Sketch in a table for the keybindings UI (#32436)

Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
This commit is contained in:
Mikayla Maki 2025-06-30 16:25:11 -07:00 committed by GitHub
parent 32906bfa7c
commit 7609ca7a8d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
23 changed files with 1967 additions and 494 deletions

View file

@ -12,12 +12,21 @@ workspace = true
path = "src/settings_ui.rs"
[dependencies]
command_palette.workspace = true
command_palette_hooks.workspace = true
component.workspace = true
collections.workspace = true
db.workspace = true
editor.workspace = true
feature_flags.workspace = true
fs.workspace = true
fuzzy.workspace = true
gpui.workspace = true
log.workspace = true
menu.workspace = true
paths.workspace = true
project.workspace = true
search.workspace = true
schemars.workspace = true
serde.workspace = true
settings.workspace = true

View file

@ -0,0 +1,902 @@
use std::{ops::Range, sync::Arc};
use collections::HashSet;
use db::anyhow::anyhow;
use editor::{Editor, EditorEvent};
use feature_flags::FeatureFlagViewExt;
use fs::Fs;
use fuzzy::{StringMatch, StringMatchCandidate};
use gpui::{
AppContext as _, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable,
FontWeight, Global, KeyContext, Keystroke, ModifiersChangedEvent, ScrollStrategy, Subscription,
WeakEntity, actions, div,
};
use settings::KeybindSource;
use util::ResultExt;
use ui::{
ActiveTheme as _, App, BorrowAppContext, ParentElement as _, Render, SharedString, Styled as _,
Window, prelude::*,
};
use workspace::{Item, ModalView, SerializableItem, Workspace, register_serializable_item};
use crate::{
SettingsUiFeatureFlag,
keybindings::persistence::KEYBINDING_EDITORS,
ui_components::table::{Table, TableInteractionState},
};
actions!(zed, [OpenKeymapEditor]);
pub fn init(cx: &mut App) {
let keymap_event_channel = KeymapEventChannel::new();
cx.set_global(keymap_event_channel);
cx.on_action(|_: &OpenKeymapEditor, cx| {
workspace::with_active_or_new_workspace(cx, move |workspace, window, cx| {
let existing = workspace
.active_pane()
.read(cx)
.items()
.find_map(|item| item.downcast::<KeymapEditor>());
if let Some(existing) = existing {
workspace.activate_item(&existing, true, true, window, cx);
} else {
let keymap_editor =
cx.new(|cx| KeymapEditor::new(workspace.weak_handle(), window, cx));
workspace.add_item_to_active_pane(Box::new(keymap_editor), None, true, window, cx);
}
});
});
cx.observe_new(|_workspace: &mut Workspace, window, cx| {
let Some(window) = window else { return };
let keymap_ui_actions = [std::any::TypeId::of::<OpenKeymapEditor>()];
command_palette_hooks::CommandPaletteFilter::update_global(cx, |filter, _cx| {
filter.hide_action_types(&keymap_ui_actions);
});
cx.observe_flag::<SettingsUiFeatureFlag, _>(
window,
move |is_enabled, _workspace, _, cx| {
if is_enabled {
command_palette_hooks::CommandPaletteFilter::update_global(
cx,
|filter, _cx| {
filter.show_action_types(keymap_ui_actions.iter());
},
);
} else {
command_palette_hooks::CommandPaletteFilter::update_global(
cx,
|filter, _cx| {
filter.hide_action_types(&keymap_ui_actions);
},
);
}
},
)
.detach();
})
.detach();
register_serializable_item::<KeymapEditor>(cx);
}
pub struct KeymapEventChannel {}
impl Global for KeymapEventChannel {}
impl KeymapEventChannel {
fn new() -> Self {
Self {}
}
pub fn trigger_keymap_changed(cx: &mut App) {
let Some(_event_channel) = cx.try_global::<Self>() else {
// don't panic if no global defined. This usually happens in tests
return;
};
cx.update_global(|_event_channel: &mut Self, _| {
/* triggers observers in KeymapEditors */
});
}
}
struct KeymapEditor {
workspace: WeakEntity<Workspace>,
focus_handle: FocusHandle,
_keymap_subscription: Subscription,
keybindings: Vec<ProcessedKeybinding>,
// corresponds 1 to 1 with keybindings
string_match_candidates: Arc<Vec<StringMatchCandidate>>,
matches: Vec<StringMatch>,
table_interaction_state: Entity<TableInteractionState>,
filter_editor: Entity<Editor>,
selected_index: Option<usize>,
}
impl EventEmitter<()> for KeymapEditor {}
impl Focusable for KeymapEditor {
fn focus_handle(&self, cx: &App) -> gpui::FocusHandle {
return self.filter_editor.focus_handle(cx);
}
}
impl KeymapEditor {
fn new(workspace: WeakEntity<Workspace>, window: &mut Window, cx: &mut Context<Self>) -> Self {
let focus_handle = cx.focus_handle();
let _keymap_subscription =
cx.observe_global::<KeymapEventChannel>(Self::update_keybindings);
let table_interaction_state = TableInteractionState::new(window, cx);
let filter_editor = cx.new(|cx| {
let mut editor = Editor::single_line(window, cx);
editor.set_placeholder_text("Filter action names...", cx);
editor
});
cx.subscribe(&filter_editor, |this, _, e: &EditorEvent, cx| {
if !matches!(e, EditorEvent::BufferEdited) {
return;
}
this.update_matches(cx);
})
.detach();
let mut this = Self {
workspace,
keybindings: vec![],
string_match_candidates: Arc::new(vec![]),
matches: vec![],
focus_handle: focus_handle.clone(),
_keymap_subscription,
table_interaction_state,
filter_editor,
selected_index: None,
};
this.update_keybindings(cx);
this
}
fn update_matches(&mut self, cx: &mut Context<Self>) {
let query = self.filter_editor.read(cx).text(cx);
let string_match_candidates = self.string_match_candidates.clone();
let executor = cx.background_executor().clone();
let keybind_count = self.keybindings.len();
let query = command_palette::normalize_action_query(&query);
let fuzzy_match = cx.background_spawn(async move {
fuzzy::match_strings(
&string_match_candidates,
&query,
true,
true,
keybind_count,
&Default::default(),
executor,
)
.await
});
cx.spawn(async move |this, cx| {
let matches = fuzzy_match.await;
this.update(cx, |this, cx| {
this.selected_index.take();
this.scroll_to_item(0, ScrollStrategy::Top, cx);
this.matches = matches;
cx.notify();
})
})
.detach();
}
fn process_bindings(
cx: &mut Context<Self>,
) -> (Vec<ProcessedKeybinding>, Vec<StringMatchCandidate>) {
let key_bindings_ptr = cx.key_bindings();
let lock = key_bindings_ptr.borrow();
let key_bindings = lock.bindings();
let mut unmapped_action_names = HashSet::from_iter(cx.all_action_names());
let mut processed_bindings = Vec::new();
let mut string_match_candidates = Vec::new();
for key_binding in key_bindings {
let source = key_binding.meta().map(settings::KeybindSource::from_meta);
let keystroke_text = ui::text_for_keystrokes(key_binding.keystrokes(), cx);
let ui_key_binding = Some(
ui::KeyBinding::new(key_binding.clone(), cx)
.vim_mode(source == Some(settings::KeybindSource::Vim)),
);
let context = key_binding
.predicate()
.map(|predicate| predicate.to_string())
.unwrap_or_else(|| "<global>".to_string());
let source = source.map(|source| (source, source.name().into()));
let action_name = key_binding.action().name();
unmapped_action_names.remove(&action_name);
let index = processed_bindings.len();
let string_match_candidate = StringMatchCandidate::new(index, &action_name);
processed_bindings.push(ProcessedKeybinding {
keystroke_text: keystroke_text.into(),
ui_key_binding,
action: action_name.into(),
action_input: key_binding.action_input(),
context: context.into(),
source,
});
string_match_candidates.push(string_match_candidate);
}
let empty = SharedString::new_static("");
for action_name in unmapped_action_names.into_iter() {
let index = processed_bindings.len();
let string_match_candidate = StringMatchCandidate::new(index, &action_name);
processed_bindings.push(ProcessedKeybinding {
keystroke_text: empty.clone(),
ui_key_binding: None,
action: (*action_name).into(),
action_input: None,
context: empty.clone(),
source: None,
});
string_match_candidates.push(string_match_candidate);
}
(processed_bindings, string_match_candidates)
}
fn update_keybindings(self: &mut KeymapEditor, cx: &mut Context<KeymapEditor>) {
let (key_bindings, string_match_candidates) = Self::process_bindings(cx);
self.keybindings = key_bindings;
self.string_match_candidates = Arc::new(string_match_candidates);
self.matches = self
.string_match_candidates
.iter()
.enumerate()
.map(|(ix, candidate)| StringMatch {
candidate_id: ix,
score: 0.0,
positions: vec![],
string: candidate.string.clone(),
})
.collect();
self.update_matches(cx);
cx.notify();
}
fn dispatch_context(&self, _window: &Window, _cx: &Context<Self>) -> KeyContext {
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("KeymapEditor");
dispatch_context.add("menu");
dispatch_context
}
fn scroll_to_item(&self, index: usize, strategy: ScrollStrategy, cx: &mut App) {
let index = usize::min(index, self.matches.len().saturating_sub(1));
self.table_interaction_state.update(cx, |this, _cx| {
this.scroll_handle.scroll_to_item(index, strategy);
});
}
fn select_next(&mut self, _: &menu::SelectNext, window: &mut Window, cx: &mut Context<Self>) {
if let Some(selected) = self.selected_index {
let selected = selected + 1;
if selected >= self.matches.len() {
self.select_last(&Default::default(), window, cx);
} else {
self.selected_index = Some(selected);
self.scroll_to_item(selected, ScrollStrategy::Center, cx);
cx.notify();
}
} else {
self.select_first(&Default::default(), window, cx);
}
}
fn select_previous(
&mut self,
_: &menu::SelectPrevious,
window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(selected) = self.selected_index {
if selected == 0 {
return;
}
let selected = selected - 1;
if selected >= self.matches.len() {
self.select_last(&Default::default(), window, cx);
} else {
self.selected_index = Some(selected);
self.scroll_to_item(selected, ScrollStrategy::Center, cx);
cx.notify();
}
} else {
self.select_last(&Default::default(), window, cx);
}
}
fn select_first(
&mut self,
_: &menu::SelectFirst,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if self.matches.get(0).is_some() {
self.selected_index = Some(0);
self.scroll_to_item(0, ScrollStrategy::Center, cx);
cx.notify();
}
}
fn select_last(&mut self, _: &menu::SelectLast, _window: &mut Window, cx: &mut Context<Self>) {
if self.matches.last().is_some() {
let index = self.matches.len() - 1;
self.selected_index = Some(index);
self.scroll_to_item(index, ScrollStrategy::Center, cx);
cx.notify();
}
}
fn confirm(&mut self, _: &menu::Confirm, window: &mut Window, cx: &mut Context<Self>) {
let Some(index) = self.selected_index else {
return;
};
let keybind = self.keybindings[self.matches[index].candidate_id].clone();
self.edit_keybinding(keybind, window, cx);
}
fn edit_keybinding(
&mut self,
keybind: ProcessedKeybinding,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.workspace
.update(cx, |workspace, cx| {
let fs = workspace.app_state().fs.clone();
workspace.toggle_modal(window, cx, |window, cx| {
let modal = KeybindingEditorModal::new(keybind, fs, window, cx);
window.focus(&modal.focus_handle(cx));
modal
});
})
.log_err();
}
fn focus_search(
&mut self,
_: &search::FocusSearch,
window: &mut Window,
cx: &mut Context<Self>,
) {
if !self
.filter_editor
.focus_handle(cx)
.contains_focused(window, cx)
{
window.focus(&self.filter_editor.focus_handle(cx));
} else {
self.filter_editor.update(cx, |editor, cx| {
editor.select_all(&Default::default(), window, cx);
});
}
self.selected_index.take();
}
}
#[derive(Clone)]
struct ProcessedKeybinding {
keystroke_text: SharedString,
ui_key_binding: Option<ui::KeyBinding>,
action: SharedString,
action_input: Option<SharedString>,
context: SharedString,
source: Option<(KeybindSource, SharedString)>,
}
impl Item for KeymapEditor {
type Event = ();
fn tab_content_text(&self, _detail: usize, _cx: &App) -> ui::SharedString {
"Keymap Editor".into()
}
}
impl Render for KeymapEditor {
fn render(&mut self, window: &mut Window, cx: &mut ui::Context<Self>) -> impl ui::IntoElement {
let row_count = self.matches.len();
let theme = cx.theme();
div()
.key_context(self.dispatch_context(window, cx))
.on_action(cx.listener(Self::select_next))
.on_action(cx.listener(Self::select_previous))
.on_action(cx.listener(Self::select_first))
.on_action(cx.listener(Self::select_last))
.on_action(cx.listener(Self::focus_search))
.on_action(cx.listener(Self::confirm))
.size_full()
.bg(theme.colors().editor_background)
.id("keymap-editor")
.track_focus(&self.focus_handle)
.px_4()
.v_flex()
.pb_4()
.child(
h_flex()
.key_context({
let mut context = KeyContext::new_with_defaults();
context.add("BufferSearchBar");
context
})
.w_full()
.h_12()
.px_4()
.my_4()
.border_2()
.border_color(theme.colors().border)
.child(self.filter_editor.clone()),
)
.child(
Table::new()
.interactable(&self.table_interaction_state)
.striped()
.column_widths([rems(24.), rems(16.), rems(32.), rems(8.)])
.header(["Command", "Keystrokes", "Context", "Source"])
.selected_item_index(self.selected_index)
.on_click_row(cx.processor(|this, row_index, _window, _cx| {
this.selected_index = Some(row_index);
}))
.uniform_list(
"keymap-editor-table",
row_count,
cx.processor(move |this, range: Range<usize>, _window, _cx| {
range
.filter_map(|index| {
let candidate_id = this.matches.get(index)?.candidate_id;
let binding = &this.keybindings[candidate_id];
let action = h_flex()
.items_start()
.gap_1()
.child(binding.action.clone())
.when_some(
binding.action_input.clone(),
|this, binding_input| this.child(binding_input),
);
let keystrokes = binding.ui_key_binding.clone().map_or(
binding.keystroke_text.clone().into_any_element(),
IntoElement::into_any_element,
);
let context = binding.context.clone();
let source = binding
.source
.clone()
.map(|(_source, name)| name)
.unwrap_or_default();
Some([
action.into_any_element(),
keystrokes,
context.into_any_element(),
source.into_any_element(),
])
})
.collect()
}),
),
)
}
}
struct KeybindingEditorModal {
editing_keybind: ProcessedKeybinding,
keybind_editor: Entity<KeybindInput>,
fs: Arc<dyn Fs>,
error: Option<String>,
}
impl ModalView for KeybindingEditorModal {}
impl EventEmitter<DismissEvent> for KeybindingEditorModal {}
impl Focusable for KeybindingEditorModal {
fn focus_handle(&self, cx: &App) -> FocusHandle {
self.keybind_editor.focus_handle(cx)
}
}
impl KeybindingEditorModal {
pub fn new(
editing_keybind: ProcessedKeybinding,
fs: Arc<dyn Fs>,
_window: &mut Window,
cx: &mut App,
) -> Self {
let keybind_editor = cx.new(KeybindInput::new);
Self {
editing_keybind,
fs,
keybind_editor,
error: None,
}
}
}
impl Render for KeybindingEditorModal {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let theme = cx.theme().colors();
return v_flex()
.gap_4()
.w(rems(36.))
.child(
v_flex()
.items_center()
.text_center()
.bg(theme.background)
.border_color(theme.border)
.border_2()
.px_4()
.py_2()
.w_full()
.child(
div()
.text_lg()
.font_weight(FontWeight::BOLD)
.child("Input desired keybinding, then hit save"),
)
.child(
h_flex()
.w_full()
.child(self.keybind_editor.clone())
.child(
IconButton::new("backspace-btn", ui::IconName::Backspace).on_click(
cx.listener(|this, _event, _window, cx| {
this.keybind_editor.update(cx, |editor, cx| {
editor.keystrokes.pop();
cx.notify();
})
}),
),
)
.child(IconButton::new("clear-btn", ui::IconName::Eraser).on_click(
cx.listener(|this, _event, _window, cx| {
this.keybind_editor.update(cx, |editor, cx| {
editor.keystrokes.clear();
cx.notify();
})
}),
)),
)
.child(
h_flex().w_full().items_center().justify_center().child(
Button::new("save-btn", "Save")
.label_size(LabelSize::Large)
.on_click(cx.listener(|this, _event, _window, cx| {
let existing_keybind = this.editing_keybind.clone();
let fs = this.fs.clone();
let new_keystrokes = this
.keybind_editor
.read_with(cx, |editor, _| editor.keystrokes.clone());
if new_keystrokes.is_empty() {
this.error = Some("Keystrokes cannot be empty".to_string());
cx.notify();
return;
}
let tab_size =
cx.global::<settings::SettingsStore>().json_tab_size();
cx.spawn(async move |this, cx| {
if let Err(err) = save_keybinding_update(
existing_keybind,
&new_keystrokes,
&fs,
tab_size,
)
.await
{
this.update(cx, |this, cx| {
this.error = Some(err);
cx.notify();
})
.log_err();
}
})
.detach();
})),
),
),
)
.when_some(self.error.clone(), |this, error| {
this.child(
div()
.bg(theme.background)
.border_color(theme.border)
.border_2()
.rounded_md()
.child(error),
)
});
}
}
async fn save_keybinding_update(
existing: ProcessedKeybinding,
new_keystrokes: &[Keystroke],
fs: &Arc<dyn Fs>,
tab_size: usize,
) -> Result<(), String> {
let keymap_contents = settings::KeymapFile::load_keymap_file(fs)
.await
.map_err(|err| format!("Failed to load keymap file: {}", err))?;
let existing_keystrokes = existing
.ui_key_binding
.as_ref()
.map(|keybinding| keybinding.key_binding.keystrokes())
.unwrap_or_default();
let operation = if existing.ui_key_binding.is_some() {
settings::KeybindUpdateOperation::Replace {
target: settings::KeybindUpdateTarget {
context: Some(existing.context.as_ref()).filter(|context| !context.is_empty()),
keystrokes: existing_keystrokes,
action_name: &existing.action,
use_key_equivalents: false,
input: existing.action_input.as_ref().map(|input| input.as_ref()),
},
target_source: existing
.source
.map(|(source, _name)| source)
.unwrap_or(KeybindSource::User),
source: settings::KeybindUpdateTarget {
context: Some(existing.context.as_ref()).filter(|context| !context.is_empty()),
keystrokes: new_keystrokes,
action_name: &existing.action,
use_key_equivalents: false,
input: existing.action_input.as_ref().map(|input| input.as_ref()),
},
}
} else {
return Err(
"Not Implemented: Creating new bindings from unbound actions is not supported yet."
.to_string(),
);
};
let updated_keymap_contents =
settings::KeymapFile::update_keybinding(operation, keymap_contents, tab_size)
.map_err(|err| format!("Failed to update keybinding: {}", err))?;
fs.atomic_write(paths::keymap_file().clone(), updated_keymap_contents)
.await
.map_err(|err| format!("Failed to write keymap file: {}", err))?;
Ok(())
}
struct KeybindInput {
keystrokes: Vec<Keystroke>,
focus_handle: FocusHandle,
}
impl KeybindInput {
fn new(cx: &mut Context<Self>) -> Self {
let focus_handle = cx.focus_handle();
Self {
keystrokes: Vec::new(),
focus_handle,
}
}
fn on_modifiers_changed(
&mut self,
event: &ModifiersChangedEvent,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(last) = self.keystrokes.last_mut()
&& last.key.is_empty()
{
if !event.modifiers.modified() {
self.keystrokes.pop();
} else {
last.modifiers = event.modifiers;
}
} else {
self.keystrokes.push(Keystroke {
modifiers: event.modifiers,
key: "".to_string(),
key_char: None,
});
}
cx.stop_propagation();
cx.notify();
}
fn on_key_down(
&mut self,
event: &gpui::KeyDownEvent,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if event.is_held {
return;
}
if let Some(last) = self.keystrokes.last_mut()
&& last.key.is_empty()
{
*last = event.keystroke.clone();
} else {
self.keystrokes.push(event.keystroke.clone());
}
cx.stop_propagation();
cx.notify();
}
fn on_key_up(
&mut self,
event: &gpui::KeyUpEvent,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(last) = self.keystrokes.last_mut()
&& !last.key.is_empty()
&& last.modifiers == event.keystroke.modifiers
{
self.keystrokes.push(Keystroke {
modifiers: event.keystroke.modifiers,
key: "".to_string(),
key_char: None,
});
}
cx.stop_propagation();
cx.notify();
}
}
impl Focusable for KeybindInput {
fn focus_handle(&self, _cx: &App) -> FocusHandle {
self.focus_handle.clone()
}
}
impl Render for KeybindInput {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let colors = cx.theme().colors();
return div()
.track_focus(&self.focus_handle)
.on_modifiers_changed(cx.listener(Self::on_modifiers_changed))
.on_key_down(cx.listener(Self::on_key_down))
.on_key_up(cx.listener(Self::on_key_up))
.focus(|mut style| {
style.border_color = Some(colors.border_focused);
style
})
.h_12()
.w_full()
.bg(colors.editor_background)
.border_2()
.border_color(colors.border)
.p_4()
.flex_row()
.text_center()
.justify_center()
.child(ui::text_for_keystrokes(&self.keystrokes, cx));
}
}
impl SerializableItem for KeymapEditor {
fn serialized_item_kind() -> &'static str {
"KeymapEditor"
}
fn cleanup(
workspace_id: workspace::WorkspaceId,
alive_items: Vec<workspace::ItemId>,
_window: &mut Window,
cx: &mut App,
) -> gpui::Task<gpui::Result<()>> {
workspace::delete_unloaded_items(
alive_items,
workspace_id,
"keybinding_editors",
&KEYBINDING_EDITORS,
cx,
)
}
fn deserialize(
_project: Entity<project::Project>,
workspace: WeakEntity<Workspace>,
workspace_id: workspace::WorkspaceId,
item_id: workspace::ItemId,
window: &mut Window,
cx: &mut App,
) -> gpui::Task<gpui::Result<Entity<Self>>> {
window.spawn(cx, async move |cx| {
if KEYBINDING_EDITORS
.get_keybinding_editor(item_id, workspace_id)?
.is_some()
{
cx.update(|window, cx| cx.new(|cx| KeymapEditor::new(workspace, window, cx)))
} else {
Err(anyhow!("No keybinding editor to deserialize"))
}
})
}
fn serialize(
&mut self,
workspace: &mut Workspace,
item_id: workspace::ItemId,
_closing: bool,
_window: &mut Window,
cx: &mut ui::Context<Self>,
) -> Option<gpui::Task<gpui::Result<()>>> {
let workspace_id = workspace.database_id()?;
Some(cx.background_spawn(async move {
KEYBINDING_EDITORS
.save_keybinding_editor(item_id, workspace_id)
.await
}))
}
fn should_serialize(&self, _event: &Self::Event) -> bool {
false
}
}
mod persistence {
use db::{define_connection, query, sqlez_macros::sql};
use workspace::WorkspaceDb;
define_connection! {
pub static ref KEYBINDING_EDITORS: KeybindingEditorDb<WorkspaceDb> =
&[sql!(
CREATE TABLE keybinding_editors (
workspace_id INTEGER,
item_id INTEGER UNIQUE,
PRIMARY KEY(workspace_id, item_id),
FOREIGN KEY(workspace_id) REFERENCES workspaces(workspace_id)
ON DELETE CASCADE
) STRICT;
)];
}
impl KeybindingEditorDb {
query! {
pub async fn save_keybinding_editor(
item_id: workspace::ItemId,
workspace_id: workspace::WorkspaceId
) -> Result<()> {
INSERT OR REPLACE INTO keybinding_editors(item_id, workspace_id)
VALUES (?, ?)
}
}
query! {
pub fn get_keybinding_editor(
item_id: workspace::ItemId,
workspace_id: workspace::WorkspaceId
) -> Result<Option<workspace::ItemId>> {
SELECT item_id
FROM keybinding_editors
WHERE item_id = ? AND workspace_id = ?
}
}
}
}

View file

@ -20,6 +20,9 @@ use workspace::{Workspace, with_active_or_new_workspace};
use crate::appearance_settings_controls::AppearanceSettingsControls;
pub mod keybindings;
pub mod ui_components;
pub struct SettingsUiFeatureFlag;
impl FeatureFlag for SettingsUiFeatureFlag {
@ -121,6 +124,8 @@ pub fn init(cx: &mut App) {
.detach();
})
.detach();
keybindings::init(cx);
}
async fn handle_import_vscode_settings(

View file

@ -0,0 +1 @@
pub mod table;

View file

@ -0,0 +1,884 @@
use std::{ops::Range, rc::Rc, time::Duration};
use editor::{EditorSettings, ShowScrollbar, scroll::ScrollbarAutoHide};
use gpui::{
AppContext, Axis, Context, Entity, FocusHandle, FontWeight, Length,
ListHorizontalSizingBehavior, ListSizingBehavior, MouseButton, Task, UniformListScrollHandle,
WeakEntity, transparent_black, uniform_list,
};
use settings::Settings as _;
use ui::{
ActiveTheme as _, AnyElement, App, Button, ButtonCommon as _, ButtonStyle, Color, Component,
ComponentScope, Div, ElementId, FixedWidth as _, FluentBuilder as _, Indicator,
InteractiveElement as _, IntoElement, ParentElement, Pixels, RegisterComponent, RenderOnce,
Scrollbar, ScrollbarState, StatefulInteractiveElement as _, Styled, StyledExt as _,
StyledTypography, Window, div, example_group_with_title, h_flex, px, single_example, v_flex,
};
struct UniformListData<const COLS: usize> {
render_item_fn: Box<dyn Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>>,
element_id: ElementId,
row_count: usize,
}
enum TableContents<const COLS: usize> {
Vec(Vec<[AnyElement; COLS]>),
UniformList(UniformListData<COLS>),
}
impl<const COLS: usize> TableContents<COLS> {
fn rows_mut(&mut self) -> Option<&mut Vec<[AnyElement; COLS]>> {
match self {
TableContents::Vec(rows) => Some(rows),
TableContents::UniformList(_) => None,
}
}
fn len(&self) -> usize {
match self {
TableContents::Vec(rows) => rows.len(),
TableContents::UniformList(data) => data.row_count,
}
}
}
pub struct TableInteractionState {
pub focus_handle: FocusHandle,
pub scroll_handle: UniformListScrollHandle,
pub horizontal_scrollbar: ScrollbarProperties,
pub vertical_scrollbar: ScrollbarProperties,
}
impl TableInteractionState {
pub fn new(window: &mut Window, cx: &mut App) -> Entity<Self> {
cx.new(|cx| {
let focus_handle = cx.focus_handle();
cx.on_focus_out(&focus_handle, window, |this: &mut Self, _, window, cx| {
this.hide_scrollbars(window, cx);
})
.detach();
let scroll_handle = UniformListScrollHandle::new();
let vertical_scrollbar = ScrollbarProperties {
axis: Axis::Vertical,
state: ScrollbarState::new(scroll_handle.clone()).parent_entity(&cx.entity()),
show_scrollbar: false,
show_track: false,
auto_hide: false,
hide_task: None,
};
let horizontal_scrollbar = ScrollbarProperties {
axis: Axis::Horizontal,
state: ScrollbarState::new(scroll_handle.clone()).parent_entity(&cx.entity()),
show_scrollbar: false,
show_track: false,
auto_hide: false,
hide_task: None,
};
let mut this = Self {
focus_handle,
scroll_handle,
horizontal_scrollbar,
vertical_scrollbar,
};
this.update_scrollbar_visibility(cx);
this
})
}
fn update_scrollbar_visibility(&mut self, cx: &mut Context<Self>) {
let show_setting = EditorSettings::get_global(cx).scrollbar.show;
let scroll_handle = self.scroll_handle.0.borrow();
let autohide = |show: ShowScrollbar, cx: &mut Context<Self>| match show {
ShowScrollbar::Auto => true,
ShowScrollbar::System => cx
.try_global::<ScrollbarAutoHide>()
.map_or_else(|| cx.should_auto_hide_scrollbars(), |autohide| autohide.0),
ShowScrollbar::Always => false,
ShowScrollbar::Never => false,
};
let longest_item_width = scroll_handle.last_item_size.and_then(|size| {
(size.contents.width > size.item.width).then_some(size.contents.width)
});
// is there an item long enough that we should show a horizontal scrollbar?
let item_wider_than_container = if let Some(longest_item_width) = longest_item_width {
longest_item_width > px(scroll_handle.base_handle.bounds().size.width.0)
} else {
true
};
let show_scrollbar = match show_setting {
ShowScrollbar::Auto | ShowScrollbar::System | ShowScrollbar::Always => true,
ShowScrollbar::Never => false,
};
let show_vertical = show_scrollbar;
let show_horizontal = item_wider_than_container && show_scrollbar;
let show_horizontal_track =
show_horizontal && matches!(show_setting, ShowScrollbar::Always);
// TODO: we probably should hide the scroll track when the list doesn't need to scroll
let show_vertical_track = show_vertical && matches!(show_setting, ShowScrollbar::Always);
self.vertical_scrollbar = ScrollbarProperties {
axis: self.vertical_scrollbar.axis,
state: self.vertical_scrollbar.state.clone(),
show_scrollbar: show_vertical,
show_track: show_vertical_track,
auto_hide: autohide(show_setting, cx),
hide_task: None,
};
self.horizontal_scrollbar = ScrollbarProperties {
axis: self.horizontal_scrollbar.axis,
state: self.horizontal_scrollbar.state.clone(),
show_scrollbar: show_horizontal,
show_track: show_horizontal_track,
auto_hide: autohide(show_setting, cx),
hide_task: None,
};
cx.notify();
}
fn hide_scrollbars(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.horizontal_scrollbar.hide(window, cx);
self.vertical_scrollbar.hide(window, cx);
}
// fn listener(this: Entity<Self>, fn: F) ->
pub fn listener<E: ?Sized>(
this: &Entity<Self>,
f: impl Fn(&mut Self, &E, &mut Window, &mut Context<Self>) + 'static,
) -> impl Fn(&E, &mut Window, &mut App) + 'static {
let view = this.downgrade();
move |e: &E, window: &mut Window, cx: &mut App| {
view.update(cx, |view, cx| f(view, e, window, cx)).ok();
}
}
fn render_vertical_scrollbar_track(
this: &Entity<Self>,
parent: Div,
scroll_track_size: Pixels,
cx: &mut App,
) -> Div {
if !this.read(cx).vertical_scrollbar.show_track {
return parent;
}
let child = v_flex()
.h_full()
.flex_none()
.w(scroll_track_size)
.bg(cx.theme().colors().background)
.child(
div()
.size_full()
.flex_1()
.border_l_1()
.border_color(cx.theme().colors().border),
);
parent.child(child)
}
fn render_vertical_scrollbar(this: &Entity<Self>, parent: Div, cx: &mut App) -> Div {
if !this.read(cx).vertical_scrollbar.show_scrollbar {
return parent;
}
let child = div()
.id(("table-vertical-scrollbar", this.entity_id()))
.occlude()
.flex_none()
.h_full()
.cursor_default()
.absolute()
.right_0()
.top_0()
.bottom_0()
.w(px(12.))
.on_mouse_move(Self::listener(this, |_, _, _, cx| {
cx.notify();
cx.stop_propagation()
}))
.on_hover(|_, _, cx| {
cx.stop_propagation();
})
.on_mouse_up(
MouseButton::Left,
Self::listener(this, |this, _, window, cx| {
if !this.vertical_scrollbar.state.is_dragging()
&& !this.focus_handle.contains_focused(window, cx)
{
this.vertical_scrollbar.hide(window, cx);
cx.notify();
}
cx.stop_propagation();
}),
)
.on_any_mouse_down(|_, _, cx| {
cx.stop_propagation();
})
.on_scroll_wheel(Self::listener(&this, |_, _, _, cx| {
cx.notify();
}))
.children(Scrollbar::vertical(
this.read(cx).vertical_scrollbar.state.clone(),
));
parent.child(child)
}
/// Renders the horizontal scrollbar.
///
/// The right offset is used to determine how far to the right the
/// scrollbar should extend to, useful for ensuring it doesn't collide
/// with the vertical scrollbar when visible.
fn render_horizontal_scrollbar(
this: &Entity<Self>,
parent: Div,
right_offset: Pixels,
cx: &mut App,
) -> Div {
if !this.read(cx).horizontal_scrollbar.show_scrollbar {
return parent;
}
let child = div()
.id(("table-horizontal-scrollbar", this.entity_id()))
.occlude()
.flex_none()
.w_full()
.cursor_default()
.absolute()
.bottom_neg_px()
.left_0()
.right_0()
.pr(right_offset)
.on_mouse_move(Self::listener(this, |_, _, _, cx| {
cx.notify();
cx.stop_propagation()
}))
.on_hover(|_, _, cx| {
cx.stop_propagation();
})
.on_any_mouse_down(|_, _, cx| {
cx.stop_propagation();
})
.on_mouse_up(
MouseButton::Left,
Self::listener(this, |this, _, window, cx| {
if !this.horizontal_scrollbar.state.is_dragging()
&& !this.focus_handle.contains_focused(window, cx)
{
this.horizontal_scrollbar.hide(window, cx);
cx.notify();
}
cx.stop_propagation();
}),
)
.on_scroll_wheel(Self::listener(this, |_, _, _, cx| {
cx.notify();
}))
.children(Scrollbar::horizontal(
// percentage as f32..end_offset as f32,
this.read(cx).horizontal_scrollbar.state.clone(),
));
parent.child(child)
}
fn render_horizontal_scrollbar_track(
this: &Entity<Self>,
parent: Div,
scroll_track_size: Pixels,
cx: &mut App,
) -> Div {
if !this.read(cx).horizontal_scrollbar.show_track {
return parent;
}
let child = h_flex()
.w_full()
.h(scroll_track_size)
.flex_none()
.relative()
.child(
div()
.w_full()
.flex_1()
// for some reason the horizontal scrollbar is 1px
// taller than the vertical scrollbar??
.h(scroll_track_size - px(1.))
.bg(cx.theme().colors().background)
.border_t_1()
.border_color(cx.theme().colors().border),
)
.when(this.read(cx).vertical_scrollbar.show_track, |parent| {
parent
.child(
div()
.flex_none()
// -1px prevents a missing pixel between the two container borders
.w(scroll_track_size - px(1.))
.h_full(),
)
.child(
// HACK: Fill the missing 1px 🥲
div()
.absolute()
.right(scroll_track_size - px(1.))
.bottom(scroll_track_size - px(1.))
.size_px()
.bg(cx.theme().colors().border),
)
});
parent.child(child)
}
}
/// A table component
#[derive(RegisterComponent, IntoElement)]
pub struct Table<const COLS: usize = 3> {
striped: bool,
width: Option<Length>,
headers: Option<[AnyElement; COLS]>,
rows: TableContents<COLS>,
interaction_state: Option<WeakEntity<TableInteractionState>>,
selected_item_index: Option<usize>,
column_widths: Option<[Length; COLS]>,
on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
}
impl<const COLS: usize> Table<COLS> {
/// number of headers provided.
pub fn new() -> Self {
Table {
striped: false,
width: None,
headers: None,
rows: TableContents::Vec(Vec::new()),
interaction_state: None,
selected_item_index: None,
column_widths: None,
on_click_row: None,
}
}
/// Enables uniform list rendering.
/// The provided function will be passed directly to the `uniform_list` element.
/// Therefore, if this method is called, any calls to [`Table::row`] before or after
/// this method is called will be ignored.
pub fn uniform_list(
mut self,
id: impl Into<ElementId>,
row_count: usize,
render_item_fn: impl Fn(Range<usize>, &mut Window, &mut App) -> Vec<[AnyElement; COLS]>
+ 'static,
) -> Self {
self.rows = TableContents::UniformList(UniformListData {
element_id: id.into(),
row_count: row_count,
render_item_fn: Box::new(render_item_fn),
});
self
}
/// Enables row striping.
pub fn striped(mut self) -> Self {
self.striped = true;
self
}
/// Sets the width of the table.
/// Will enable horizontal scrolling if [`Self::interactable`] is also called.
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = Some(width.into());
self
}
/// Enables interaction (primarily scrolling) with the table.
///
/// Vertical scrolling will be enabled by default if the table is taller than its container.
///
/// Horizontal scrolling will only be enabled if [`Self::width`] is also called, otherwise
/// the list will always shrink the table columns to fit their contents I.e. If [`Self::uniform_list`]
/// is used without a width and with [`Self::interactable`], the [`ListHorizontalSizingBehavior`] will
/// be set to [`ListHorizontalSizingBehavior::FitList`].
pub fn interactable(mut self, interaction_state: &Entity<TableInteractionState>) -> Self {
self.interaction_state = Some(interaction_state.downgrade());
self
}
pub fn selected_item_index(mut self, selected_item_index: Option<usize>) -> Self {
self.selected_item_index = selected_item_index;
self
}
pub fn header(mut self, headers: [impl IntoElement; COLS]) -> Self {
self.headers = Some(headers.map(IntoElement::into_any_element));
self
}
pub fn row(mut self, items: [impl IntoElement; COLS]) -> Self {
if let Some(rows) = self.rows.rows_mut() {
rows.push(items.map(IntoElement::into_any_element));
}
self
}
pub fn column_widths(mut self, widths: [impl Into<Length>; COLS]) -> Self {
self.column_widths = Some(widths.map(Into::into));
self
}
pub fn on_click_row(
mut self,
callback: impl Fn(usize, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click_row = Some(Rc::new(callback));
self
}
}
fn base_cell_style(width: Option<Length>, cx: &App) -> Div {
div()
.px_1p5()
.when_some(width, |this, width| this.w(width))
.when(width.is_none(), |this| this.flex_1())
.justify_start()
.text_ui(cx)
.whitespace_nowrap()
.text_ellipsis()
.overflow_hidden()
}
pub fn render_row<const COLS: usize>(
row_index: usize,
items: [impl IntoElement; COLS],
table_context: TableRenderContext<COLS>,
cx: &App,
) -> AnyElement {
let is_striped = table_context.striped;
let is_last = row_index == table_context.total_row_count - 1;
let bg = if row_index % 2 == 1 && is_striped {
Some(cx.theme().colors().text.opacity(0.05))
} else {
None
};
let column_widths = table_context
.column_widths
.map_or([None; COLS], |widths| widths.map(Some));
let is_selected = table_context.selected_item_index == Some(row_index);
let row = div()
.w_full()
.border_2()
.border_color(transparent_black())
.when(is_selected, |row| {
row.border_color(cx.theme().colors().panel_focused_border)
})
.child(
div()
.w_full()
.flex()
.flex_row()
.items_center()
.justify_between()
.px_1p5()
.py_1()
.when_some(bg, |row, bg| row.bg(bg))
.when(!is_striped, |row| {
row.border_b_1()
.border_color(transparent_black())
.when(!is_last, |row| row.border_color(cx.theme().colors().border))
})
.children(
items
.map(IntoElement::into_any_element)
.into_iter()
.zip(column_widths)
.map(|(cell, width)| base_cell_style(width, cx).child(cell)),
),
);
if let Some(on_click) = table_context.on_click_row {
row.id(("table-row", row_index))
.on_click(move |_, window, cx| on_click(row_index, window, cx))
.into_any_element()
} else {
row.into_any_element()
}
}
pub fn render_header<const COLS: usize>(
headers: [impl IntoElement; COLS],
table_context: TableRenderContext<COLS>,
cx: &mut App,
) -> impl IntoElement {
let column_widths = table_context
.column_widths
.map_or([None; COLS], |widths| widths.map(Some));
div()
.flex()
.flex_row()
.items_center()
.justify_between()
.w_full()
.p_2()
.border_b_1()
.border_color(cx.theme().colors().border)
.children(headers.into_iter().zip(column_widths).map(|(h, width)| {
base_cell_style(width, cx)
.font_weight(FontWeight::SEMIBOLD)
.child(h)
}))
}
#[derive(Clone)]
pub struct TableRenderContext<const COLS: usize> {
pub striped: bool,
pub total_row_count: usize,
pub selected_item_index: Option<usize>,
pub column_widths: Option<[Length; COLS]>,
pub on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
}
impl<const COLS: usize> TableRenderContext<COLS> {
fn new(table: &Table<COLS>) -> Self {
Self {
striped: table.striped,
total_row_count: table.rows.len(),
column_widths: table.column_widths,
selected_item_index: table.selected_item_index,
on_click_row: table.on_click_row.clone(),
}
}
}
impl<const COLS: usize> RenderOnce for Table<COLS> {
fn render(mut self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let table_context = TableRenderContext::new(&self);
let interaction_state = self.interaction_state.and_then(|state| state.upgrade());
let scroll_track_size = px(16.);
let h_scroll_offset = if interaction_state
.as_ref()
.is_some_and(|state| state.read(cx).vertical_scrollbar.show_scrollbar)
{
// magic number
px(3.)
} else {
px(0.)
};
let width = self.width;
let table = div()
.when_some(width, |this, width| this.w(width))
.h_full()
.v_flex()
.when_some(self.headers.take(), |this, headers| {
this.child(render_header(headers, table_context.clone(), cx))
})
.child(
div()
.flex_grow()
.w_full()
.relative()
.overflow_hidden()
.map(|parent| match self.rows {
TableContents::Vec(items) => {
parent.children(items.into_iter().enumerate().map(|(index, row)| {
render_row(index, row, table_context.clone(), cx)
}))
}
TableContents::UniformList(uniform_list_data) => parent.child(
uniform_list(
uniform_list_data.element_id,
uniform_list_data.row_count,
{
let render_item_fn = uniform_list_data.render_item_fn;
move |range: Range<usize>, window, cx| {
let elements = render_item_fn(range.clone(), window, cx);
elements
.into_iter()
.zip(range)
.map(|(row, row_index)| {
render_row(
row_index,
row,
table_context.clone(),
cx,
)
})
.collect()
}
},
)
.size_full()
.flex_grow()
.with_sizing_behavior(ListSizingBehavior::Auto)
.with_horizontal_sizing_behavior(if width.is_some() {
ListHorizontalSizingBehavior::Unconstrained
} else {
ListHorizontalSizingBehavior::FitList
})
.when_some(
interaction_state.as_ref(),
|this, state| {
this.track_scroll(
state.read_with(cx, |s, _| s.scroll_handle.clone()),
)
},
),
),
})
.when_some(interaction_state.as_ref(), |this, interaction_state| {
this.map(|this| {
TableInteractionState::render_vertical_scrollbar_track(
interaction_state,
this,
scroll_track_size,
cx,
)
})
.map(|this| {
TableInteractionState::render_vertical_scrollbar(
interaction_state,
this,
cx,
)
})
}),
)
.when_some(
width.and(interaction_state.as_ref()),
|this, interaction_state| {
this.map(|this| {
TableInteractionState::render_horizontal_scrollbar_track(
interaction_state,
this,
scroll_track_size,
cx,
)
})
.map(|this| {
TableInteractionState::render_horizontal_scrollbar(
interaction_state,
this,
h_scroll_offset,
cx,
)
})
},
);
if let Some(interaction_state) = interaction_state.as_ref() {
table
.track_focus(&interaction_state.read(cx).focus_handle)
.id(("table", interaction_state.entity_id()))
.on_hover({
let interaction_state = interaction_state.downgrade();
move |hovered, window, cx| {
interaction_state
.update(cx, |interaction_state, cx| {
if *hovered {
interaction_state.horizontal_scrollbar.show(cx);
interaction_state.vertical_scrollbar.show(cx);
cx.notify();
} else if !interaction_state
.focus_handle
.contains_focused(window, cx)
{
interaction_state.hide_scrollbars(window, cx);
}
})
.ok();
}
})
.into_any_element()
} else {
table.into_any_element()
}
}
}
// computed state related to how to render scrollbars
// one per axis
// on render we just read this off the keymap editor
// we update it when
// - settings change
// - on focus in, on focus out, on hover, etc.
#[derive(Debug)]
pub struct ScrollbarProperties {
axis: Axis,
show_scrollbar: bool,
show_track: bool,
auto_hide: bool,
hide_task: Option<Task<()>>,
state: ScrollbarState,
}
impl ScrollbarProperties {
// Shows the scrollbar and cancels any pending hide task
fn show(&mut self, cx: &mut Context<TableInteractionState>) {
if !self.auto_hide {
return;
}
self.show_scrollbar = true;
self.hide_task.take();
cx.notify();
}
fn hide(&mut self, window: &mut Window, cx: &mut Context<TableInteractionState>) {
const SCROLLBAR_SHOW_INTERVAL: Duration = Duration::from_secs(1);
if !self.auto_hide {
return;
}
let axis = self.axis;
self.hide_task = Some(cx.spawn_in(window, async move |keymap_editor, cx| {
cx.background_executor()
.timer(SCROLLBAR_SHOW_INTERVAL)
.await;
if let Some(keymap_editor) = keymap_editor.upgrade() {
keymap_editor
.update(cx, |keymap_editor, cx| {
match axis {
Axis::Vertical => {
keymap_editor.vertical_scrollbar.show_scrollbar = false
}
Axis::Horizontal => {
keymap_editor.horizontal_scrollbar.show_scrollbar = false
}
}
cx.notify();
})
.ok();
}
}));
}
}
impl Component for Table<3> {
fn scope() -> ComponentScope {
ComponentScope::Layout
}
fn description() -> Option<&'static str> {
Some("A table component for displaying data in rows and columns with optional styling.")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"Basic Tables",
vec![
single_example(
"Simple Table",
Table::new()
.width(px(400.))
.header(["Name", "Age", "City"])
.row(["Alice", "28", "New York"])
.row(["Bob", "32", "San Francisco"])
.row(["Charlie", "25", "London"])
.into_any_element(),
),
single_example(
"Two Column Table",
Table::new()
.header(["Category", "Value"])
.width(px(300.))
.row(["Revenue", "$100,000"])
.row(["Expenses", "$75,000"])
.row(["Profit", "$25,000"])
.into_any_element(),
),
],
),
example_group_with_title(
"Styled Tables",
vec![
single_example(
"Default",
Table::new()
.width(px(400.))
.header(["Product", "Price", "Stock"])
.row(["Laptop", "$999", "In Stock"])
.row(["Phone", "$599", "Low Stock"])
.row(["Tablet", "$399", "Out of Stock"])
.into_any_element(),
),
single_example(
"Striped",
Table::new()
.width(px(400.))
.striped()
.header(["Product", "Price", "Stock"])
.row(["Laptop", "$999", "In Stock"])
.row(["Phone", "$599", "Low Stock"])
.row(["Tablet", "$399", "Out of Stock"])
.row(["Headphones", "$199", "In Stock"])
.into_any_element(),
),
],
),
example_group_with_title(
"Mixed Content Table",
vec![single_example(
"Table with Elements",
Table::new()
.width(px(840.))
.header(["Status", "Name", "Priority", "Deadline", "Action"])
.row([
Indicator::dot().color(Color::Success).into_any_element(),
"Project A".into_any_element(),
"High".into_any_element(),
"2023-12-31".into_any_element(),
Button::new("view_a", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
])
.row([
Indicator::dot().color(Color::Warning).into_any_element(),
"Project B".into_any_element(),
"Medium".into_any_element(),
"2024-03-15".into_any_element(),
Button::new("view_b", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
])
.row([
Indicator::dot().color(Color::Error).into_any_element(),
"Project C".into_any_element(),
"Low".into_any_element(),
"2024-06-30".into_any_element(),
Button::new("view_c", "View")
.style(ButtonStyle::Filled)
.full_width()
.into_any_element(),
])
.into_any_element(),
)],
),
])
.into_any_element(),
)
}
}