Sketch in a table for the keybindings UI (#32436)

Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
This commit is contained in:
Mikayla Maki 2025-06-30 16:25:11 -07:00 committed by GitHub
parent 32906bfa7c
commit 7609ca7a8d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
23 changed files with 1967 additions and 494 deletions

9
Cargo.lock generated
View file

@ -14569,13 +14569,22 @@ dependencies = [
name = "settings_ui"
version = "0.1.0"
dependencies = [
"collections",
"command_palette",
"command_palette_hooks",
"component",
"db",
"editor",
"feature_flags",
"fs",
"fuzzy",
"gpui",
"log",
"menu",
"paths",
"project",
"schemars",
"search",
"serde",
"settings",
"theme",

View file

@ -1067,5 +1067,12 @@
"ctrl-tab": "pane::ActivateNextItem",
"ctrl-shift-tab": "pane::ActivatePreviousItem"
}
},
{
"context": "KeymapEditor",
"use_key_equivalents": true,
"bindings": {
"ctrl-f": "search::FocusSearch"
}
}
]

View file

@ -1167,5 +1167,12 @@
"ctrl-tab": "pane::ActivateNextItem",
"ctrl-shift-tab": "pane::ActivatePreviousItem"
}
},
{
"context": "KeymapEditor",
"use_key_equivalents": true,
"bindings": {
"cmd-f": "search::FocusSearch"
}
}
]

View file

@ -41,7 +41,7 @@ pub struct CommandPalette {
/// Removes subsequent whitespace characters and double colons from the query.
///
/// This improves the likelihood of a match by either humanized name or keymap-style name.
fn normalize_query(input: &str) -> String {
pub fn normalize_action_query(input: &str) -> String {
let mut result = String::with_capacity(input.len());
let mut last_char = None;
@ -297,7 +297,7 @@ impl PickerDelegate for CommandPaletteDelegate {
let mut commands = self.all_commands.clone();
let hit_counts = self.hit_counts();
let executor = cx.background_executor().clone();
let query = normalize_query(query.as_str());
let query = normalize_action_query(query.as_str());
async move {
commands.sort_by_key(|action| {
(
@ -311,29 +311,17 @@ impl PickerDelegate for CommandPaletteDelegate {
.enumerate()
.map(|(ix, command)| StringMatchCandidate::new(ix, &command.name))
.collect::<Vec<_>>();
let matches = if query.is_empty() {
candidates
.into_iter()
.enumerate()
.map(|(index, candidate)| StringMatch {
candidate_id: index,
string: candidate.string,
positions: Vec::new(),
score: 0.0,
})
.collect()
} else {
fuzzy::match_strings(
&candidates,
&query,
true,
true,
10000,
&Default::default(),
executor,
)
.await
};
let matches = fuzzy::match_strings(
&candidates,
&query,
true,
true,
10000,
&Default::default(),
executor,
)
.await;
tx.send((commands, matches)).await.log_err();
}
@ -422,8 +410,8 @@ impl PickerDelegate for CommandPaletteDelegate {
window: &mut Window,
cx: &mut Context<Picker<Self>>,
) -> Option<Self::ListItem> {
let r#match = self.matches.get(ix)?;
let command = self.commands.get(r#match.candidate_id)?;
let matching_command = self.matches.get(ix)?;
let command = self.commands.get(matching_command.candidate_id)?;
Some(
ListItem::new(ix)
.inset(true)
@ -436,7 +424,7 @@ impl PickerDelegate for CommandPaletteDelegate {
.justify_between()
.child(HighlightedLabel::new(
command.name.clone(),
r#match.positions.clone(),
matching_command.positions.clone(),
))
.children(KeyBinding::for_action_in(
&*command.action,
@ -512,19 +500,28 @@ mod tests {
#[test]
fn test_normalize_query() {
assert_eq!(normalize_query("editor: backspace"), "editor: backspace");
assert_eq!(normalize_query("editor: backspace"), "editor: backspace");
assert_eq!(normalize_query("editor: backspace"), "editor: backspace");
assert_eq!(
normalize_query("editor::GoToDefinition"),
normalize_action_query("editor: backspace"),
"editor: backspace"
);
assert_eq!(
normalize_action_query("editor: backspace"),
"editor: backspace"
);
assert_eq!(
normalize_action_query("editor: backspace"),
"editor: backspace"
);
assert_eq!(
normalize_action_query("editor::GoToDefinition"),
"editor:GoToDefinition"
);
assert_eq!(
normalize_query("editor::::GoToDefinition"),
normalize_action_query("editor::::GoToDefinition"),
"editor:GoToDefinition"
);
assert_eq!(
normalize_query("editor: :GoToDefinition"),
normalize_action_query("editor: :GoToDefinition"),
"editor: :GoToDefinition"
);
}

View file

@ -1334,6 +1334,11 @@ impl App {
self.pending_effects.push_back(Effect::RefreshWindows);
}
/// Get all key bindings in the app.
pub fn key_bindings(&self) -> Rc<RefCell<Keymap>> {
self.keymap.clone()
}
/// Register a global listener for actions invoked via the keyboard.
pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut Self) + 'static) {
self.global_action_listeners

View file

@ -613,10 +613,10 @@ pub trait InteractiveElement: Sized {
/// Track the focus state of the given focus handle on this element.
/// If the focus handle is focused by the application, this element will
/// apply its focused styles.
fn track_focus(mut self, focus_handle: &FocusHandle) -> FocusableWrapper<Self> {
fn track_focus(mut self, focus_handle: &FocusHandle) -> Self {
self.interactivity().focusable = true;
self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
FocusableWrapper { element: self }
self
}
/// Set the keymap context for this element. This will be used to determine
@ -980,15 +980,35 @@ pub trait InteractiveElement: Sized {
self.interactivity().block_mouse_except_scroll();
self
}
/// Set the given styles to be applied when this element, specifically, is focused.
/// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
self
}
/// Set the given styles to be applied when this element is inside another element that is focused.
/// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
self
}
}
/// A trait for elements that want to use the standard GPUI interactivity features
/// that require state.
pub trait StatefulInteractiveElement: InteractiveElement {
/// Set this element to focusable.
fn focusable(mut self) -> FocusableWrapper<Self> {
fn focusable(mut self) -> Self {
self.interactivity().focusable = true;
FocusableWrapper { element: self }
self
}
/// Set the overflow x and y to scroll.
@ -1118,27 +1138,6 @@ pub trait StatefulInteractiveElement: InteractiveElement {
}
}
/// A trait for providing focus related APIs to interactive elements
pub trait FocusableElement: InteractiveElement {
/// Set the given styles to be applied when this element, specifically, is focused.
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
self
}
/// Set the given styles to be applied when this element is inside another element that is focused.
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where
Self: Sized,
{
self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
self
}
}
pub(crate) type MouseDownListener =
Box<dyn Fn(&MouseDownEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
pub(crate) type MouseUpListener =
@ -2777,126 +2776,6 @@ impl GroupHitboxes {
}
}
/// A wrapper around an element that can be focused.
pub struct FocusableWrapper<E> {
/// The element that is focusable
pub element: E,
}
impl<E: InteractiveElement> FocusableElement for FocusableWrapper<E> {}
impl<E> InteractiveElement for FocusableWrapper<E>
where
E: InteractiveElement,
{
fn interactivity(&mut self) -> &mut Interactivity {
self.element.interactivity()
}
}
impl<E: StatefulInteractiveElement> StatefulInteractiveElement for FocusableWrapper<E> {}
impl<E> Styled for FocusableWrapper<E>
where
E: Styled,
{
fn style(&mut self) -> &mut StyleRefinement {
self.element.style()
}
}
impl FocusableWrapper<Div> {
/// Add a listener to be called when the children of this `Div` are prepainted.
/// This allows you to store the [`Bounds`] of the children for later use.
pub fn on_children_prepainted(
mut self,
listener: impl Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static,
) -> Self {
self.element = self.element.on_children_prepainted(listener);
self
}
}
impl<E> Element for FocusableWrapper<E>
where
E: Element,
{
type RequestLayoutState = E::RequestLayoutState;
type PrepaintState = E::PrepaintState;
fn id(&self) -> Option<ElementId> {
self.element.id()
}
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
self.element.source_location()
}
fn request_layout(
&mut self,
id: Option<&GlobalElementId>,
inspector_id: Option<&InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (LayoutId, Self::RequestLayoutState) {
self.element.request_layout(id, inspector_id, window, cx)
}
fn prepaint(
&mut self,
id: Option<&GlobalElementId>,
inspector_id: Option<&InspectorElementId>,
bounds: Bounds<Pixels>,
state: &mut Self::RequestLayoutState,
window: &mut Window,
cx: &mut App,
) -> E::PrepaintState {
self.element
.prepaint(id, inspector_id, bounds, state, window, cx)
}
fn paint(
&mut self,
id: Option<&GlobalElementId>,
inspector_id: Option<&InspectorElementId>,
bounds: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
prepaint: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
self.element.paint(
id,
inspector_id,
bounds,
request_layout,
prepaint,
window,
cx,
)
}
}
impl<E> IntoElement for FocusableWrapper<E>
where
E: IntoElement,
{
type Element = E::Element;
fn into_element(self) -> Self::Element {
self.element.into_element()
}
}
impl<E> ParentElement for FocusableWrapper<E>
where
E: ParentElement,
{
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.element.extend(elements)
}
}
/// A wrapper around an element that can store state, produced after assigning an ElementId.
pub struct Stateful<E> {
pub(crate) element: E,
@ -2927,8 +2806,6 @@ where
}
}
impl<E: FocusableElement> FocusableElement for Stateful<E> {}
impl<E> Element for Stateful<E>
where
E: Element,

View file

@ -25,7 +25,7 @@ use std::{
use thiserror::Error;
use util::ResultExt;
use super::{FocusableElement, Stateful, StatefulInteractiveElement};
use super::{Stateful, StatefulInteractiveElement};
/// The delay before showing the loading state.
pub const LOADING_DELAY: Duration = Duration::from_millis(200);
@ -509,8 +509,6 @@ impl IntoElement for Img {
}
}
impl FocusableElement for Img {}
impl StatefulInteractiveElement for Img {}
impl ImageSource {

View file

@ -2,7 +2,7 @@ use std::rc::Rc;
use collections::HashMap;
use crate::{Action, InvalidKeystrokeError, KeyBindingContextPredicate, Keystroke};
use crate::{Action, InvalidKeystrokeError, KeyBindingContextPredicate, Keystroke, SharedString};
use smallvec::SmallVec;
/// A keybinding and its associated metadata, from the keymap.
@ -11,6 +11,8 @@ pub struct KeyBinding {
pub(crate) keystrokes: SmallVec<[Keystroke; 2]>,
pub(crate) context_predicate: Option<Rc<KeyBindingContextPredicate>>,
pub(crate) meta: Option<KeyBindingMetaIndex>,
/// The json input string used when building the keybinding, if any
pub(crate) action_input: Option<SharedString>,
}
impl Clone for KeyBinding {
@ -20,6 +22,7 @@ impl Clone for KeyBinding {
keystrokes: self.keystrokes.clone(),
context_predicate: self.context_predicate.clone(),
meta: self.meta,
action_input: self.action_input.clone(),
}
}
}
@ -32,7 +35,7 @@ impl KeyBinding {
} else {
None
};
Self::load(keystrokes, Box::new(action), context_predicate, None).unwrap()
Self::load(keystrokes, Box::new(action), context_predicate, None, None).unwrap()
}
/// Load a keybinding from the given raw data.
@ -41,6 +44,7 @@ impl KeyBinding {
action: Box<dyn Action>,
context_predicate: Option<Rc<KeyBindingContextPredicate>>,
key_equivalents: Option<&HashMap<char, char>>,
action_input: Option<SharedString>,
) -> std::result::Result<Self, InvalidKeystrokeError> {
let mut keystrokes: SmallVec<[Keystroke; 2]> = keystrokes
.split_whitespace()
@ -62,6 +66,7 @@ impl KeyBinding {
action,
context_predicate,
meta: None,
action_input,
})
}
@ -110,6 +115,11 @@ impl KeyBinding {
pub fn meta(&self) -> Option<KeyBindingMetaIndex> {
self.meta
}
/// Get the action input associated with the action for this binding
pub fn action_input(&self) -> Option<SharedString> {
self.action_input.clone()
}
}
impl std::fmt::Debug for KeyBinding {

View file

@ -3,7 +3,7 @@
//! application to avoid having to import each trait individually.
pub use crate::{
AppContext as _, BorrowAppContext, Context, Element, FocusableElement, InteractiveElement,
IntoElement, ParentElement, Refineable, Render, RenderOnce, StatefulInteractiveElement, Styled,
StyledImage, VisualContext, util::FluentBuilder,
AppContext as _, BorrowAppContext, Context, Element, InteractiveElement, IntoElement,
ParentElement, Refineable, Render, RenderOnce, StatefulInteractiveElement, Styled, StyledImage,
VisualContext, util::FluentBuilder,
};

View file

@ -3,7 +3,7 @@ use collections::{BTreeMap, HashMap, IndexMap};
use fs::Fs;
use gpui::{
Action, ActionBuildError, App, InvalidKeystrokeError, KEYSTROKE_PARSE_EXPECTED_MESSAGE,
KeyBinding, KeyBindingContextPredicate, KeyBindingMetaIndex, NoAction,
KeyBinding, KeyBindingContextPredicate, KeyBindingMetaIndex, Keystroke, NoAction, SharedString,
};
use schemars::{JsonSchema, json_schema};
use serde::Deserialize;
@ -399,7 +399,13 @@ impl KeymapFile {
},
};
let key_binding = match KeyBinding::load(keystrokes, action, context, key_equivalents) {
let key_binding = match KeyBinding::load(
keystrokes,
action,
context,
key_equivalents,
action_input_string.map(SharedString::from),
) {
Ok(key_binding) => key_binding,
Err(InvalidKeystrokeError { keystroke }) => {
return Err(format!(
@ -626,6 +632,13 @@ impl KeymapFile {
continue;
};
for (keystrokes, action) in bindings {
let Ok(keystrokes) = keystrokes
.split_whitespace()
.map(Keystroke::parse)
.collect::<Result<Vec<_>, _>>()
else {
continue;
};
if keystrokes != target.keystrokes {
continue;
}
@ -640,9 +653,9 @@ impl KeymapFile {
if let Some(index) = found_index {
let (replace_range, replace_value) = replace_top_level_array_value_in_json_text(
&keymap_contents,
&["bindings", target.keystrokes],
&["bindings", &target.keystrokes_unparsed()],
Some(&source_action_value),
Some(source.keystrokes),
Some(&source.keystrokes_unparsed()),
index,
tab_size,
)
@ -674,7 +687,7 @@ impl KeymapFile {
value.insert("bindings".to_string(), {
let mut bindings = serde_json::Map::new();
let action = keybinding.action_value()?;
bindings.insert(keybinding.keystrokes.into(), action);
bindings.insert(keybinding.keystrokes_unparsed(), action);
bindings.into()
});
@ -701,11 +714,11 @@ pub enum KeybindUpdateOperation<'a> {
}
pub struct KeybindUpdateTarget<'a> {
context: Option<&'a str>,
keystrokes: &'a str,
action_name: &'a str,
use_key_equivalents: bool,
input: Option<&'a str>,
pub context: Option<&'a str>,
pub keystrokes: &'a [Keystroke],
pub action_name: &'a str,
pub use_key_equivalents: bool,
pub input: Option<&'a str>,
}
impl<'a> KeybindUpdateTarget<'a> {
@ -721,6 +734,16 @@ impl<'a> KeybindUpdateTarget<'a> {
};
return Ok(value);
}
fn keystrokes_unparsed(&self) -> String {
let mut keystrokes = String::with_capacity(self.keystrokes.len() * 8);
for keystroke in self.keystrokes {
keystrokes.push_str(&keystroke.unparse());
keystrokes.push(' ');
}
keystrokes.pop();
keystrokes
}
}
#[derive(Clone, Copy, PartialEq, Eq)]
@ -804,6 +827,8 @@ mod tests {
#[test]
fn keymap_update() {
use gpui::Keystroke;
zlog::init_test();
#[track_caller]
fn check_keymap_update(
@ -816,10 +841,18 @@ mod tests {
pretty_assertions::assert_eq!(expected.to_string(), result);
}
#[track_caller]
fn parse_keystrokes(keystrokes: &str) -> Vec<Keystroke> {
return keystrokes
.split(' ')
.map(|s| Keystroke::parse(s).expect("Keystrokes valid"))
.collect();
}
check_keymap_update(
"[]",
KeybindUpdateOperation::Add(KeybindUpdateTarget {
keystrokes: "ctrl-a",
keystrokes: &parse_keystrokes("ctrl-a"),
action_name: "zed::SomeAction",
context: None,
use_key_equivalents: false,
@ -845,7 +878,7 @@ mod tests {
]"#
.unindent(),
KeybindUpdateOperation::Add(KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: None,
use_key_equivalents: false,
@ -876,7 +909,7 @@ mod tests {
]"#
.unindent(),
KeybindUpdateOperation::Add(KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: None,
use_key_equivalents: false,
@ -912,7 +945,7 @@ mod tests {
]"#
.unindent(),
KeybindUpdateOperation::Add(KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: Some("Zed > Editor && some_condition = true"),
use_key_equivalents: true,
@ -951,14 +984,14 @@ mod tests {
.unindent(),
KeybindUpdateOperation::Replace {
target: KeybindUpdateTarget {
keystrokes: "ctrl-a",
keystrokes: &parse_keystrokes("ctrl-a"),
action_name: "zed::SomeAction",
context: None,
use_key_equivalents: false,
input: None,
},
source: KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: None,
use_key_equivalents: false,
@ -997,14 +1030,14 @@ mod tests {
.unindent(),
KeybindUpdateOperation::Replace {
target: KeybindUpdateTarget {
keystrokes: "ctrl-a",
keystrokes: &parse_keystrokes("ctrl-a"),
action_name: "zed::SomeAction",
context: None,
use_key_equivalents: false,
input: None,
},
source: KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: None,
use_key_equivalents: false,
@ -1038,14 +1071,14 @@ mod tests {
.unindent(),
KeybindUpdateOperation::Replace {
target: KeybindUpdateTarget {
keystrokes: "ctrl-a",
keystrokes: &parse_keystrokes("ctrl-a"),
action_name: "zed::SomeNonexistentAction",
context: None,
use_key_equivalents: false,
input: None,
},
source: KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: None,
use_key_equivalents: false,
@ -1081,14 +1114,14 @@ mod tests {
.unindent(),
KeybindUpdateOperation::Replace {
target: KeybindUpdateTarget {
keystrokes: "ctrl-a",
keystrokes: &parse_keystrokes("ctrl-a"),
action_name: "zed::SomeAction",
context: None,
use_key_equivalents: false,
input: None,
},
source: KeybindUpdateTarget {
keystrokes: "ctrl-b",
keystrokes: &parse_keystrokes("ctrl-b"),
action_name: "zed::SomeOtherAction",
context: None,
use_key_equivalents: false,

View file

@ -14,8 +14,8 @@ use util::asset_str;
pub use editable_setting_control::*;
pub use key_equivalents::*;
pub use keymap_file::{
KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeymapFile,
KeymapFileLoadResult,
KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation,
KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,
};
pub use settings_file::*;
pub use settings_json::*;

View file

@ -618,7 +618,7 @@ impl SettingsStore {
));
}
fn json_tab_size(&self) -> usize {
pub fn json_tab_size(&self) -> usize {
const DEFAULT_JSON_TAB_SIZE: usize = 2;
if let Some((setting_type_id, callback)) = &self.tab_size_callback {

View file

@ -12,12 +12,21 @@ workspace = true
path = "src/settings_ui.rs"
[dependencies]
command_palette.workspace = true
command_palette_hooks.workspace = true
component.workspace = true
collections.workspace = true
db.workspace = true
editor.workspace = true
feature_flags.workspace = true
fs.workspace = true
fuzzy.workspace = true
gpui.workspace = true
log.workspace = true
menu.workspace = true
paths.workspace = true
project.workspace = true
search.workspace = true
schemars.workspace = true
serde.workspace = true
settings.workspace = true

View file

@ -0,0 +1,902 @@
use std::{ops::Range, sync::Arc};
use collections::HashSet;
use db::anyhow::anyhow;
use editor::{Editor, EditorEvent};
use feature_flags::FeatureFlagViewExt;
use fs::Fs;
use fuzzy::{StringMatch, StringMatchCandidate};
use gpui::{
AppContext as _, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable,
FontWeight, Global, KeyContext, Keystroke, ModifiersChangedEvent, ScrollStrategy, Subscription,
WeakEntity, actions, div,
};
use settings::KeybindSource;
use util::ResultExt;
use ui::{
ActiveTheme as _, App, BorrowAppContext, ParentElement as _, Render, SharedString, Styled as _,
Window, prelude::*,
};
use workspace::{Item, ModalView, SerializableItem, Workspace, register_serializable_item};
use crate::{
SettingsUiFeatureFlag,
keybindings::persistence::KEYBINDING_EDITORS,
ui_components::table::{Table, TableInteractionState},
};
actions!(zed, [OpenKeymapEditor]);
pub fn init(cx: &mut App) {
let keymap_event_channel = KeymapEventChannel::new();
cx.set_global(keymap_event_channel);
cx.on_action(|_: &OpenKeymapEditor, cx| {
workspace::with_active_or_new_workspace(cx, move |workspace, window, cx| {
let existing = workspace
.active_pane()
.read(cx)
.items()
.find_map(|item| item.downcast::<KeymapEditor>());
if let Some(existing) = existing {
workspace.activate_item(&existing, true, true, window, cx);
} else {
let keymap_editor =
cx.new(|cx| KeymapEditor::new(workspace.weak_handle(), window, cx));
workspace.add_item_to_active_pane(Box::new(keymap_editor), None, true, window, cx);
}
});
});
cx.observe_new(|_workspace: &mut Workspace, window, cx| {
let Some(window) = window else { return };
let keymap_ui_actions = [std::any::TypeId::of::<OpenKeymapEditor>()];
command_palette_hooks::CommandPaletteFilter::update_global(cx, |filter, _cx| {
filter.hide_action_types(&keymap_ui_actions);
});
cx.observe_flag::<SettingsUiFeatureFlag, _>(
window,
move |is_enabled, _workspace, _, cx| {
if is_enabled {
command_palette_hooks::CommandPaletteFilter::update_global(
cx,
|filter, _cx| {
filter.show_action_types(keymap_ui_actions.iter());
},
);
} else {
command_palette_hooks::CommandPaletteFilter::update_global(
cx,
|filter, _cx| {
filter.hide_action_types(&keymap_ui_actions);
},
);
}
},
)
.detach();
})
.detach();
register_serializable_item::<KeymapEditor>(cx);
}
pub struct KeymapEventChannel {}
impl Global for KeymapEventChannel {}
impl KeymapEventChannel {
fn new() -> Self {
Self {}
}
pub fn trigger_keymap_changed(cx: &mut App) {
let Some(_event_channel) = cx.try_global::<Self>() else {
// don't panic if no global defined. This usually happens in tests
return;
};
cx.update_global(|_event_channel: &mut Self, _| {
/* triggers observers in KeymapEditors */
});
}
}
struct KeymapEditor {
workspace: WeakEntity<Workspace>,
focus_handle: FocusHandle,
_keymap_subscription: Subscription,
keybindings: Vec<ProcessedKeybinding>,
// corresponds 1 to 1 with keybindings
string_match_candidates: Arc<Vec<StringMatchCandidate>>,
matches: Vec<StringMatch>,
table_interaction_state: Entity<TableInteractionState>,
filter_editor: Entity<Editor>,
selected_index: Option<usize>,
}
impl EventEmitter<()> for KeymapEditor {}
impl Focusable for KeymapEditor {
fn focus_handle(&self, cx: &App) -> gpui::FocusHandle {
return self.filter_editor.focus_handle(cx);
}
}
impl KeymapEditor {
fn new(workspace: WeakEntity<Workspace>, window: &mut Window, cx: &mut Context<Self>) -> Self {
let focus_handle = cx.focus_handle();
let _keymap_subscription =
cx.observe_global::<KeymapEventChannel>(Self::update_keybindings);
let table_interaction_state = TableInteractionState::new(window, cx);
let filter_editor = cx.new(|cx| {
let mut editor = Editor::single_line(window, cx);
editor.set_placeholder_text("Filter action names...", cx);
editor
});
cx.subscribe(&filter_editor, |this, _, e: &EditorEvent, cx| {
if !matches!(e, EditorEvent::BufferEdited) {
return;
}
this.update_matches(cx);
})
.detach();
let mut this = Self {
workspace,
keybindings: vec![],
string_match_candidates: Arc::new(vec![]),
matches: vec![],
focus_handle: focus_handle.clone(),
_keymap_subscription,
table_interaction_state,
filter_editor,
selected_index: None,
};
this.update_keybindings(cx);
this
}
fn update_matches(&mut self, cx: &mut Context<Self>) {
let query = self.filter_editor.read(cx).text(cx);
let string_match_candidates = self.string_match_candidates.clone();
let executor = cx.background_executor().clone();
let keybind_count = self.keybindings.len();
let query = command_palette::normalize_action_query(&query);
let fuzzy_match = cx.background_spawn(async move {
fuzzy::match_strings(
&string_match_candidates,
&query,
true,
true,
keybind_count,
&Default::default(),
executor,
)
.await
});
cx.spawn(async move |this, cx| {
let matches = fuzzy_match.await;
this.update(cx, |this, cx| {
this.selected_index.take();
this.scroll_to_item(0, ScrollStrategy::Top, cx);
this.matches = matches;
cx.notify();
})
})
.detach();
}
fn process_bindings(
cx: &mut Context<Self>,
) -> (Vec<ProcessedKeybinding>, Vec<StringMatchCandidate>) {
let key_bindings_ptr = cx.key_bindings();
let lock = key_bindings_ptr.borrow();
let key_bindings = lock.bindings();
let mut unmapped_action_names = HashSet::from_iter(cx.all_action_names());
let mut processed_bindings = Vec::new();
let mut string_match_candidates = Vec::new();
for key_binding in key_bindings {
let source = key_binding.meta().map(settings::KeybindSource::from_meta);
let keystroke_text = ui::text_for_keystrokes(key_binding.keystrokes(), cx);
let ui_key_binding = Some(
ui::KeyBinding::new(key_binding.clone(), cx)
.vim_mode(source == Some(settings::KeybindSource::Vim)),
);
let context = key_binding
.predicate()
.map(|predicate| predicate.to_string())
.unwrap_or_else(|| "<global>".to_string());
let source = source.map(|source| (source, source.name().into()));
let action_name = key_binding.action().name();
unmapped_action_names.remove(&action_name);
let index = processed_bindings.len();
let string_match_candidate = StringMatchCandidate::new(index, &action_name);
processed_bindings.push(ProcessedKeybinding {
keystroke_text: keystroke_text.into(),
ui_key_binding,
action: action_name.into(),
action_input: key_binding.action_input(),
context: context.into(),
source,
});
string_match_candidates.push(string_match_candidate);
}
let empty = SharedString::new_static("");
for action_name in unmapped_action_names.into_iter() {
let index = processed_bindings.len();
let string_match_candidate = StringMatchCandidate::new(index, &action_name);
processed_bindings.push(ProcessedKeybinding {
keystroke_text: empty.clone(),
ui_key_binding: None,
action: (*action_name).into(),
action_input: None,
context: empty.clone(),
source: None,
});
string_match_candidates.push(string_match_candidate);
}
(processed_bindings, string_match_candidates)
}
fn update_keybindings(self: &mut KeymapEditor, cx: &mut Context<KeymapEditor>) {
let (key_bindings, string_match_candidates) = Self::process_bindings(cx);
self.keybindings = key_bindings;
self.string_match_candidates = Arc::new(string_match_candidates);
self.matches = self
.string_match_candidates
.iter()
.enumerate()
.map(|(ix, candidate)| StringMatch {
candidate_id: ix,
score: 0.0,
positions: vec![],
string: candidate.string.clone(),
})
.collect();
self.update_matches(cx);
cx.notify();
}
fn dispatch_context(&self, _window: &Window, _cx: &Context<Self>) -> KeyContext {
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("KeymapEditor");
dispatch_context.add("menu");
dispatch_context
}
fn scroll_to_item(&self, index: usize, strategy: ScrollStrategy, cx: &mut App) {
let index = usize::min(index, self.matches.len().saturating_sub(1));
self.table_interaction_state.update(cx, |this, _cx| {
this.scroll_handle.scroll_to_item(index, strategy);
});
}
fn select_next(&mut self, _: &menu::SelectNext, window: &mut Window, cx: &mut Context<Self>) {
if let Some(selected) = self.selected_index {
let selected = selected + 1;
if selected >= self.matches.len() {
self.select_last(&Default::default(), window, cx);
} else {
self.selected_index = Some(selected);
self.scroll_to_item(selected, ScrollStrategy::Center, cx);
cx.notify();
}
} else {
self.select_first(&Default::default(), window, cx);
}
}
fn select_previous(
&mut self,
_: &menu::SelectPrevious,
window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(selected) = self.selected_index {
if selected == 0 {
return;
}
let selected = selected - 1;
if selected >= self.matches.len() {
self.select_last(&Default::default(), window, cx);
} else {
self.selected_index = Some(selected);
self.scroll_to_item(selected, ScrollStrategy::Center, cx);
cx.notify();
}
} else {
self.select_last(&Default::default(), window, cx);
}
}
fn select_first(
&mut self,
_: &menu::SelectFirst,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if self.matches.get(0).is_some() {
self.selected_index = Some(0);
self.scroll_to_item(0, ScrollStrategy::Center, cx);
cx.notify();
}
}
fn select_last(&mut self, _: &menu::SelectLast, _window: &mut Window, cx: &mut Context<Self>) {
if self.matches.last().is_some() {
let index = self.matches.len() - 1;
self.selected_index = Some(index);
self.scroll_to_item(index, ScrollStrategy::Center, cx);
cx.notify();
}
}
fn confirm(&mut self, _: &menu::Confirm, window: &mut Window, cx: &mut Context<Self>) {
let Some(index) = self.selected_index else {
return;
};
let keybind = self.keybindings[self.matches[index].candidate_id].clone();
self.edit_keybinding(keybind, window, cx);
}
fn edit_keybinding(
&mut self,
keybind: ProcessedKeybinding,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.workspace
.update(cx, |workspace, cx| {
let fs = workspace.app_state().fs.clone();
workspace.toggle_modal(window, cx, |window, cx| {
let modal = KeybindingEditorModal::new(keybind, fs, window, cx);
window.focus(&modal.focus_handle(cx));
modal
});
})
.log_err();
}
fn focus_search(
&mut self,
_: &search::FocusSearch,
window: &mut Window,
cx: &mut Context<Self>,
) {
if !self
.filter_editor
.focus_handle(cx)
.contains_focused(window, cx)
{
window.focus(&self.filter_editor.focus_handle(cx));
} else {
self.filter_editor.update(cx, |editor, cx| {
editor.select_all(&Default::default(), window, cx);
});
}
self.selected_index.take();
}
}
#[derive(Clone)]
struct ProcessedKeybinding {
keystroke_text: SharedString,
ui_key_binding: Option<ui::KeyBinding>,
action: SharedString,
action_input: Option<SharedString>,
context: SharedString,
source: Option<(KeybindSource, SharedString)>,
}
impl Item for KeymapEditor {
type Event = ();
fn tab_content_text(&self, _detail: usize, _cx: &App) -> ui::SharedString {
"Keymap Editor".into()
}
}
impl Render for KeymapEditor {
fn render(&mut self, window: &mut Window, cx: &mut ui::Context<Self>) -> impl ui::IntoElement {
let row_count = self.matches.len();
let theme = cx.theme();
div()
.key_context(self.dispatch_context(window, cx))
.on_action(cx.listener(Self::select_next))
.on_action(cx.listener(Self::select_previous))
.on_action(cx.listener(Self::select_first))
.on_action(cx.listener(Self::select_last))
.on_action(cx.listener(Self::focus_search))
.on_action(cx.listener(Self::confirm))
.size_full()
.bg(theme.colors().editor_background)
.id("keymap-editor")
.track_focus(&self.focus_handle)
.px_4()
.v_flex()
.pb_4()
.child(
h_flex()
.key_context({
let mut context = KeyContext::new_with_defaults();
context.add("BufferSearchBar");
context
})
.w_full()
.h_12()
.px_4()
.my_4()
.border_2()
.border_color(theme.colors().border)
.child(self.filter_editor.clone()),
)
.child(
Table::new()
.interactable(&self.table_interaction_state)
.striped()
.column_widths([rems(24.), rems(16.), rems(32.), rems(8.)])
.header(["Command", "Keystrokes", "Context", "Source"])
.selected_item_index(self.selected_index)
.on_click_row(cx.processor(|this, row_index, _window, _cx| {
this.selected_index = Some(row_index);
}))
.uniform_list(
"keymap-editor-table",
row_count,
cx.processor(move |this, range: Range<usize>, _window, _cx| {
range
.filter_map(|index| {
let candidate_id = this.matches.get(index)?.candidate_id;
let binding = &this.keybindings[candidate_id];
let action = h_flex()
.items_start()
.gap_1()
.child(binding.action.clone())
.when_some(
binding.action_input.clone(),
|this, binding_input| this.child(binding_input),
);
let keystrokes = binding.ui_key_binding.clone().map_or(
binding.keystroke_text.clone().into_any_element(),
IntoElement::into_any_element,
);
let context = binding.context.clone();
let source = binding
.source
.clone()
.map(|(_source, name)| name)
.unwrap_or_default();
Some([
action.into_any_element(),
keystrokes,
context.into_any_element(),
source.into_any_element(),
])
})
.collect()
}),
),
)
}
}
struct KeybindingEditorModal {
editing_keybind: ProcessedKeybinding,
keybind_editor: Entity<KeybindInput>,
fs: Arc<dyn Fs>,
error: Option<String>,
}
impl ModalView for KeybindingEditorModal {}
impl EventEmitter<DismissEvent> for KeybindingEditorModal {}
impl Focusable for KeybindingEditorModal {
fn focus_handle(&self, cx: &App) -> FocusHandle {
self.keybind_editor.focus_handle(cx)
}
}
impl KeybindingEditorModal {
pub fn new(
editing_keybind: ProcessedKeybinding,
fs: Arc<dyn Fs>,
_window: &mut Window,
cx: &mut App,
) -> Self {
let keybind_editor = cx.new(KeybindInput::new);
Self {
editing_keybind,
fs,
keybind_editor,
error: None,
}
}
}
impl Render for KeybindingEditorModal {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let theme = cx.theme().colors();
return v_flex()
.gap_4()
.w(rems(36.))
.child(
v_flex()
.items_center()
.text_center()
.bg(theme.background)
.border_color(theme.border)
.border_2()
.px_4()
.py_2()
.w_full()
.child(
div()
.text_lg()
.font_weight(FontWeight::BOLD)
.child("Input desired keybinding, then hit save"),
)
.child(
h_flex()
.w_full()
.child(self.keybind_editor.clone())
.child(
IconButton::new("backspace-btn", ui::IconName::Backspace).on_click(
cx.listener(|this, _event, _window, cx| {
this.keybind_editor.update(cx, |editor, cx| {
editor.keystrokes.pop();
cx.notify();
})
}),
),
)
.child(IconButton::new("clear-btn", ui::IconName::Eraser).on_click(
cx.listener(|this, _event, _window, cx| {
this.keybind_editor.update(cx, |editor, cx| {
editor.keystrokes.clear();
cx.notify();
})
}),
)),
)
.child(
h_flex().w_full().items_center().justify_center().child(
Button::new("save-btn", "Save")
.label_size(LabelSize::Large)
.on_click(cx.listener(|this, _event, _window, cx| {
let existing_keybind = this.editing_keybind.clone();
let fs = this.fs.clone();
let new_keystrokes = this
.keybind_editor
.read_with(cx, |editor, _| editor.keystrokes.clone());
if new_keystrokes.is_empty() {
this.error = Some("Keystrokes cannot be empty".to_string());
cx.notify();
return;
}
let tab_size =
cx.global::<settings::SettingsStore>().json_tab_size();
cx.spawn(async move |this, cx| {
if let Err(err) = save_keybinding_update(
existing_keybind,
&new_keystrokes,
&fs,
tab_size,
)
.await
{
this.update(cx, |this, cx| {
this.error = Some(err);
cx.notify();
})
.log_err();
}
})
.detach();
})),
),
),
)
.when_some(self.error.clone(), |this, error| {
this.child(
div()
.bg(theme.background)
.border_color(theme.border)
.border_2()
.rounded_md()
.child(error),
)
});
}
}
async fn save_keybinding_update(
existing: ProcessedKeybinding,
new_keystrokes: &[Keystroke],
fs: &Arc<dyn Fs>,
tab_size: usize,
) -> Result<(), String> {
let keymap_contents = settings::KeymapFile::load_keymap_file(fs)
.await
.map_err(|err| format!("Failed to load keymap file: {}", err))?;
let existing_keystrokes = existing
.ui_key_binding
.as_ref()
.map(|keybinding| keybinding.key_binding.keystrokes())
.unwrap_or_default();
let operation = if existing.ui_key_binding.is_some() {
settings::KeybindUpdateOperation::Replace {
target: settings::KeybindUpdateTarget {
context: Some(existing.context.as_ref()).filter(|context| !context.is_empty()),
keystrokes: existing_keystrokes,
action_name: &existing.action,
use_key_equivalents: false,
input: existing.action_input.as_ref().map(|input| input.as_ref()),
},
target_source: existing
.source
.map(|(source, _name)| source)
.unwrap_or(KeybindSource::User),
source: settings::KeybindUpdateTarget {
context: Some(existing.context.as_ref()).filter(|context| !context.is_empty()),
keystrokes: new_keystrokes,
action_name: &existing.action,
use_key_equivalents: false,
input: existing.action_input.as_ref().map(|input| input.as_ref()),
},
}
} else {
return Err(
"Not Implemented: Creating new bindings from unbound actions is not supported yet."
.to_string(),
);
};
let updated_keymap_contents =
settings::KeymapFile::update_keybinding(operation, keymap_contents, tab_size)
.map_err(|err| format!("Failed to update keybinding: {}", err))?;
fs.atomic_write(paths::keymap_file().clone(), updated_keymap_contents)
.await
.map_err(|err| format!("Failed to write keymap file: {}", err))?;
Ok(())
}
struct KeybindInput {
keystrokes: Vec<Keystroke>,
focus_handle: FocusHandle,
}
impl KeybindInput {
fn new(cx: &mut Context<Self>) -> Self {
let focus_handle = cx.focus_handle();
Self {
keystrokes: Vec::new(),
focus_handle,
}
}
fn on_modifiers_changed(
&mut self,
event: &ModifiersChangedEvent,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(last) = self.keystrokes.last_mut()
&& last.key.is_empty()
{
if !event.modifiers.modified() {
self.keystrokes.pop();
} else {
last.modifiers = event.modifiers;
}
} else {
self.keystrokes.push(Keystroke {
modifiers: event.modifiers,
key: "".to_string(),
key_char: None,
});
}
cx.stop_propagation();
cx.notify();
}
fn on_key_down(
&mut self,
event: &gpui::KeyDownEvent,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if event.is_held {
return;
}
if let Some(last) = self.keystrokes.last_mut()
&& last.key.is_empty()
{
*last = event.keystroke.clone();
} else {
self.keystrokes.push(event.keystroke.clone());
}
cx.stop_propagation();
cx.notify();
}
fn on_key_up(
&mut self,
event: &gpui::KeyUpEvent,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(last) = self.keystrokes.last_mut()
&& !last.key.is_empty()
&& last.modifiers == event.keystroke.modifiers
{
self.keystrokes.push(Keystroke {
modifiers: event.keystroke.modifiers,
key: "".to_string(),
key_char: None,
});
}
cx.stop_propagation();
cx.notify();
}
}
impl Focusable for KeybindInput {
fn focus_handle(&self, _cx: &App) -> FocusHandle {
self.focus_handle.clone()
}
}
impl Render for KeybindInput {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let colors = cx.theme().colors();
return div()
.track_focus(&self.focus_handle)
.on_modifiers_changed(cx.listener(Self::on_modifiers_changed))
.on_key_down(cx.listener(Self::on_key_down))
.on_key_up(cx.listener(Self::on_key_up))
.focus(|mut style| {
style.border_color = Some(colors.border_focused);
style
})
.h_12()
.w_full()
.bg(colors.editor_background)
.border_2()
.border_color(colors.border)
.p_4()
.flex_row()
.text_center()
.justify_center()
.child(ui::text_for_keystrokes(&self.keystrokes, cx));
}
}
impl SerializableItem for KeymapEditor {
fn serialized_item_kind() -> &'static str {
"KeymapEditor"
}
fn cleanup(
workspace_id: workspace::WorkspaceId,
alive_items: Vec<workspace::ItemId>,
_window: &mut Window,
cx: &mut App,
) -> gpui::Task<gpui::Result<()>> {
workspace::delete_unloaded_items(
alive_items,
workspace_id,
"keybinding_editors",
&KEYBINDING_EDITORS,
cx,
)
}
fn deserialize(
_project: Entity<project::Project>,
workspace: WeakEntity<Workspace>,
workspace_id: workspace::WorkspaceId,
item_id: workspace::ItemId,
window: &mut Window,
cx: &mut App,
) -> gpui::Task<gpui::Result<Entity<Self>>> {
window.spawn(cx, async move |cx| {
if KEYBINDING_EDITORS
.get_keybinding_editor(item_id, workspace_id)?
.is_some()
{
cx.update(|window, cx| cx.new(|cx| KeymapEditor::new(workspace, window, cx)))
} else {
Err(anyhow!("No keybinding editor to deserialize"))
}
})
}
fn serialize(
&mut self,
workspace: &mut Workspace,
item_id: workspace::ItemId,
_closing: bool,
_window: &mut Window,
cx: &mut ui::Context<Self>,
) -> Option<gpui::Task<gpui::Result<()>>> {
let workspace_id = workspace.database_id()?;
Some(cx.background_spawn(async move {
KEYBINDING_EDITORS
.save_keybinding_editor(item_id, workspace_id)
.await
}))
}
fn should_serialize(&self, _event: &Self::Event) -> bool {
false
}
}
mod persistence {
use db::{define_connection, query, sqlez_macros::sql};
use workspace::WorkspaceDb;
define_connection! {
pub static ref KEYBINDING_EDITORS: KeybindingEditorDb<WorkspaceDb> =
&[sql!(
CREATE TABLE keybinding_editors (
workspace_id INTEGER,
item_id INTEGER UNIQUE,
PRIMARY KEY(workspace_id, item_id),
FOREIGN KEY(workspace_id) REFERENCES workspaces(workspace_id)
ON DELETE CASCADE
) STRICT;
)];
}
impl KeybindingEditorDb {
query! {
pub async fn save_keybinding_editor(
item_id: workspace::ItemId,
workspace_id: workspace::WorkspaceId
) -> Result<()> {
INSERT OR REPLACE INTO keybinding_editors(item_id, workspace_id)
VALUES (?, ?)
}
}
query! {
pub fn get_keybinding_editor(
item_id: workspace::ItemId,
workspace_id: workspace::WorkspaceId
) -> Result<Option<workspace::ItemId>> {
SELECT item_id
FROM keybinding_editors
WHERE item_id = ? AND workspace_id = ?
}
}
}
}

View file

@ -20,6 +20,9 @@ use workspace::{Workspace, with_active_or_new_workspace};
use crate::appearance_settings_controls::AppearanceSettingsControls;
pub mod keybindings;
pub mod ui_components;
pub struct SettingsUiFeatureFlag;
impl FeatureFlag for SettingsUiFeatureFlag {
@ -121,6 +124,8 @@ pub fn init(cx: &mut App) {
.detach();
})
.detach();
keybindings::init(cx);
}
async fn handle_import_vscode_settings(

View file

@ -0,0 +1 @@
pub mod table;

View file

@ -0,0 +1,884 @@
use std::{ops::Range, rc::Rc, time::Duration};
use editor::{EditorSettings, ShowScrollbar, scroll::ScrollbarAutoHide};
use gpui::{
AppContext, Axis, Context, Entity, FocusHandle, FontWeight, Length,
ListHorizontalSizingBehavior, ListSizingBehavior, MouseButton, Task, UniformListScrollHandle,
WeakEntity, transparent_black, uniform_list,
};
use settings::Settings as _;
use ui::{
ActiveTheme as _, AnyElement, App, Button, ButtonCommon as _, ButtonStyle, Color, Component,
ComponentScope, Div, ElementId, FixedWidth as _, FluentBuilder as _, Indicator,
InteractiveElement as _, IntoElement, ParentElement, Pixels, RegisterComponent, RenderOnce,
Scrollbar, ScrollbarState, StatefulInteractiveElement as _, Styled, StyledExt as _,
StyledTypography, Window, div, example_group_with_title, h_flex, px, single_example, v_flex,
};
struct UniformListData<const COLS: usize> {
render_item_fn: Box<dyn Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>>,
element_id: ElementId,
row_count: usize,
}
enum TableContents<const COLS: usize> {
Vec(Vec<[AnyElement; COLS]>),
UniformList(UniformListData<COLS>),
}
impl<const COLS: usize> TableContents<COLS> {
fn rows_mut(&mut self) -> Option<&mut Vec<[AnyElement; COLS]>> {
match self {
TableContents::Vec(rows) => Some(rows),
TableContents::UniformList(_) => None,
}
}
fn len(&self) -> usize {
match self {
TableContents::Vec(rows) => rows.len(),
TableContents::UniformList(data) => data.row_count,
}
}
}
pub struct TableInteractionState {
pub focus_handle: FocusHandle,
pub scroll_handle: UniformListScrollHandle,
pub horizontal_scrollbar: ScrollbarProperties,
pub vertical_scrollbar: ScrollbarProperties,
}
impl TableInteractionState {
pub fn new(window: &mut Window, cx: &mut App) -> Entity<Self> {
cx.new(|cx| {
let focus_handle = cx.focus_handle();
cx.on_focus_out(&focus_handle, window, |this: &mut Self, _, window, cx| {
this.hide_scrollbars(window, cx);
})
.detach();
let scroll_handle = UniformListScrollHandle::new();
let vertical_scrollbar = ScrollbarProperties {
axis: Axis::Vertical,
state: ScrollbarState::new(scroll_handle.clone()).parent_entity(&cx.entity()),
show_scrollbar: false,
show_track: false,
auto_hide: false,
hide_task: None,
};
let horizontal_scrollbar = ScrollbarProperties {
axis: Axis::Horizontal,
state: ScrollbarState::new(scroll_handle.clone()).parent_entity(&cx.entity()),
show_scrollbar: false,
show_track: false,
auto_hide: false,
hide_task: None,
};
let mut this = Self {
focus_handle,
scroll_handle,
horizontal_scrollbar,
vertical_scrollbar,
};
this.update_scrollbar_visibility(cx);
this
})
}
fn update_scrollbar_visibility(&mut self, cx: &mut Context<Self>) {
let show_setting = EditorSettings::get_global(cx).scrollbar.show;
let scroll_handle = self.scroll_handle.0.borrow();
let autohide = |show: ShowScrollbar, cx: &mut Context<Self>| match show {
ShowScrollbar::Auto => true,
ShowScrollbar::System => cx
.try_global::<ScrollbarAutoHide>()
.map_or_else(|| cx.should_auto_hide_scrollbars(), |autohide| autohide.0),
ShowScrollbar::Always => false,
ShowScrollbar::Never => false,
};
let longest_item_width = scroll_handle.last_item_size.and_then(|size| {
(size.contents.width > size.item.width).then_some(size.contents.width)
});
// is there an item long enough that we should show a horizontal scrollbar?
let item_wider_than_container = if let Some(longest_item_width) = longest_item_width {
longest_item_width > px(scroll_handle.base_handle.bounds().size.width.0)
} else {
true
};
let show_scrollbar = match show_setting {
ShowScrollbar::Auto | ShowScrollbar::System | ShowScrollbar::Always => true,
ShowScrollbar::Never => false,
};
let show_vertical = show_scrollbar;
let show_horizontal = item_wider_than_container && show_scrollbar;
let show_horizontal_track =
show_horizontal && matches!(show_setting, ShowScrollbar::Always);
// TODO: we probably should hide the scroll track when the list doesn't need to scroll
let show_vertical_track = show_vertical && matches!(show_setting, ShowScrollbar::Always);
self.vertical_scrollbar = ScrollbarProperties {
axis: self.vertical_scrollbar.axis,
state: self.vertical_scrollbar.state.clone(),
show_scrollbar: show_vertical,
show_track: show_vertical_track,
auto_hide: autohide(show_setting, cx),
hide_task: None,
};
self.horizontal_scrollbar = ScrollbarProperties {
axis: self.horizontal_scrollbar.axis,
state: self.horizontal_scrollbar.state.clone(),
show_scrollbar: show_horizontal,
show_track: show_horizontal_track,
auto_hide: autohide(show_setting, cx),
hide_task: None,
};
cx.notify();
}
fn hide_scrollbars(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.horizontal_scrollbar.hide(window, cx);
self.vertical_scrollbar.hide(window, cx);
}
// fn listener(this: Entity<Self>, fn: F) ->
pub fn listener<E: ?Sized>(
this: &Entity<Self>,
f: impl Fn(&mut Self, &E, &mut Window, &mut Context<Self>) + 'static,
) -> impl Fn(&E, &mut Window, &mut App) + 'static {
let view = this.downgrade();
move |e: &E, window: &mut Window, cx: &mut App| {
view.update(cx, |view, cx| f(view, e, window, cx)).ok();
}
}
fn render_vertical_scrollbar_track(
this: &Entity<Self>,
parent: Div,
scroll_track_size: Pixels,
cx: &mut App,
) -> Div {
if !this.read(cx).vertical_scrollbar.show_track {
return parent;
}
let child = v_flex()
.h_full()
.flex_none()
.w(scroll_track_size)
.bg(cx.theme().colors().background)
.child(
div()
.size_full()
.flex_1()
.border_l_1()
.border_color(cx.theme().colors().border),
);
parent.child(child)
}
fn render_vertical_scrollbar(this: &Entity<Self>, parent: Div, cx: &mut App) -> Div {
if !this.read(cx).vertical_scrollbar.show_scrollbar {
return parent;
}
let child = div()
.id(("table-vertical-scrollbar", this.entity_id()))
.occlude()
.flex_none()
.h_full()
.cursor_default()
.absolute()
.right_0()
.top_0()
.bottom_0()
.w(px(12.))
.on_mouse_move(Self::listener(this, |_, _, _, cx| {
cx.notify();
cx.stop_propagation()
}))
.on_hover(|_, _, cx| {
cx.stop_propagation();
})
.on_mouse_up(
MouseButton::Left,
Self::listener(this, |this, _, window, cx| {
if !this.vertical_scrollbar.state.is_dragging()
&& !this.focus_handle.contains_focused(window, cx)
{
this.vertical_scrollbar.hide(window, cx);
cx.notify();
}
cx.stop_propagation();
}),
)
.on_any_mouse_down(|_, _, cx| {
cx.stop_propagation();
})
.on_scroll_wheel(Self::listener(&this, |_, _, _, cx| {
cx.notify();
}))
.children(Scrollbar::vertical(
this.read(cx).vertical_scrollbar.state.clone(),
));
parent.child(child)
}
/// Renders the horizontal scrollbar.
///
/// The right offset is used to determine how far to the right the
/// scrollbar should extend to, useful for ensuring it doesn't collide
/// with the vertical scrollbar when visible.
fn render_horizontal_scrollbar(
this: &Entity<Self>,
parent: Div,
right_offset: Pixels,
cx: &mut App,
) -> Div {
if !this.read(cx).horizontal_scrollbar.show_scrollbar {
return parent;
}
let child = div()
.id(("table-horizontal-scrollbar", this.entity_id()))
.occlude()
.flex_none()
.w_full()
.cursor_default()
.absolute()
.bottom_neg_px()
.left_0()
.right_0()
.pr(right_offset)
.on_mouse_move(Self::listener(this, |_, _, _, cx| {
cx.notify();
cx.stop_propagation()
}))
.on_hover(|_, _, cx| {
cx.stop_propagation();
})
.on_any_mouse_down(|_, _, cx| {
cx.stop_propagation();
})
.on_mouse_up(
MouseButton::Left,
Self::listener(this, |this, _, window, cx| {
if !this.horizontal_scrollbar.state.is_dragging()
&& !this.focus_handle.contains_focused(window, cx)
{
this.horizontal_scrollbar.hide(window, cx);
cx.notify();
}
cx.stop_propagation();
}),
)
.on_scroll_wheel(Self::listener(this, |_, _, _, cx| {
cx.notify();
}))
.children(Scrollbar::horizontal(
// percentage as f32..end_offset as f32,
this.read(cx).horizontal_scrollbar.state.clone(),
));
parent.child(child)
}
fn render_horizontal_scrollbar_track(
this: &Entity<Self>,
parent: Div,
scroll_track_size: Pixels,
cx: &mut App,
) -> Div {
if !this.read(cx).horizontal_scrollbar.show_track {
return parent;
}
let child = h_flex()
.w_full()
.h(scroll_track_size)
.flex_none()
.relative()
.child(
div()
.w_full()
.flex_1()
// for some reason the horizontal scrollbar is 1px
// taller than the vertical scrollbar??
.h(scroll_track_size - px(1.))
.bg(cx.theme().colors().background)
.border_t_1()
.border_color(cx.theme().colors().border),
)
.when(this.read(cx).vertical_scrollbar.show_track, |parent| {
parent
.child(
div()
.flex_none()
// -1px prevents a missing pixel between the two container borders
.w(scroll_track_size - px(1.))
.h_full(),
)
.child(
// HACK: Fill the missing 1px 🥲
div()
.absolute()
.right(scroll_track_size - px(1.))
.bottom(scroll_track_size - px(1.))
.size_px()
.bg(cx.theme().colors().border),
)
});
parent.child(child)
}
}
/// A table component
#[derive(RegisterComponent, IntoElement)]
pub struct Table<const COLS: usize = 3> {
striped: bool,
width: Option<Length>,
headers: Option<[AnyElement; COLS]>,
rows: TableContents<COLS>,
interaction_state: Option<WeakEntity<TableInteractionState>>,
selected_item_index: Option<usize>,
column_widths: Option<[Length; COLS]>,
on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
}
impl<const COLS: usize> Table<COLS> {
/// number of headers provided.
pub fn new() -> Self {
Table {
striped: false,
width: None,
headers: None,
rows: TableContents::Vec(Vec::new()),
interaction_state: None,
selected_item_index: None,
column_widths: None,
on_click_row: None,
}
}
/// Enables uniform list rendering.
/// The provided function will be passed directly to the `uniform_list` element.
/// Therefore, if this method is called, any calls to [`Table::row`] before or after
/// this method is called will be ignored.
pub fn uniform_list(
mut self,
id: impl Into<ElementId>,
row_count: usize,
render_item_fn: impl Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>
+ 'static,
) -> Self {
self.rows = TableContents::UniformList(UniformListData {
element_id: id.into(),
row_count: row_count,
render_item_fn: Box::new(render_item_fn),
});
self
}
/// Enables row striping.
pub fn striped(mut self) -> Self {
self.striped = true;
self
}
/// Sets the width of the table.
/// Will enable horizontal scrolling if [`Self::interactable`] is also called.
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = Some(width.into());
self
}
/// Enables interaction (primarily scrolling) with the table.
///
/// Vertical scrolling will be enabled by default if the table is taller than its container.
///
/// Horizontal scrolling will only be enabled if [`Self::width`] is also called, otherwise
/// the list will always shrink the table columns to fit their contents I.e. If [`Self::uniform_list`]
/// is used without a width and with [`Self::interactable`], the [`ListHorizontalSizingBehavior`] will
/// be set to [`ListHorizontalSizingBehavior::FitList`].
pub fn interactable(mut self, interaction_state: &Entity<TableInteractionState>) -> Self {
self.interaction_state = Some(interaction_state.downgrade());
self
}
pub fn selected_item_index(mut self, selected_item_index: Option<usize>) -> Self {
self.selected_item_index = selected_item_index;
self
}
pub fn header(mut self, headers: [impl IntoElement; COLS]) -> Self {
self.headers = Some(headers.map(IntoElement::into_any_element));
self
}
pub fn row(mut self, items: [impl IntoElement; COLS]) -> Self {
if let Some(rows) = self.rows.rows_mut() {
rows.push(items.map(IntoElement::into_any_element));
}
self
}
pub fn column_widths(mut self, widths: [impl Into<Length>; COLS]) -> Self {
self.column_widths = Some(widths.map(Into::into));
self
}
pub fn on_click_row(
mut self,
callback: impl Fn(usize, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click_row = Some(Rc::new(callback));
self
}
}
fn base_cell_style(width: Option<Length>, cx: &App) -> Div {
div()
.px_1p5()
.when_some(width, |this, width| this.w(width))
.when(width.is_none(), |this| this.flex_1())
.justify_start()
.text_ui(cx)
.whitespace_nowrap()
.text_ellipsis()
.overflow_hidden()
}
pub fn render_row<const COLS: usize>(
row_index: usize,
items: [impl IntoElement; COLS],
table_context: TableRenderContext<COLS>,
cx: &App,
) -> AnyElement {
let is_striped = table_context.striped;
let is_last = row_index == table_context.total_row_count - 1;
let bg = if row_index % 2 == 1 && is_striped {
Some(cx.theme().colors().text.opacity(0.05))
} else {
None
};
let column_widths = table_context
.column_widths
.map_or([None; COLS], |widths| widths.map(Some));
let is_selected = table_context.selected_item_index == Some(row_index);
let row = div()
.w_full()
.border_2()
.border_color(transparent_black())
.when(is_selected, |row| {
row.border_color(cx.theme().colors().panel_focused_border)
})
.child(
div()
.w_full()
.flex()
.flex_row()
.items_center()
.justify_between()
.px_1p5()
.py_1()
.when_some(bg, |row, bg| row.bg(bg))
.when(!is_striped, |row| {
row.border_b_1()
.border_color(transparent_black())
.when(!is_last, |row| row.border_color(cx.theme().colors().border))
})
.children(
items
.map(IntoElement::into_any_element)
.into_iter()
.zip(column_widths)
.map(|(cell, width)| base_cell_style(width, cx).child(cell)),
),
);
if let Some(on_click) = table_context.on_click_row {
row.id(("table-row", row_index))
.on_click(move |_, window, cx| on_click(row_index, window, cx))
.into_any_element()
} else {
row.into_any_element()
}
}
pub fn render_header<const COLS: usize>(
headers: [impl IntoElement; COLS],
table_context: TableRenderContext<COLS>,
cx: &mut App,
) -> impl IntoElement {
let column_widths = table_context
.column_widths
.map_or([None; COLS], |widths| widths.map(Some));
div()
.flex()
.flex_row()
.items_center()
.justify_between()
.w_full()
.p_2()
.border_b_1()
.border_color(cx.theme().colors().border)
.children(headers.into_iter().zip(column_widths).map(|(h, width)| {
base_cell_style(width, cx)
.font_weight(FontWeight::SEMIBOLD)
.child(h)
}))
}
#[derive(Clone)]
pub struct TableRenderContext<const COLS: usize> {
pub striped: bool,
pub total_row_count: usize,
pub selected_item_index: Option<usize>,
pub column_widths: Option<[Length; COLS]>,
pub on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
}
impl<const COLS: usize> TableRenderContext<COLS> {
fn new(table: &Table<COLS>) -> Self {
Self {
striped: table.striped,
total_row_count: table.rows.len(),
column_widths: table.column_widths,
selected_item_index: table.selected_item_index,
on_click_row: table.on_click_row.clone(),
}
}
}
impl<const COLS: usize> RenderOnce for Table<COLS> {
fn render(mut self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let table_context = TableRenderContext::new(&self);
let interaction_state = self.interaction_state.and_then(|state| state.upgrade());
let scroll_track_size = px(16.);
let h_scroll_offset = if interaction_state
.as_ref()
.is_some_and(|state| state.read(cx).vertical_scrollbar.show_scrollbar)
{
// magic number
px(3.)
} else {
px(0.)
};
let width = self.width;
let table = div()
.when_some(width, |this, width| this.w(width))
.h_full()
.v_flex()
.when_some(self.headers.take(), |this, headers| {
this.child(render_header(headers, table_context.clone(), cx))
})
.child(
div()
.flex_grow()
.w_full()
.relative()
.overflow_hidden()
.map(|parent| match self.rows {
TableContents::Vec(items) => {
parent.children(items.into_iter().enumerate().map(|(index, row)| {
render_row(index, row, table_context.clone(), cx)
}))
}
TableContents::UniformList(uniform_list_data) => parent.child(
uniform_list(
uniform_list_data.element_id,
uniform_list_data.row_count,
{
let render_item_fn = uniform_list_data.render_item_fn;
move |range: Range<usize>, window, cx| {
let elements = render_item_fn(range.clone(), window, cx);
elements
.into_iter()
.zip(range)
.map(|(row, row_index)| {
render_row(
row_index,
row,
table_context.clone(),
cx,
)
})
.collect()
}
},
)
.size_full()
.flex_grow()
.with_sizing_behavior(ListSizingBehavior::Auto)
.with_horizontal_sizing_behavior(if width.is_some() {
ListHorizontalSizingBehavior::Unconstrained
} else {
ListHorizontalSizingBehavior::FitList
})
.when_some(
interaction_state.as_ref(),
|this, state| {
this.track_scroll(
state.read_with(cx, |s, _| s.scroll_handle.clone()),
)
},
),
),
})
.when_some(interaction_state.as_ref(), |this, interaction_state| {
this.map(|this| {
TableInteractionState::render_vertical_scrollbar_track(
interaction_state,
this,
scroll_track_size,
cx,
)
})
.map(|this| {
TableInteractionState::render_vertical_scrollbar(
interaction_state,
this,
cx,
)
})
}),
)
.when_some(
width.and(interaction_state.as_ref()),
|this, interaction_state| {
this.map(|this| {
TableInteractionState::render_horizontal_scrollbar_track(
interaction_state,
this,
scroll_track_size,
cx,
)
})
.map(|this| {
TableInteractionState::render_horizontal_scrollbar(
interaction_state,
this,
h_scroll_offset,
cx,
)
})
},
);
if let Some(interaction_state) = interaction_state.as_ref() {
table
.track_focus(&interaction_state.read(cx).focus_handle)
.id(("table", interaction_state.entity_id()))
.on_hover({
let interaction_state = interaction_state.downgrade();
move |hovered, window, cx| {
interaction_state
.update(cx, |interaction_state, cx| {
if *hovered {
interaction_state.horizontal_scrollbar.show(cx);
interaction_state.vertical_scrollbar.show(cx);
cx.notify();
} else if !interaction_state
.focus_handle
.contains_focused(window, cx)
{
interaction_state.hide_scrollbars(window, cx);
}
})
.ok();
}
})
.into_any_element()
} else {
table.into_any_element()
}
}
}
// computed state related to how to render scrollbars
// one per axis
// on render we just read this off the keymap editor
// we update it when
// - settings change
// - on focus in, on focus out, on hover, etc.
#[derive(Debug)]
pub struct ScrollbarProperties {
axis: Axis,
show_scrollbar: bool,
show_track: bool,
auto_hide: bool,
hide_task: Option<Task<()>>,
state: ScrollbarState,
}
impl ScrollbarProperties {
// Shows the scrollbar and cancels any pending hide task
fn show(&mut self, cx: &mut Context<TableInteractionState>) {
if !self.auto_hide {
return;
}
self.show_scrollbar = true;
self.hide_task.take();
cx.notify();
}
fn hide(&mut self, window: &mut Window, cx: &mut Context<TableInteractionState>) {
const SCROLLBAR_SHOW_INTERVAL: Duration = Duration::from_secs(1);
if !self.auto_hide {
return;
}
let axis = self.axis;
self.hide_task = Some(cx.spawn_in(window, async move |keymap_editor, cx| {
cx.background_executor()
.timer(SCROLLBAR_SHOW_INTERVAL)
.await;
if let Some(keymap_editor) = keymap_editor.upgrade() {
keymap_editor
.update(cx, |keymap_editor, cx| {
match axis {
Axis::Vertical => {
keymap_editor.vertical_scrollbar.show_scrollbar = false
}
Axis::Horizontal => {
keymap_editor.horizontal_scrollbar.show_scrollbar = false
}
}
cx.notify();
})
.ok();
}
}));
}
}
impl Component for Table<3> {
fn scope() -> ComponentScope {
ComponentScope::Layout
}
fn description() -> Option<&'static str> {
Some("A table component for displaying data in rows and columns with optional styling.")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"Basic Tables",
vec![
single_example(
"Simple Table",
Table::new()
.width(px(400.))
.header(["Name", "Age", "City"])
.row(["Alice", "28", "New York"])
.row(["Bob", "32", "San Francisco"])
.row(["Charlie", "25", "London"])
.into_any_element(),
),
single_example(
"Two Column Table",
Table::new()
.header(["Category", "Value"])
.width(px(300.))
.row(["Revenue", "$100,000"])
.row(["Expenses", "$75,000"])
.row(["Profit", "$25,000"])
.into_any_element(),
),
],
),
example_group_with_title(
"Styled Tables",
vec![
single_example(
"Default",
Table::new()
.width(px(400.))
.header(["Product", "Price", "Stock"])
.row(["Laptop", "$999", "In Stock"])
.row(["Phone", "$599", "Low Stock"])
.row(["Tablet", "$399", "Out of Stock"])
.into_any_element(),
),
single_example(
"Striped",
Table::new()
.width(px(400.))
.striped()
.header(["Product", "Price", "Stock"])
.row(["Laptop", "$999", "In Stock"])
.row(["Phone", "$599", "Low Stock"])
.row(["Tablet", "$399", "Out of Stock"])
.row(["Headphones", "$199", "In Stock"])
.into_any_element(),
),
],
),
example_group_with_title(
"Mixed Content Table",
vec![single_example(
"Table with Elements",
Table::new()
.width(px(840.))
.header(["Status", "Name", "Priority", "Deadline", "Action"])
.row([
Indicator::dot().color(Color::Success).into_any_element(),
"Project A".into_any_element(),
"High".into_any_element(),
"2023-12-31".into_any_element(),
Button::new("view_a", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
])
.row([
Indicator::dot().color(Color::Warning).into_any_element(),
"Project B".into_any_element(),
"Medium".into_any_element(),
"2024-03-15".into_any_element(),
Button::new("view_b", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
])
.row([
Indicator::dot().color(Color::Error).into_any_element(),
"Project C".into_any_element(),
"Low".into_any_element(),
"2024-06-30".into_any_element(),
Button::new("view_c", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
])
.into_any_element(),
)],
),
])
.into_any_element(),
)
}
}

View file

@ -196,7 +196,6 @@ impl TerminalElement {
interactivity: Default::default(),
}
.track_focus(&focus)
.element
}
//Vec<Range<AlacPoint>> -> Clip out the parts of the ranges

View file

@ -32,7 +32,6 @@ mod settings_group;
mod stack;
mod tab;
mod tab_bar;
mod table;
mod toggle;
mod tooltip;
@ -73,7 +72,6 @@ pub use settings_group::*;
pub use stack::*;
pub use tab::*;
pub use tab_bar::*;
pub use table::*;
pub use toggle::*;
pub use tooltip::*;

View file

@ -8,11 +8,12 @@ use itertools::Itertools;
#[derive(Debug, IntoElement, Clone, RegisterComponent)]
pub struct KeyBinding {
/// A keybinding consists of a key and a set of modifier keys.
/// More then one keybinding produces a chord.
/// A keybinding consists of a set of keystrokes,
/// where each keystroke is a key and a set of modifier keys.
/// More than one keystroke produces a chord.
///
/// This should always contain at least one element.
key_binding: gpui::KeyBinding,
/// This should always contain at least one keystroke.
pub key_binding: gpui::KeyBinding,
/// The [`PlatformStyle`] to use when displaying this keybinding.
platform_style: PlatformStyle,

View file

@ -1,271 +0,0 @@
use crate::{Indicator, prelude::*};
use gpui::{AnyElement, FontWeight, IntoElement, Length, div};
/// A table component
#[derive(IntoElement, RegisterComponent)]
pub struct Table {
column_headers: Vec<SharedString>,
rows: Vec<Vec<TableCell>>,
column_count: usize,
striped: bool,
width: Length,
}
impl Table {
/// Create a new table with a column count equal to the
/// number of headers provided.
pub fn new(headers: Vec<impl Into<SharedString>>) -> Self {
let column_count = headers.len();
Table {
column_headers: headers.into_iter().map(Into::into).collect(),
column_count,
rows: Vec::new(),
striped: false,
width: Length::Auto,
}
}
/// Adds a row to the table.
///
/// The row must have the same number of columns as the table.
pub fn row(mut self, items: Vec<impl Into<TableCell>>) -> Self {
if items.len() == self.column_count {
self.rows.push(items.into_iter().map(Into::into).collect());
} else {
// TODO: Log error: Row length mismatch
}
self
}
/// Adds multiple rows to the table.
///
/// Each row must have the same number of columns as the table.
/// Rows that don't match the column count are ignored.
pub fn rows(mut self, rows: Vec<Vec<impl Into<TableCell>>>) -> Self {
for row in rows {
self = self.row(row);
}
self
}
fn base_cell_style(cx: &mut App) -> Div {
div()
.px_1p5()
.flex_1()
.justify_start()
.text_ui(cx)
.whitespace_nowrap()
.text_ellipsis()
.overflow_hidden()
}
/// Enables row striping.
pub fn striped(mut self) -> Self {
self.striped = true;
self
}
/// Sets the width of the table.
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
}
impl RenderOnce for Table {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let header = div()
.flex()
.flex_row()
.items_center()
.justify_between()
.w_full()
.p_2()
.border_b_1()
.border_color(cx.theme().colors().border)
.children(self.column_headers.into_iter().map(|h| {
Self::base_cell_style(cx)
.font_weight(FontWeight::SEMIBOLD)
.child(h)
}));
let row_count = self.rows.len();
let rows = self.rows.into_iter().enumerate().map(|(ix, row)| {
let is_last = ix == row_count - 1;
let bg = if ix % 2 == 1 && self.striped {
Some(cx.theme().colors().text.opacity(0.05))
} else {
None
};
div()
.w_full()
.flex()
.flex_row()
.items_center()
.justify_between()
.px_1p5()
.py_1()
.when_some(bg, |row, bg| row.bg(bg))
.when(!is_last, |row| {
row.border_b_1().border_color(cx.theme().colors().border)
})
.children(row.into_iter().map(|cell| match cell {
TableCell::String(s) => Self::base_cell_style(cx).child(s),
TableCell::Element(e) => Self::base_cell_style(cx).child(e),
}))
});
div()
.w(self.width)
.overflow_hidden()
.child(header)
.children(rows)
}
}
/// Represents a cell in a table.
pub enum TableCell {
/// A cell containing a string value.
String(SharedString),
/// A cell containing a UI element.
Element(AnyElement),
}
/// Creates a `TableCell` containing a string value.
pub fn string_cell(s: impl Into<SharedString>) -> TableCell {
TableCell::String(s.into())
}
/// Creates a `TableCell` containing an element.
pub fn element_cell(e: impl Into<AnyElement>) -> TableCell {
TableCell::Element(e.into())
}
impl<E> From<E> for TableCell
where
E: Into<SharedString>,
{
fn from(e: E) -> Self {
TableCell::String(e.into())
}
}
impl Component for Table {
fn scope() -> ComponentScope {
ComponentScope::Layout
}
fn description() -> Option<&'static str> {
Some("A table component for displaying data in rows and columns with optional styling.")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"Basic Tables",
vec![
single_example(
"Simple Table",
Table::new(vec!["Name", "Age", "City"])
.width(px(400.))
.row(vec!["Alice", "28", "New York"])
.row(vec!["Bob", "32", "San Francisco"])
.row(vec!["Charlie", "25", "London"])
.into_any_element(),
),
single_example(
"Two Column Table",
Table::new(vec!["Category", "Value"])
.width(px(300.))
.row(vec!["Revenue", "$100,000"])
.row(vec!["Expenses", "$75,000"])
.row(vec!["Profit", "$25,000"])
.into_any_element(),
),
],
),
example_group_with_title(
"Styled Tables",
vec![
single_example(
"Default",
Table::new(vec!["Product", "Price", "Stock"])
.width(px(400.))
.row(vec!["Laptop", "$999", "In Stock"])
.row(vec!["Phone", "$599", "Low Stock"])
.row(vec!["Tablet", "$399", "Out of Stock"])
.into_any_element(),
),
single_example(
"Striped",
Table::new(vec!["Product", "Price", "Stock"])
.width(px(400.))
.striped()
.row(vec!["Laptop", "$999", "In Stock"])
.row(vec!["Phone", "$599", "Low Stock"])
.row(vec!["Tablet", "$399", "Out of Stock"])
.row(vec!["Headphones", "$199", "In Stock"])
.into_any_element(),
),
],
),
example_group_with_title(
"Mixed Content Table",
vec![single_example(
"Table with Elements",
Table::new(vec!["Status", "Name", "Priority", "Deadline", "Action"])
.width(px(840.))
.row(vec![
element_cell(
Indicator::dot().color(Color::Success).into_any_element(),
),
string_cell("Project A"),
string_cell("High"),
string_cell("2023-12-31"),
element_cell(
Button::new("view_a", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
),
])
.row(vec![
element_cell(
Indicator::dot().color(Color::Warning).into_any_element(),
),
string_cell("Project B"),
string_cell("Medium"),
string_cell("2024-03-15"),
element_cell(
Button::new("view_b", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
),
])
.row(vec![
element_cell(
Indicator::dot().color(Color::Error).into_any_element(),
),
string_cell("Project C"),
string_cell("Low"),
string_cell("2024-06-30"),
element_cell(
Button::new("view_c", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
),
])
.into_any_element(),
)],
),
])
.into_any_element(),
)
}
}

View file

@ -5,8 +5,8 @@ use theme::all_theme_colors;
use ui::{
AudioStatus, Avatar, AvatarAudioStatusIndicator, AvatarAvailabilityIndicator, ButtonLike,
Checkbox, CheckboxWithLabel, CollaboratorAvailability, ContentGroup, DecoratedIcon,
ElevationIndex, Facepile, IconDecoration, Indicator, KeybindingHint, Switch, Table, TintColor,
Tooltip, element_cell, prelude::*, string_cell, utils::calculate_contrast_ratio,
ElevationIndex, Facepile, IconDecoration, Indicator, KeybindingHint, Switch, TintColor,
Tooltip, prelude::*, utils::calculate_contrast_ratio,
};
use crate::{Item, Workspace};

View file

@ -1429,6 +1429,8 @@ fn reload_keymaps(cx: &mut App, mut user_key_bindings: Vec<KeyBinding>) {
"New Window",
workspace::NewWindow,
)]);
// todo: nicer api here?
settings_ui::keybindings::KeymapEventChannel::trigger_keymap_changed(cx);
}
pub fn load_default_keymap(cx: &mut App) {