Combine LabelColor
and IconColor
into TextColor
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parent
dc56a7b12b
commit
76c15229c1
25 changed files with 152 additions and 220 deletions
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@ -1,4 +1,4 @@
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use crate::{h_stack, prelude::*, ClickHandler, Icon, IconColor, IconElement, TextTooltip};
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use crate::{h_stack, prelude::*, ClickHandler, Icon, IconElement, TextColor, TextTooltip};
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use gpui::{MouseButton, VisualContext};
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use std::sync::Arc;
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@ -16,7 +16,7 @@ impl<V: 'static> Default for IconButtonHandlers<V> {
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pub struct IconButton<V: 'static> {
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id: ElementId,
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icon: Icon,
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color: IconColor,
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color: TextColor,
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variant: ButtonVariant,
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state: InteractionState,
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tooltip: Option<SharedString>,
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@ -28,7 +28,7 @@ impl<V: 'static> IconButton<V> {
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Self {
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id: id.into(),
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icon,
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color: IconColor::default(),
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color: TextColor::default(),
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variant: ButtonVariant::default(),
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state: InteractionState::default(),
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tooltip: None,
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@ -41,7 +41,7 @@ impl<V: 'static> IconButton<V> {
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self
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}
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pub fn color(mut self, color: IconColor) -> Self {
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pub fn color(mut self, color: TextColor) -> Self {
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self.color = color;
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self
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}
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@ -71,7 +71,7 @@ impl<V: 'static> IconButton<V> {
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fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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let icon_color = match (self.state, self.color) {
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(InteractionState::Disabled, _) => IconColor::Disabled,
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(InteractionState::Disabled, _) => TextColor::Disabled,
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_ => self.color,
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};
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