gpui: Rework overlay element (#9911)
There was a problem using deferred draws with `overlay` and tooltips at the same time. The `overlay` element was removed and was split up into two separate elements - `deferred` - `anchored` - Mimics the `overlay` behavior but does not render its children as deferred `tooltip_container` does not defer its drawing anymore and only uses `anchored`. /cc @as-cii Release Notes: - Fixed tooltip for the recent projects popover not showing anymore --------- Co-authored-by: Antonio <antonio@zed.dev>
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12 changed files with 144 additions and 136 deletions
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@ -1,4 +1,4 @@
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use gpui::{overlay, Action, AnyView, IntoElement, Render, VisualContext};
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use gpui::{anchored, Action, AnyView, IntoElement, Render, VisualContext};
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use settings::Settings;
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use theme::ThemeSettings;
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@ -90,8 +90,8 @@ pub fn tooltip_container<V>(
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f: impl FnOnce(Div, &mut ViewContext<V>) -> Div,
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) -> impl IntoElement {
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let ui_font = ThemeSettings::get_global(cx).ui_font.family.clone();
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overlay().child(
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// padding to avoid mouse cursor
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// padding to avoid mouse cursor
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anchored().child(
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div().pl_2().pt_2p5().child(
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v_flex()
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.elevation_2(cx)
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