Hide the mouse when the user is typing in the editor - take 2 (#27519)
Closes #4461 Take 2 on https://github.com/zed-industries/zed/pull/25040. Fixes panic caused due to using `setHiddenUntilMouseMoves` return type to `set` cursor on macOS. Release Notes: - Now cursor hides when the user is typing in editor. It will stay hidden until it is moved again. This behavior is `true` by default, and can be configured with `hide_mouse_while_typing` in settings. --------- Co-authored-by: Peter Tripp <peter@zed.dev> Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev> Co-authored-by: Agus <agus@zed.dev> Co-authored-by: Kirill Bulatov <kirill@zed.dev> Co-authored-by: Agus Zubiaga <hi@aguz.me> Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
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@ -311,7 +311,7 @@ mod uniform_list {
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});
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let mut hovered_hitbox_id = None;
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for (i, hitbox) in hitboxes.iter().enumerate() {
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window.set_cursor_style(gpui::CursorStyle::PointingHand, hitbox);
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window.set_cursor_style(gpui::CursorStyle::PointingHand, Some(hitbox));
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let indent_guide = &self.indent_guides[i];
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let fill_color = if hitbox.is_hovered(window) {
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hovered_hitbox_id = Some(hitbox.id);
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