ui: Use PopoverMenu::new
for constructing PopoverMenu
s (#13178)
This PR replaces the `popover_menu` function for constructing `PopoverMenu`s with a `PopoverMenu::new` associated function. This brings `PopoverMenu` in line with our other UI components. Release Notes: - N/A
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59104a08fd
commit
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9 changed files with 53 additions and 50 deletions
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@ -9,7 +9,7 @@ use language::{Buffer, OwnedSyntaxLayer};
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use std::{mem, ops::Range};
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use theme::ActiveTheme;
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use tree_sitter::{Node, TreeCursor};
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use ui::{h_flex, popover_menu, ButtonLike, Color, ContextMenu, Label, LabelCommon, PopoverMenu};
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use ui::{h_flex, ButtonLike, Color, ContextMenu, Label, LabelCommon, PopoverMenu};
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use workspace::{
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item::{Item, ItemHandle, TabContentParams},
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SplitDirection, ToolbarItemEvent, ToolbarItemLocation, ToolbarItemView, Workspace,
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@ -431,7 +431,7 @@ impl SyntaxTreeToolbarItemView {
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let view = cx.view().clone();
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Some(
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popover_menu("Syntax Tree")
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PopoverMenu::new("Syntax Tree")
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.trigger(Self::render_header(&active_layer))
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.menu(move |cx| {
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ContextMenu::build(cx, |mut menu, cx| {
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@ -492,7 +492,7 @@ fn format_node_range(node: Node) -> String {
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impl Render for SyntaxTreeToolbarItemView {
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fn render(&mut self, cx: &mut ViewContext<'_, Self>) -> impl IntoElement {
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self.render_menu(cx)
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.unwrap_or_else(|| popover_menu("Empty Syntax Tree"))
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.unwrap_or_else(|| PopoverMenu::new("Empty Syntax Tree"))
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}
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}
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