x11: Fix window close (#11008)

Fixes https://github.com/zed-industries/zed/issues/10483 on X11

Also calls the `should_close` callback before closing the window (needed
for the "Do you want to save?" dialog).

Release Notes:

- N/A
This commit is contained in:
apricotbucket28 2024-04-26 17:53:49 -03:00 committed by GitHub
parent b1eb0291dc
commit 70d03e4841
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 123 additions and 57 deletions

View file

@ -2,10 +2,10 @@
#![allow(unused)]
use crate::{
platform::blade::BladeRenderer, size, Bounds, DevicePixels, Modifiers, Pixels, PlatformAtlas,
PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow, Point, PromptLevel,
Scene, Size, WindowAppearance, WindowBackgroundAppearance, WindowOptions, WindowParams,
X11Client, X11ClientState,
platform::blade::BladeRenderer, size, Bounds, DevicePixels, ForegroundExecutor, Modifiers,
Pixels, Platform, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler,
PlatformWindow, Point, PromptLevel, Scene, Size, WindowAppearance, WindowBackgroundAppearance,
WindowOptions, WindowParams, X11Client, X11ClientState, X11ClientStatePtr,
};
use blade_graphics as gpu;
use parking_lot::Mutex;
@ -77,6 +77,8 @@ pub struct Callbacks {
}
pub(crate) struct X11WindowState {
client: X11ClientStatePtr,
executor: ForegroundExecutor,
atoms: XcbAtoms,
raw: RawWindow,
bounds: Bounds<i32>,
@ -88,7 +90,7 @@ pub(crate) struct X11WindowState {
}
#[derive(Clone)]
pub(crate) struct X11Window {
pub(crate) struct X11WindowStatePtr {
pub(crate) state: Rc<RefCell<X11WindowState>>,
pub(crate) callbacks: Rc<RefCell<Callbacks>>,
xcb_connection: Rc<XCBConnection>,
@ -124,6 +126,8 @@ impl rwh::HasDisplayHandle for X11Window {
impl X11WindowState {
pub fn new(
client: X11ClientStatePtr,
executor: ForegroundExecutor,
params: WindowParams,
xcb_connection: &Rc<XCBConnection>,
x_main_screen_index: usize,
@ -224,6 +228,8 @@ impl X11WindowState {
let gpu_extent = query_render_extent(xcb_connection, x_window);
Self {
client,
executor,
display: Rc::new(X11Display::new(xcb_connection, x_screen_index).unwrap()),
raw,
bounds: params.bounds.map(|v| v.0),
@ -244,16 +250,47 @@ impl X11WindowState {
}
}
pub(crate) struct X11Window(pub X11WindowStatePtr);
impl Drop for X11Window {
fn drop(&mut self) {
let mut state = self.0.state.borrow_mut();
state.renderer.destroy();
self.0.xcb_connection.unmap_window(self.0.x_window).unwrap();
self.0
.xcb_connection
.destroy_window(self.0.x_window)
.unwrap();
self.0.xcb_connection.flush().unwrap();
let this_ptr = self.0.clone();
let client_ptr = state.client.clone();
state
.executor
.spawn(async move {
this_ptr.close();
client_ptr.drop_window(this_ptr.x_window);
})
.detach();
drop(state);
}
}
impl X11Window {
pub fn new(
client: X11ClientStatePtr,
executor: ForegroundExecutor,
params: WindowParams,
xcb_connection: &Rc<XCBConnection>,
x_main_screen_index: usize,
x_window: xproto::Window,
atoms: &XcbAtoms,
) -> Self {
X11Window {
Self(X11WindowStatePtr {
state: Rc::new(RefCell::new(X11WindowState::new(
client,
executor,
params,
xcb_connection,
x_main_screen_index,
@ -263,20 +300,27 @@ impl X11Window {
callbacks: Rc::new(RefCell::new(Callbacks::default())),
xcb_connection: xcb_connection.clone(),
x_window,
})
}
}
impl X11WindowStatePtr {
pub fn should_close(&self) -> bool {
let mut cb = self.callbacks.borrow_mut();
if let Some(mut should_close) = cb.should_close.take() {
let result = (should_close)();
cb.should_close = Some(should_close);
result
} else {
true
}
}
pub fn destroy(&self) {
let mut state = self.state.borrow_mut();
state.renderer.destroy();
drop(state);
self.xcb_connection.unmap_window(self.x_window).unwrap();
self.xcb_connection.destroy_window(self.x_window).unwrap();
if let Some(fun) = self.callbacks.borrow_mut().close.take() {
fun();
pub fn close(&self) {
let mut callbacks = self.callbacks.borrow_mut();
if let Some(fun) = callbacks.close.take() {
fun()
}
self.xcb_connection.flush().unwrap();
}
pub fn refresh(&self) {
@ -345,7 +389,7 @@ impl X11Window {
impl PlatformWindow for X11Window {
fn bounds(&self) -> Bounds<DevicePixels> {
self.state.borrow_mut().bounds.map(|v| v.into())
self.0.state.borrow_mut().bounds.map(|v| v.into())
}
// todo(linux)
@ -359,11 +403,11 @@ impl PlatformWindow for X11Window {
}
fn content_size(&self) -> Size<Pixels> {
self.state.borrow_mut().content_size()
self.0.state.borrow_mut().content_size()
}
fn scale_factor(&self) -> f32 {
self.state.borrow_mut().scale_factor
self.0.state.borrow_mut().scale_factor
}
// todo(linux)
@ -372,13 +416,14 @@ impl PlatformWindow for X11Window {
}
fn display(&self) -> Rc<dyn PlatformDisplay> {
self.state.borrow().display.clone()
self.0.state.borrow().display.clone()
}
fn mouse_position(&self) -> Point<Pixels> {
let reply = self
.0
.xcb_connection
.query_pointer(self.x_window)
.query_pointer(self.0.x_window)
.unwrap()
.reply()
.unwrap();
@ -395,11 +440,11 @@ impl PlatformWindow for X11Window {
}
fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
self.state.borrow_mut().input_handler = Some(input_handler);
self.0.state.borrow_mut().input_handler = Some(input_handler);
}
fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
self.state.borrow_mut().input_handler.take()
self.0.state.borrow_mut().input_handler.take()
}
fn prompt(
@ -414,8 +459,9 @@ impl PlatformWindow for X11Window {
fn activate(&self) {
let win_aux = xproto::ConfigureWindowAux::new().stack_mode(xproto::StackMode::ABOVE);
self.xcb_connection
.configure_window(self.x_window, &win_aux)
self.0
.xcb_connection
.configure_window(self.0.x_window, &win_aux)
.log_err();
}
@ -425,22 +471,24 @@ impl PlatformWindow for X11Window {
}
fn set_title(&mut self, title: &str) {
self.xcb_connection
self.0
.xcb_connection
.change_property8(
xproto::PropMode::REPLACE,
self.x_window,
self.0.x_window,
xproto::AtomEnum::WM_NAME,
xproto::AtomEnum::STRING,
title.as_bytes(),
)
.unwrap();
self.xcb_connection
self.0
.xcb_connection
.change_property8(
xproto::PropMode::REPLACE,
self.x_window,
self.state.borrow().atoms._NET_WM_NAME,
self.state.borrow().atoms.UTF8_STRING,
self.0.x_window,
self.0.state.borrow().atoms._NET_WM_NAME,
self.0.state.borrow().atoms.UTF8_STRING,
title.as_bytes(),
)
.unwrap();
@ -484,39 +532,39 @@ impl PlatformWindow for X11Window {
}
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
self.callbacks.borrow_mut().request_frame = Some(callback);
self.0.callbacks.borrow_mut().request_frame = Some(callback);
}
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> crate::DispatchEventResult>) {
self.callbacks.borrow_mut().input = Some(callback);
self.0.callbacks.borrow_mut().input = Some(callback);
}
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
self.callbacks.borrow_mut().active_status_change = Some(callback);
self.0.callbacks.borrow_mut().active_status_change = Some(callback);
}
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
self.callbacks.borrow_mut().resize = Some(callback);
self.0.callbacks.borrow_mut().resize = Some(callback);
}
fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>) {
self.callbacks.borrow_mut().fullscreen = Some(callback);
self.0.callbacks.borrow_mut().fullscreen = Some(callback);
}
fn on_moved(&self, callback: Box<dyn FnMut()>) {
self.callbacks.borrow_mut().moved = Some(callback);
self.0.callbacks.borrow_mut().moved = Some(callback);
}
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
self.callbacks.borrow_mut().should_close = Some(callback);
self.0.callbacks.borrow_mut().should_close = Some(callback);
}
fn on_close(&self, callback: Box<dyn FnOnce()>) {
self.callbacks.borrow_mut().close = Some(callback);
self.0.callbacks.borrow_mut().close = Some(callback);
}
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.callbacks.borrow_mut().appearance_changed = Some(callback);
self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
}
// todo(linux)
@ -525,12 +573,12 @@ impl PlatformWindow for X11Window {
}
fn draw(&self, scene: &Scene) {
let mut inner = self.state.borrow_mut();
let mut inner = self.0.state.borrow_mut();
inner.renderer.draw(scene);
}
fn sprite_atlas(&self) -> sync::Arc<dyn PlatformAtlas> {
let inner = self.state.borrow();
let inner = self.0.state.borrow();
inner.renderer.sprite_atlas().clone()
}
}