working f and t bindings
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37 changed files with 1143 additions and 860 deletions
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@ -14,7 +14,7 @@ use crate::{
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rect::{RectF, RectI},
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vector::Vector2F,
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},
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keymap,
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keymap_matcher::KeymapMatcher,
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text_layout::{LineLayout, RunStyle},
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Action, ClipboardItem, Menu, Scene,
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};
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@ -87,7 +87,7 @@ pub(crate) trait ForegroundPlatform {
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fn on_menu_command(&self, callback: Box<dyn FnMut(&dyn Action)>);
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fn on_validate_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
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fn on_will_open_menu(&self, callback: Box<dyn FnMut()>);
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fn set_menus(&self, menus: Vec<Menu>, matcher: &keymap::Matcher);
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fn set_menus(&self, menus: Vec<Menu>, matcher: &KeymapMatcher);
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fn prompt_for_paths(
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&self,
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options: PathPromptOptions,
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