu, element_state.position)
|
||||
} else {
|
||||
(Rc::default(), Rc::default())
|
||||
};
|
||||
|
||||
let mut menu_layout_id = None;
|
||||
|
||||
let menu_element = menu.borrow_mut().as_mut().map(|menu| {
|
||||
let mut overlay = overlay().snap_to_window();
|
||||
if let Some(anchor) = self.anchor {
|
||||
overlay = overlay.anchor(anchor);
|
||||
}
|
||||
overlay = overlay.position(*position.borrow());
|
||||
|
||||
let mut element = overlay.child(menu.clone()).into_any();
|
||||
menu_layout_id = Some(element.layout(cx));
|
||||
element
|
||||
});
|
||||
|
||||
let mut child_element = self
|
||||
.child_builder
|
||||
.take()
|
||||
.map(|child_builder| (child_builder)(menu.borrow().is_some()));
|
||||
|
||||
let child_layout_id = child_element
|
||||
.as_mut()
|
||||
.map(|child_element| child_element.layout(cx));
|
||||
|
||||
let layout_id = cx.request_layout(
|
||||
&gpui::Style::default(),
|
||||
menu_layout_id.into_iter().chain(child_layout_id),
|
||||
);
|
||||
|
||||
(
|
||||
layout_id,
|
||||
MenuHandleState {
|
||||
menu,
|
||||
position,
|
||||
child_element,
|
||||
child_layout_id,
|
||||
menu_element,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn paint(
|
||||
self,
|
||||
bounds: Bounds<gpui::Pixels>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
) {
|
||||
if let Some(child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
}
|
||||
|
||||
if let Some(menu) = element_state.menu_element.take() {
|
||||
menu.paint(cx);
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(builder) = self.menu_builder else {
|
||||
return;
|
||||
};
|
||||
let menu = element_state.menu.clone();
|
||||
let position = element_state.position.clone();
|
||||
let attach = self.attach.clone();
|
||||
let child_layout_id = element_state.child_layout_id.clone();
|
||||
|
||||
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
|
||||
if phase == DispatchPhase::Bubble
|
||||
&& event.button == MouseButton::Right
|
||||
&& bounds.contains_point(&event.position)
|
||||
{
|
||||
cx.stop_propagation();
|
||||
cx.prevent_default();
|
||||
|
||||
let new_menu = (builder)(cx);
|
||||
let menu2 = menu.clone();
|
||||
cx.subscribe(&new_menu, move |_modal, _: &DismissEvent, cx| {
|
||||
*menu2.borrow_mut() = None;
|
||||
cx.notify();
|
||||
})
|
||||
.detach();
|
||||
cx.focus_view(&new_menu);
|
||||
*menu.borrow_mut() = Some(new_menu);
|
||||
|
||||
*position.borrow_mut() = if attach.is_some() && child_layout_id.is_some() {
|
||||
attach
|
||||
.unwrap()
|
||||
.corner(cx.layout_bounds(child_layout_id.unwrap()))
|
||||
} else {
|
||||
cx.mouse_position()
|
||||
};
|
||||
cx.notify();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<M: ManagedView> IntoElement for MenuHandle<M> {
|
||||
type Element = Self;
|
||||
|
||||
fn element_id(&self) -> Option<gpui::ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
|
231
crates/ui2/src/components/popover_menu.rs
Normal file
231
crates/ui2/src/components/popover_menu.rs
Normal file
|
@ -0,0 +1,231 @@
|
|||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
overlay, point, px, rems, AnchorCorner, AnyElement, Bounds, DismissEvent, DispatchPhase,
|
||||
Element, ElementId, InteractiveBounds, IntoElement, LayoutId, ManagedView, MouseDownEvent,
|
||||
ParentElement, Pixels, Point, View, VisualContext, WindowContext,
|
||||
};
|
||||
|
||||
use crate::{Clickable, Selectable};
|
||||
|
||||
pub trait PopoverTrigger: IntoElement + Clickable + Selectable + 'static {}
|
||||
|
||||
impl<T: IntoElement + Clickable + Selectable + 'static> PopoverTrigger for T {}
|
||||
|
||||
pub struct PopoverMenu<M: ManagedView> {
|
||||
id: ElementId,
|
||||
child_builder: Option<
|
||||
Box<
|
||||
dyn FnOnce(
|
||||
Rc<RefCell<Option<View<M>>>>,
|
||||
Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
|
||||
) -> AnyElement
|
||||
+ 'static,
|
||||
>,
|
||||
>,
|
||||
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
|
||||
anchor: AnchorCorner,
|
||||
attach: Option<AnchorCorner>,
|
||||
offset: Option<Point<Pixels>>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> PopoverMenu<M> {
|
||||
pub fn menu(mut self, f: impl Fn(&mut WindowContext) -> View<M> + 'static) -> Self {
|
||||
self.menu_builder = Some(Rc::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn trigger<T: PopoverTrigger>(mut self, t: T) -> Self {
|
||||
self.child_builder = Some(Box::new(|menu, builder| {
|
||||
let open = menu.borrow().is_some();
|
||||
t.selected(open)
|
||||
.when_some(builder, |el, builder| {
|
||||
el.on_click({
|
||||
move |_, cx| {
|
||||
let new_menu = (builder)(cx);
|
||||
let menu2 = menu.clone();
|
||||
let previous_focus_handle = cx.focused();
|
||||
|
||||
cx.subscribe(&new_menu, move |modal, _: &DismissEvent, cx| {
|
||||
if modal.focus_handle(cx).contains_focused(cx) {
|
||||
if previous_focus_handle.is_some() {
|
||||
cx.focus(&previous_focus_handle.as_ref().unwrap())
|
||||
}
|
||||
}
|
||||
*menu2.borrow_mut() = None;
|
||||
cx.notify();
|
||||
})
|
||||
.detach();
|
||||
cx.focus_view(&new_menu);
|
||||
*menu.borrow_mut() = Some(new_menu);
|
||||
}
|
||||
})
|
||||
})
|
||||
.into_any_element()
|
||||
}));
|
||||
self
|
||||
}
|
||||
|
||||
/// anchor defines which corner of the menu to anchor to the attachment point
|
||||
/// (by default the cursor position, but see attach)
|
||||
pub fn anchor(mut self, anchor: AnchorCorner) -> Self {
|
||||
self.anchor = anchor;
|
||||
self
|
||||
}
|
||||
|
||||
/// attach defines which corner of the handle to attach the menu's anchor to
|
||||
pub fn attach(mut self, attach: AnchorCorner) -> Self {
|
||||
self.attach = Some(attach);
|
||||
self
|
||||
}
|
||||
|
||||
/// offset offsets the position of the content by that many pixels.
|
||||
pub fn offset(mut self, offset: Point<Pixels>) -> Self {
|
||||
self.offset = Some(offset);
|
||||
self
|
||||
}
|
||||
|
||||
fn resolved_attach(&self) -> AnchorCorner {
|
||||
self.attach.unwrap_or_else(|| match self.anchor {
|
||||
AnchorCorner::TopLeft => AnchorCorner::BottomLeft,
|
||||
AnchorCorner::TopRight => AnchorCorner::BottomRight,
|
||||
AnchorCorner::BottomLeft => AnchorCorner::TopLeft,
|
||||
AnchorCorner::BottomRight => AnchorCorner::TopRight,
|
||||
})
|
||||
}
|
||||
|
||||
fn resolved_offset(&self, cx: &WindowContext) -> Point<Pixels> {
|
||||
self.offset.unwrap_or_else(|| {
|
||||
// Default offset = 4px padding + 1px border
|
||||
let offset = rems(5. / 16.) * cx.rem_size();
|
||||
match self.anchor {
|
||||
AnchorCorner::TopRight | AnchorCorner::BottomRight => point(offset, px(0.)),
|
||||
AnchorCorner::TopLeft | AnchorCorner::BottomLeft => point(-offset, px(0.)),
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn popover_menu<M: ManagedView>(id: impl Into<ElementId>) -> PopoverMenu<M> {
|
||||
PopoverMenu {
|
||||
id: id.into(),
|
||||
child_builder: None,
|
||||
menu_builder: None,
|
||||
anchor: AnchorCorner::TopLeft,
|
||||
attach: None,
|
||||
offset: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PopoverMenuState<M> {
|
||||
child_layout_id: Option<LayoutId>,
|
||||
child_element: Option<AnyElement>,
|
||||
child_bounds: Option<Bounds<Pixels>>,
|
||||
menu_element: Option<AnyElement>,
|
||||
menu: Rc<RefCell<Option<View<M>>>>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> Element for PopoverMenu<M> {
|
||||
type State = PopoverMenuState<M>;
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let mut menu_layout_id = None;
|
||||
|
||||
let (menu, child_bounds) = if let Some(element_state) = element_state {
|
||||
(element_state.menu, element_state.child_bounds)
|
||||
} else {
|
||||
(Rc::default(), None)
|
||||
};
|
||||
|
||||
let menu_element = menu.borrow_mut().as_mut().map(|menu| {
|
||||
let mut overlay = overlay().snap_to_window().anchor(self.anchor);
|
||||
|
||||
if let Some(child_bounds) = child_bounds {
|
||||
overlay = overlay.position(
|
||||
self.resolved_attach().corner(child_bounds) + self.resolved_offset(cx),
|
||||
);
|
||||
}
|
||||
|
||||
let mut element = overlay.child(menu.clone()).into_any();
|
||||
menu_layout_id = Some(element.layout(cx));
|
||||
element
|
||||
});
|
||||
|
||||
let mut child_element = self
|
||||
.child_builder
|
||||
.take()
|
||||
.map(|child_builder| (child_builder)(menu.clone(), self.menu_builder.clone()));
|
||||
|
||||
let child_layout_id = child_element
|
||||
.as_mut()
|
||||
.map(|child_element| child_element.layout(cx));
|
||||
|
||||
let layout_id = cx.request_layout(
|
||||
&gpui::Style::default(),
|
||||
menu_layout_id.into_iter().chain(child_layout_id),
|
||||
);
|
||||
|
||||
(
|
||||
layout_id,
|
||||
PopoverMenuState {
|
||||
menu,
|
||||
child_element,
|
||||
child_layout_id,
|
||||
menu_element,
|
||||
child_bounds,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn paint(
|
||||
self,
|
||||
_: Bounds<gpui::Pixels>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
) {
|
||||
if let Some(child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
}
|
||||
|
||||
if let Some(child_layout_id) = element_state.child_layout_id.take() {
|
||||
element_state.child_bounds = Some(cx.layout_bounds(child_layout_id));
|
||||
}
|
||||
|
||||
if let Some(menu) = element_state.menu_element.take() {
|
||||
menu.paint(cx);
|
||||
|
||||
if let Some(child_bounds) = element_state.child_bounds {
|
||||
let interactive_bounds = InteractiveBounds {
|
||||
bounds: child_bounds,
|
||||
stacking_order: cx.stacking_order().clone(),
|
||||
};
|
||||
|
||||
// Mouse-downing outside the menu dismisses it, so we don't
|
||||
// want a click on the toggle to re-open it.
|
||||
cx.on_mouse_event(move |e: &MouseDownEvent, phase, cx| {
|
||||
if phase == DispatchPhase::Bubble
|
||||
&& interactive_bounds.visibly_contains(&e.position, cx)
|
||||
{
|
||||
cx.stop_propagation()
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<M: ManagedView> IntoElement for PopoverMenu<M> {
|
||||
type Element = Self;
|
||||
|
||||
fn element_id(&self) -> Option<gpui::ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
185
crates/ui2/src/components/right_click_menu.rs
Normal file
185
crates/ui2/src/components/right_click_menu.rs
Normal file
|
@ -0,0 +1,185 @@
|
|||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
overlay, AnchorCorner, AnyElement, Bounds, DismissEvent, DispatchPhase, Element, ElementId,
|
||||
IntoElement, LayoutId, ManagedView, MouseButton, MouseDownEvent, ParentElement, Pixels, Point,
|
||||
View, VisualContext, WindowContext,
|
||||
};
|
||||
|
||||
pub struct RightClickMenu<M: ManagedView> {
|
||||
id: ElementId,
|
||||
child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement + 'static>>,
|
||||
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
|
||||
anchor: Option<AnchorCorner>,
|
||||
attach: Option<AnchorCorner>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> RightClickMenu<M> {
|
||||
pub fn menu(mut self, f: impl Fn(&mut WindowContext) -> View<M> + 'static) -> Self {
|
||||
self.menu_builder = Some(Rc::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn trigger<E: IntoElement + 'static>(mut self, e: E) -> Self {
|
||||
self.child_builder = Some(Box::new(move |_| e.into_any_element()));
|
||||
self
|
||||
}
|
||||
|
||||
/// anchor defines which corner of the menu to anchor to the attachment point
|
||||
/// (by default the cursor position, but see attach)
|
||||
pub fn anchor(mut self, anchor: AnchorCorner) -> Self {
|
||||
self.anchor = Some(anchor);
|
||||
self
|
||||
}
|
||||
|
||||
/// attach defines which corner of the handle to attach the menu's anchor to
|
||||
pub fn attach(mut self, attach: AnchorCorner) -> Self {
|
||||
self.attach = Some(attach);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn right_click_menu<M: ManagedView>(id: impl Into<ElementId>) -> RightClickMenu<M> {
|
||||
RightClickMenu {
|
||||
id: id.into(),
|
||||
child_builder: None,
|
||||
menu_builder: None,
|
||||
anchor: None,
|
||||
attach: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MenuHandleState<M> {
|
||||
menu: Rc<RefCell<Option<View<M>>>>,
|
||||
position: Rc<RefCell<Point<Pixels>>>,
|
||||
child_layout_id: Option<LayoutId>,
|
||||
child_element: Option<AnyElement>,
|
||||
menu_element: Option<AnyElement>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> Element for RightClickMenu<M> {
|
||||
type State = MenuHandleState<M>;
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let (menu, position) = if let Some(element_state) = element_state {
|
||||
(element_state.menu, element_state.position)
|
||||
} else {
|
||||
(Rc::default(), Rc::default())
|
||||
};
|
||||
|
||||
let mut menu_layout_id = None;
|
||||
|
||||
let menu_element = menu.borrow_mut().as_mut().map(|menu| {
|
||||
let mut overlay = overlay().snap_to_window();
|
||||
if let Some(anchor) = self.anchor {
|
||||
overlay = overlay.anchor(anchor);
|
||||
}
|
||||
overlay = overlay.position(*position.borrow());
|
||||
|
||||
let mut element = overlay.child(menu.clone()).into_any();
|
||||
menu_layout_id = Some(element.layout(cx));
|
||||
element
|
||||
});
|
||||
|
||||
let mut child_element = self
|
||||
.child_builder
|
||||
.take()
|
||||
.map(|child_builder| (child_builder)(menu.borrow().is_some()));
|
||||
|
||||
let child_layout_id = child_element
|
||||
.as_mut()
|
||||
.map(|child_element| child_element.layout(cx));
|
||||
|
||||
let layout_id = cx.request_layout(
|
||||
&gpui::Style::default(),
|
||||
menu_layout_id.into_iter().chain(child_layout_id),
|
||||
);
|
||||
|
||||
(
|
||||
layout_id,
|
||||
MenuHandleState {
|
||||
menu,
|
||||
position,
|
||||
child_element,
|
||||
child_layout_id,
|
||||
menu_element,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn paint(
|
||||
self,
|
||||
bounds: Bounds<gpui::Pixels>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
) {
|
||||
if let Some(child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
}
|
||||
|
||||
if let Some(menu) = element_state.menu_element.take() {
|
||||
menu.paint(cx);
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(builder) = self.menu_builder else {
|
||||
return;
|
||||
};
|
||||
let menu = element_state.menu.clone();
|
||||
let position = element_state.position.clone();
|
||||
let attach = self.attach.clone();
|
||||
let child_layout_id = element_state.child_layout_id.clone();
|
||||
|
||||
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
|
||||
if phase == DispatchPhase::Bubble
|
||||
&& event.button == MouseButton::Right
|
||||
&& bounds.contains_point(&event.position)
|
||||
{
|
||||
cx.stop_propagation();
|
||||
cx.prevent_default();
|
||||
|
||||
let new_menu = (builder)(cx);
|
||||
let menu2 = menu.clone();
|
||||
let previous_focus_handle = cx.focused();
|
||||
|
||||
cx.subscribe(&new_menu, move |modal, _: &DismissEvent, cx| {
|
||||
if modal.focus_handle(cx).contains_focused(cx) {
|
||||
if previous_focus_handle.is_some() {
|
||||
cx.focus(&previous_focus_handle.as_ref().unwrap())
|
||||
}
|
||||
}
|
||||
*menu2.borrow_mut() = None;
|
||||
cx.notify();
|
||||
})
|
||||
.detach();
|
||||
cx.focus_view(&new_menu);
|
||||
*menu.borrow_mut() = Some(new_menu);
|
||||
|
||||
*position.borrow_mut() = if attach.is_some() && child_layout_id.is_some() {
|
||||
attach
|
||||
.unwrap()
|
||||
.corner(cx.layout_bounds(child_layout_id.unwrap()))
|
||||
} else {
|
||||
cx.mouse_position()
|
||||
};
|
||||
cx.notify();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<M: ManagedView> IntoElement for RightClickMenu<M> {
|
||||
type Element = Self;
|
||||
|
||||
fn element_id(&self) -> Option<gpui::ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
|
@ -2,7 +2,7 @@ use gpui::{actions, Action, AnchorCorner, Div, Render, View};
|
|||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{menu_handle, ContextMenu, Label};
|
||||
use crate::{right_click_menu, ContextMenu, Label};
|
||||
|
||||
actions!(PrintCurrentDate, PrintBestFood);
|
||||
|
||||
|
@ -45,25 +45,13 @@ impl Render for ContextMenuStory {
|
|||
.flex_col()
|
||||
.justify_between()
|
||||
.child(
|
||||
menu_handle("test2")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"TOP LEFT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
right_click_menu("test2")
|
||||
.trigger(Label::new("TOP LEFT"))
|
||||
.menu(move |cx| build_menu(cx, "top left")),
|
||||
)
|
||||
.child(
|
||||
menu_handle("test1")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"BOTTOM LEFT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
right_click_menu("test1")
|
||||
.trigger(Label::new("BOTTOM LEFT"))
|
||||
.anchor(AnchorCorner::BottomLeft)
|
||||
.attach(AnchorCorner::TopLeft)
|
||||
.menu(move |cx| build_menu(cx, "bottom left")),
|
||||
|
@ -75,26 +63,14 @@ impl Render for ContextMenuStory {
|
|||
.flex_col()
|
||||
.justify_between()
|
||||
.child(
|
||||
menu_handle("test3")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"TOP RIGHT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
right_click_menu("test3")
|
||||
.trigger(Label::new("TOP RIGHT"))
|
||||
.anchor(AnchorCorner::TopRight)
|
||||
.menu(move |cx| build_menu(cx, "top right")),
|
||||
)
|
||||
.child(
|
||||
menu_handle("test4")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"BOTTOM RIGHT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
right_click_menu("test4")
|
||||
.trigger(Label::new("BOTTOM RIGHT"))
|
||||
.anchor(AnchorCorner::BottomRight)
|
||||
.attach(AnchorCorner::TopRight)
|
||||
.menu(move |cx| build_menu(cx, "bottom right")),
|
||||
|
|
|
@ -7,8 +7,8 @@ use gpui::{
|
|||
use schemars::JsonSchema;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::sync::Arc;
|
||||
use ui::prelude::*;
|
||||
use ui::{h_stack, menu_handle, ContextMenu, IconButton, Tooltip};
|
||||
use ui::{h_stack, ContextMenu, IconButton, Tooltip};
|
||||
use ui::{prelude::*, right_click_menu};
|
||||
|
||||
pub enum PanelEvent {
|
||||
ChangePosition,
|
||||
|
@ -702,7 +702,7 @@ impl Render for PanelButtons {
|
|||
};
|
||||
|
||||
Some(
|
||||
menu_handle(name)
|
||||
right_click_menu(name)
|
||||
.menu(move |cx| {
|
||||
const POSITIONS: [DockPosition; 3] = [
|
||||
DockPosition::Left,
|
||||
|
@ -726,14 +726,14 @@ impl Render for PanelButtons {
|
|||
})
|
||||
.anchor(menu_anchor)
|
||||
.attach(menu_attach)
|
||||
.child(move |_is_open| {
|
||||
.trigger(
|
||||
IconButton::new(name, icon)
|
||||
.selected(is_active_button)
|
||||
.action(action.boxed_clone())
|
||||
.tooltip(move |cx| {
|
||||
Tooltip::for_action(tooltip.clone(), &*action, cx)
|
||||
})
|
||||
}),
|
||||
}),
|
||||
),
|
||||
)
|
||||
});
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ use std::{
|
|||
},
|
||||
};
|
||||
|
||||
use ui::{menu_handle, prelude::*, Color, Icon, IconButton, IconElement, Tooltip};
|
||||
use ui::{prelude::*, right_click_menu, Color, Icon, IconButton, IconElement, Tooltip};
|
||||
use ui::{v_stack, ContextMenu};
|
||||
use util::truncate_and_remove_front;
|
||||
|
||||
|
@ -1524,7 +1524,7 @@ impl Pane {
|
|||
.children(close_right.then(|| close_icon())),
|
||||
);
|
||||
|
||||
menu_handle(ix).child(|_| tab).menu(|cx| {
|
||||
right_click_menu(ix).trigger(tab).menu(|cx| {
|
||||
ContextMenu::build(cx, |menu, cx| {
|
||||
menu.action(
|
||||
"Close Active Item",
|
||||
|
|
|
@ -3638,6 +3638,8 @@ impl Render for Workspace {
|
|||
.items_start()
|
||||
.text_color(cx.theme().colors().text)
|
||||
.bg(cx.theme().colors().background)
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.children(self.titlebar_item.clone())
|
||||
.child(
|
||||
div()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue