debugger: Don't spawn unnecessary process (#32827)
Before this change, when spawning a child session we'd launch an extra node process that would immediately die because it couldn't listen on the debugger port Release Notes: - N/A
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1 changed files with 4 additions and 4 deletions
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@ -79,10 +79,10 @@ impl DebugAdapterClient {
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) -> Result<Self> {
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) -> Result<Self> {
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let binary = match self.transport_delegate.transport() {
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let binary = match self.transport_delegate.transport() {
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crate::transport::Transport::Tcp(tcp_transport) => DebugAdapterBinary {
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crate::transport::Transport::Tcp(tcp_transport) => DebugAdapterBinary {
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command: binary.command,
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command: None,
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arguments: binary.arguments,
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arguments: Default::default(),
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envs: binary.envs,
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envs: Default::default(),
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cwd: binary.cwd,
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cwd: Default::default(),
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connection: Some(crate::adapters::TcpArguments {
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connection: Some(crate::adapters::TcpArguments {
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host: tcp_transport.host,
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host: tcp_transport.host,
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port: tcp_transport.port,
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port: tcp_transport.port,
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