Save buffers after restoring hunks in the project diff (#25620)
This PR fixes a bug where using the project diff editor to restore hunks from a file that's not open in its own buffer would cause those reverts to be lost once the project diff drops its excerpts for that file. The fix is to save the buffers after restoring them but before the excerpts are (potentially) dropped. This is done for the project diff editor only. If we fail to save the affected files, we add their buffers to the active workspace, so that the reverted contents are preserved and the user can try again to save them. - [x] Get it working - [x] Test - [ ] ~~Clean up boolean soup~~ Co-authored-by: Max <max@zed.dev> Release Notes: - N/A
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add7ae8052
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10 changed files with 195 additions and 19 deletions
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@ -849,6 +849,7 @@ impl Pane {
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project_entry_id: Option<ProjectEntryId>,
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focus_item: bool,
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allow_preview: bool,
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activate: bool,
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suggested_position: Option<usize>,
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window: &mut Window,
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cx: &mut Context<Self>,
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@ -876,7 +877,9 @@ impl Pane {
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}
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}
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}
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self.activate_item(index, focus_item, focus_item, window, cx);
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if activate {
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self.activate_item(index, focus_item, focus_item, window, cx);
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}
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existing_item
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} else {
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// If the item is being opened as preview and we have an existing preview tab,
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@ -892,10 +895,11 @@ impl Pane {
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if allow_preview {
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self.set_preview_item_id(Some(new_item.item_id()), cx);
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}
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self.add_item(
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self.add_item_inner(
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new_item.clone(),
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true,
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focus_item,
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activate,
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destination_index,
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window,
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cx,
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@ -924,11 +928,13 @@ impl Pane {
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}
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}
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pub fn add_item(
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#[allow(clippy::too_many_arguments)]
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pub fn add_item_inner(
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&mut self,
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item: Box<dyn ItemHandle>,
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activate_pane: bool,
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focus_item: bool,
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activate: bool,
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destination_index: Option<usize>,
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window: &mut Window,
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cx: &mut Context<Self>,
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@ -1015,23 +1021,47 @@ impl Pane {
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cx.notify();
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}
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self.activate_item(insertion_index, activate_pane, focus_item, window, cx);
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if activate {
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self.activate_item(insertion_index, activate_pane, focus_item, window, cx);
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}
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} else {
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self.items.insert(insertion_index, item.clone());
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if insertion_index <= self.active_item_index
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&& self.preview_item_idx() != Some(self.active_item_index)
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{
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self.active_item_index += 1;
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}
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if activate {
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if insertion_index <= self.active_item_index
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&& self.preview_item_idx() != Some(self.active_item_index)
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{
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self.active_item_index += 1;
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}
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self.activate_item(insertion_index, activate_pane, focus_item, window, cx);
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self.activate_item(insertion_index, activate_pane, focus_item, window, cx);
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}
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cx.notify();
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}
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cx.emit(Event::AddItem { item });
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}
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pub fn add_item(
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&mut self,
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item: Box<dyn ItemHandle>,
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activate_pane: bool,
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focus_item: bool,
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destination_index: Option<usize>,
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window: &mut Window,
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cx: &mut Context<Self>,
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) {
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self.add_item_inner(
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item,
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activate_pane,
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focus_item,
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true,
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destination_index,
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window,
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cx,
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)
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}
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pub fn items_len(&self) -> usize {
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self.items.len()
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}
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@ -2941,6 +2971,7 @@ impl Pane {
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project_entry_id,
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true,
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false,
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true,
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target,
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window,
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cx,
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@ -1499,6 +1499,7 @@ impl Workspace {
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project_entry_id,
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true,
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entry.is_preview,
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true,
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None,
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window, cx,
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build_item,
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@ -2801,15 +2802,17 @@ impl Workspace {
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window: &mut Window,
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cx: &mut App,
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) -> Task<Result<Box<dyn ItemHandle>, anyhow::Error>> {
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self.open_path_preview(path, pane, focus_item, false, window, cx)
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self.open_path_preview(path, pane, focus_item, false, true, window, cx)
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}
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#[allow(clippy::too_many_arguments)]
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pub fn open_path_preview(
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&mut self,
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path: impl Into<ProjectPath>,
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pane: Option<WeakEntity<Pane>>,
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focus_item: bool,
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allow_preview: bool,
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activate: bool,
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window: &mut Window,
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cx: &mut App,
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) -> Task<Result<Box<dyn ItemHandle>, anyhow::Error>> {
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@ -2830,6 +2833,7 @@ impl Workspace {
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project_entry_id,
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focus_item,
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allow_preview,
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activate,
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None,
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window,
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cx,
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@ -2888,6 +2892,7 @@ impl Workspace {
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project_entry_id,
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true,
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allow_preview,
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true,
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None,
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window,
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cx,
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