ui2: Reorganize components (#3228)
This PR reorganizes the components in the `ui2` crate. The distinction between "elements" and "components" is now gone, with all of the reusable components living under `components/`. The components that we built while prototyping but will eventually live in other crates currently reside in the `to_extract/` module. Release Notes: - N/A
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39 changed files with 99 additions and 130 deletions
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use gpui2::{div, Div};
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use crate::prelude::*;
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pub trait Stack: Styled + Sized {
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/// Horizontally stacks elements.
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fn h_stack(self) -> Self {
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self.flex().flex_row().items_center()
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}
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/// Vertically stacks elements.
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fn v_stack(self) -> Self {
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self.flex().flex_col()
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}
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}
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impl<V: 'static> Stack for Div<V> {}
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/// Horizontally stacks elements.
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///
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/// Sets `flex()`, `flex_row()`, `items_center()`
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pub fn h_stack<V: 'static>() -> Div<V> {
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div().h_stack()
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}
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/// Vertically stacks elements.
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///
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/// Sets `flex()`, `flex_col()`
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pub fn v_stack<V: 'static>() -> Div<V> {
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div().v_stack()
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}
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