Start work on defining color scales
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166
crates/theme2/src/scale.rs
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166
crates/theme2/src/scale.rs
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use std::collections::HashMap;
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use gpui2::{AppContext, Hsla};
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use crate::{theme, Appearance};
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum ColorScaleName {
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Gray,
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Mauve,
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Slate,
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Sage,
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Olive,
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Sand,
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Gold,
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Bronze,
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Brown,
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Yellow,
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Amber,
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Orange,
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Tomato,
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Red,
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Ruby,
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Crimson,
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Pink,
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Plum,
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Purple,
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Violet,
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Iris,
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Indigo,
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Blue,
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Cyan,
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Teal,
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Jade,
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Green,
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Grass,
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Lime,
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Mint,
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Sky,
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Black,
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White,
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}
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impl std::fmt::Display for ColorScaleName {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(
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f,
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"{}",
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match self {
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Self::Gray => "Gray",
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Self::Mauve => "Mauve",
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Self::Slate => "Slate",
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Self::Sage => "Sage",
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Self::Olive => "Olive",
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Self::Sand => "Sand",
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Self::Gold => "Gold",
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Self::Bronze => "Bronze",
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Self::Brown => "Brown",
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Self::Yellow => "Yellow",
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Self::Amber => "Amber",
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Self::Orange => "Orange",
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Self::Tomato => "Tomato",
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Self::Red => "Red",
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Self::Ruby => "Ruby",
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Self::Crimson => "Crimson",
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Self::Pink => "Pink",
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Self::Plum => "Plum",
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Self::Purple => "Purple",
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Self::Violet => "Violet",
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Self::Iris => "Iris",
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Self::Indigo => "Indigo",
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Self::Blue => "Blue",
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Self::Cyan => "Cyan",
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Self::Teal => "Teal",
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Self::Jade => "Jade",
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Self::Green => "Green",
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Self::Grass => "Grass",
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Self::Lime => "Lime",
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Self::Mint => "Mint",
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Self::Sky => "Sky",
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Self::Black => "Black",
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Self::White => "White",
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}
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)
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}
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}
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pub type ColorScale = [Hsla; 12];
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pub type ColorScales = HashMap<ColorScaleName, ColorScaleSet>;
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pub struct ColorScaleSet {
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name: ColorScaleName,
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light: ColorScale,
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dark: ColorScale,
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light_alpha: ColorScale,
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dark_alpha: ColorScale,
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}
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impl ColorScaleSet {
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pub fn new(
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name: ColorScaleName,
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light: ColorScale,
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light_alpha: ColorScale,
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dark: ColorScale,
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dark_alpha: ColorScale,
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) -> Self {
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Self {
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name,
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light,
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light_alpha,
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dark,
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dark_alpha,
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}
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}
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pub fn name(&self) -> String {
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self.name.to_string()
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}
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pub fn light(&self, step: usize) -> Hsla {
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self.light[step - 1]
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}
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pub fn light_alpha(&self, step: usize) -> Hsla {
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self.light_alpha[step - 1]
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}
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pub fn dark(&self, step: usize) -> Hsla {
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self.dark[step - 1]
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}
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pub fn dark_alpha(&self, step: usize) -> Hsla {
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self.dark[step - 1]
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}
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fn current_appearance(cx: &AppContext) -> Appearance {
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let theme = theme(cx);
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if theme.metadata.is_light {
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Appearance::Light
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} else {
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Appearance::Dark
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}
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}
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/// Returns the one-based step in the scale.
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///
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/// We usually reference steps as 1-12 instead of 0-11, so we
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/// automatically subtract 1 from the index.
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pub fn step(self, cx: &AppContext, index: usize) -> Hsla {
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let appearance = Self::current_appearance(cx);
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match appearance {
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Appearance::Light => self.light(index),
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Appearance::Dark => self.dark(index),
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}
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}
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pub fn step_alpha(self, cx: &AppContext, index: usize) -> Hsla {
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let appearance = Self::current_appearance(cx);
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match appearance {
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Appearance::Light => self.light_alpha(index),
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Appearance::Dark => self.dark_alpha(index),
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}
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}
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}
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