Eliminate GPUI View, ViewContext, and WindowContext types (#22632)

There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This commit is contained in:
Nathan Sobo 2025-01-25 20:02:45 -07:00 committed by GitHub
parent 21b4a0d50e
commit 6fca1d2b0b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
648 changed files with 36248 additions and 28208 deletions

View file

@ -1,5 +1,5 @@
use crate::EditorSettings;
use gpui::ModelContext;
use gpui::Context;
use settings::Settings;
use settings::SettingsStore;
use smol::Timer;
@ -15,7 +15,7 @@ pub struct BlinkManager {
}
impl BlinkManager {
pub fn new(blink_interval: Duration, cx: &mut ModelContext<Self>) -> Self {
pub fn new(blink_interval: Duration, cx: &mut Context<Self>) -> Self {
// Make sure we blink the cursors if the setting is re-enabled
cx.observe_global::<SettingsStore>(move |this, cx| {
this.blink_cursors(this.blink_epoch, cx)
@ -37,7 +37,7 @@ impl BlinkManager {
self.blink_epoch
}
pub fn pause_blinking(&mut self, cx: &mut ModelContext<Self>) {
pub fn pause_blinking(&mut self, cx: &mut Context<Self>) {
self.show_cursor(cx);
let epoch = self.next_blink_epoch();
@ -49,14 +49,14 @@ impl BlinkManager {
.detach();
}
fn resume_cursor_blinking(&mut self, epoch: usize, cx: &mut ModelContext<Self>) {
fn resume_cursor_blinking(&mut self, epoch: usize, cx: &mut Context<Self>) {
if epoch == self.blink_epoch {
self.blinking_paused = false;
self.blink_cursors(epoch, cx);
}
}
fn blink_cursors(&mut self, epoch: usize, cx: &mut ModelContext<Self>) {
fn blink_cursors(&mut self, epoch: usize, cx: &mut Context<Self>) {
if EditorSettings::get_global(cx).cursor_blink {
if epoch == self.blink_epoch && self.enabled && !self.blinking_paused {
self.visible = !self.visible;
@ -78,14 +78,14 @@ impl BlinkManager {
}
}
pub fn show_cursor(&mut self, cx: &mut ModelContext<'_, BlinkManager>) {
pub fn show_cursor(&mut self, cx: &mut Context<'_, BlinkManager>) {
if !self.visible {
self.visible = true;
cx.notify();
}
}
pub fn enable(&mut self, cx: &mut ModelContext<Self>) {
pub fn enable(&mut self, cx: &mut Context<Self>) {
if self.enabled {
return;
}
@ -97,7 +97,7 @@ impl BlinkManager {
self.blink_cursors(self.blink_epoch, cx);
}
pub fn disable(&mut self, _cx: &mut ModelContext<Self>) {
pub fn disable(&mut self, _cx: &mut Context<Self>) {
self.visible = false;
self.enabled = false;
}