ui2: Reorganize components (#3228)

This PR reorganizes the components in the `ui2` crate.

The distinction between "elements" and "components" is now gone, with
all of the reusable components living under `components/`.

The components that we built while prototyping but will eventually live
in other crates currently reside in the `to_extract/` module.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2023-11-03 22:34:11 +01:00 committed by GitHub
parent 287ea0a6e4
commit 76db100d11
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39 changed files with 99 additions and 130 deletions

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@ -0,0 +1,83 @@
use gpui2::img;
use crate::prelude::*;
#[derive(Component)]
pub struct Avatar {
src: SharedString,
shape: Shape,
}
impl Avatar {
pub fn new(src: impl Into<SharedString>) -> Self {
Self {
src: src.into(),
shape: Shape::Circle,
}
}
pub fn shape(mut self, shape: Shape) -> Self {
self.shape = shape;
self
}
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let mut img = img();
if self.shape == Shape::Circle {
img = img.rounded_full();
} else {
img = img.rounded_md();
}
img.uri(self.src.clone())
.size_4()
// todo!(Pull the avatar fallback background from the theme.)
.bg(gpui2::red())
}
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use super::*;
use crate::Story;
use gpui2::{Div, Render};
pub struct AvatarStory;
impl Render for AvatarStory {
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
.child(Story::title_for::<_, Avatar>(cx))
.child(Story::label(cx, "Default"))
.child(Avatar::new(
"https://avatars.githubusercontent.com/u/1714999?v=4",
))
.child(Avatar::new(
"https://avatars.githubusercontent.com/u/326587?v=4",
))
// .child(Avatar::new(
// "https://avatars.githubusercontent.com/u/326587?v=4",
// ))
// .child(Avatar::new(
// "https://avatars.githubusercontent.com/u/482957?v=4",
// ))
// .child(Avatar::new(
// "https://avatars.githubusercontent.com/u/1714999?v=4",
// ))
// .child(Avatar::new(
// "https://avatars.githubusercontent.com/u/1486634?v=4",
// ))
.child(Story::label(cx, "Rounded rectangle"))
// .child(
// Avatar::new("https://avatars.githubusercontent.com/u/1714999?v=4")
// .shape(Shape::RoundedRectangle),
// )
}
}
}