keymap_ui: Add context menu for table rows (#33747)

Closes #ISSUE

Adds a right click context menu to table rows, refactoring the table API
to support more general row rendering in the process, and creating
actions for the couple of operations available in the context menu.

Additionally includes an only partially related change to the context
menu API, which makes it easier to have actions that are disabled based
on a boolean value.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
This commit is contained in:
Ben Kunkle 2025-07-01 22:06:45 -05:00 committed by GitHub
parent faca128304
commit 79f3cb1225
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
12 changed files with 308 additions and 204 deletions

View file

@ -155,8 +155,6 @@ impl TableInteractionState {
self.vertical_scrollbar.hide(window, cx);
}
// fn listener(this: Entity<Self>, fn: F) ->
pub fn listener<E: ?Sized>(
this: &Entity<Self>,
f: impl Fn(&mut Self, &E, &mut Window, &mut Context<Self>) + 'static,
@ -353,9 +351,8 @@ pub struct Table<const COLS: usize = 3> {
headers: Option<[AnyElement; COLS]>,
rows: TableContents<COLS>,
interaction_state: Option<WeakEntity<TableInteractionState>>,
selected_item_index: Option<usize>,
column_widths: Option<[Length; COLS]>,
on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
map_row: Option<Rc<dyn Fn((usize, Div), &mut Window, &mut App) -> AnyElement>>,
}
impl<const COLS: usize> Table<COLS> {
@ -367,9 +364,8 @@ impl<const COLS: usize> Table<COLS> {
headers: None,
rows: TableContents::Vec(Vec::new()),
interaction_state: None,
selected_item_index: None,
column_widths: None,
on_click_row: None,
map_row: None,
}
}
@ -418,11 +414,6 @@ impl<const COLS: usize> Table<COLS> {
self
}
pub fn selected_item_index(mut self, selected_item_index: Option<usize>) -> Self {
self.selected_item_index = selected_item_index;
self
}
pub fn header(mut self, headers: [impl IntoElement; COLS]) -> Self {
self.headers = Some(headers.map(IntoElement::into_any_element));
self
@ -440,11 +431,11 @@ impl<const COLS: usize> Table<COLS> {
self
}
pub fn on_click_row(
pub fn map_row(
mut self,
callback: impl Fn(usize, &mut Window, &mut App) + 'static,
callback: impl Fn((usize, Div), &mut Window, &mut App) -> AnyElement + 'static,
) -> Self {
self.on_click_row = Some(Rc::new(callback));
self.map_row = Some(Rc::new(callback));
self
}
}
@ -465,7 +456,8 @@ pub fn render_row<const COLS: usize>(
row_index: usize,
items: [impl IntoElement; COLS],
table_context: TableRenderContext<COLS>,
cx: &App,
window: &mut Window,
cx: &mut App,
) -> AnyElement {
let is_striped = table_context.striped;
let is_last = row_index == table_context.total_row_count - 1;
@ -477,43 +469,33 @@ pub fn render_row<const COLS: usize>(
let column_widths = table_context
.column_widths
.map_or([None; COLS], |widths| widths.map(Some));
let is_selected = table_context.selected_item_index == Some(row_index);
let row = div()
.w_full()
.border_2()
.border_color(transparent_black())
.when(is_selected, |row| {
row.border_color(cx.theme().colors().panel_focused_border)
})
.child(
div()
.w_full()
.flex()
.flex_row()
.items_center()
.justify_between()
.px_1p5()
.py_1()
.when_some(bg, |row, bg| row.bg(bg))
.when(!is_striped, |row| {
row.border_b_1()
.border_color(transparent_black())
.when(!is_last, |row| row.border_color(cx.theme().colors().border))
})
.children(
items
.map(IntoElement::into_any_element)
.into_iter()
.zip(column_widths)
.map(|(cell, width)| base_cell_style(width, cx).child(cell)),
),
);
let row = div().w_full().child(
div()
.w_full()
.flex()
.flex_row()
.items_center()
.justify_between()
.px_1p5()
.py_1()
.when_some(bg, |row, bg| row.bg(bg))
.when(!is_striped, |row| {
row.border_b_1()
.border_color(transparent_black())
.when(!is_last, |row| row.border_color(cx.theme().colors().border))
})
.children(
items
.map(IntoElement::into_any_element)
.into_iter()
.zip(column_widths)
.map(|(cell, width)| base_cell_style(width, cx).child(cell)),
),
);
if let Some(on_click) = table_context.on_click_row {
row.id(("table-row", row_index))
.on_click(move |_, window, cx| on_click(row_index, window, cx))
.into_any_element()
if let Some(map_row) = table_context.map_row {
map_row((row_index, row), window, cx)
} else {
row.into_any_element()
}
@ -547,9 +529,8 @@ pub fn render_header<const COLS: usize>(
pub struct TableRenderContext<const COLS: usize> {
pub striped: bool,
pub total_row_count: usize,
pub selected_item_index: Option<usize>,
pub column_widths: Option<[Length; COLS]>,
pub on_click_row: Option<Rc<dyn Fn(usize, &mut Window, &mut App)>>,
pub map_row: Option<Rc<dyn Fn((usize, Div), &mut Window, &mut App) -> AnyElement>>,
}
impl<const COLS: usize> TableRenderContext<COLS> {
@ -558,14 +539,13 @@ impl<const COLS: usize> TableRenderContext<COLS> {
striped: table.striped,
total_row_count: table.rows.len(),
column_widths: table.column_widths,
selected_item_index: table.selected_item_index,
on_click_row: table.on_click_row.clone(),
map_row: table.map_row.clone(),
}
}
}
impl<const COLS: usize> RenderOnce for Table<COLS> {
fn render(mut self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
fn render(mut self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let table_context = TableRenderContext::new(&self);
let interaction_state = self.interaction_state.and_then(|state| state.upgrade());
@ -598,7 +578,7 @@ impl<const COLS: usize> RenderOnce for Table<COLS> {
.map(|parent| match self.rows {
TableContents::Vec(items) => {
parent.children(items.into_iter().enumerate().map(|(index, row)| {
render_row(index, row, table_context.clone(), cx)
render_row(index, row, table_context.clone(), window, cx)
}))
}
TableContents::UniformList(uniform_list_data) => parent.child(
@ -617,6 +597,7 @@ impl<const COLS: usize> RenderOnce for Table<COLS> {
row_index,
row,
table_context.clone(),
window,
cx,
)
})