Hide the mouse when the user is typing in the editor - take 2 (#27519)
Closes #4461 Take 2 on https://github.com/zed-industries/zed/pull/25040. Fixes panic caused due to using `setHiddenUntilMouseMoves` return type to `set` cursor on macOS. Release Notes: - Now cursor hides when the user is typing in editor. It will stay hidden until it is moved again. This behavior is `true` by default, and can be configured with `hide_mouse_while_typing` in settings. --------- Co-authored-by: Peter Tripp <peter@zed.dev> Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev> Co-authored-by: Agus <agus@zed.dev> Co-authored-by: Kirill Bulatov <kirill@zed.dev> Co-authored-by: Agus Zubiaga <hi@aguz.me> Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
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25 changed files with 172 additions and 52 deletions
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@ -886,9 +886,9 @@ impl Element for TerminalElement {
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&& bounds.contains(&window.mouse_position())
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&& self.terminal_view.read(cx).hover_target_tooltip.is_some()
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{
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window.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
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window.set_cursor_style(gpui::CursorStyle::PointingHand, Some(&layout.hitbox));
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} else {
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window.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
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window.set_cursor_style(gpui::CursorStyle::IBeam, Some(&layout.hitbox));
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}
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let cursor = layout.cursor.take();
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