Use consistent ordering for popup menus (#27765)
Before this change, the editor completion menu and gutter menus reversed their order so that the initial selection is near the user's focus. This change instead displays these menus in a consistent top-to-bottom order because the following benefits outweigh that benefit: * Matches behavior of some other editors (Neovim and VSCode). * Looks better for lexicographic lists. * Keeps the meaning of keyboard interaction consistent, if the user is anticipating the order of the menu's contents. Could consider making this configurable in the future if desired. Closes #25066. Release Notes: - N/A
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3 changed files with 7 additions and 14 deletions
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@ -126,16 +126,15 @@ impl CodeContextMenu {
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&self,
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style: &EditorStyle,
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max_height_in_lines: u32,
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y_flipped: bool,
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window: &mut Window,
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cx: &mut Context<Editor>,
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) -> AnyElement {
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match self {
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CodeContextMenu::Completions(menu) => {
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menu.render(style, max_height_in_lines, y_flipped, window, cx)
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menu.render(style, max_height_in_lines, window, cx)
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}
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CodeContextMenu::CodeActions(menu) => {
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menu.render(style, max_height_in_lines, y_flipped, window, cx)
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menu.render(style, max_height_in_lines, window, cx)
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}
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}
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}
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@ -439,7 +438,6 @@ impl CompletionsMenu {
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&self,
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style: &EditorStyle,
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max_height_in_lines: u32,
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y_flipped: bool,
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window: &mut Window,
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cx: &mut Context<Editor>,
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) -> AnyElement {
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@ -589,7 +587,6 @@ impl CompletionsMenu {
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.occlude()
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.max_h(max_height_in_lines as f32 * window.line_height())
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.track_scroll(self.scroll_handle.clone())
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.y_flipped(y_flipped)
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.with_width_from_item(widest_completion_ix)
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.with_sizing_behavior(ListSizingBehavior::Infer);
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@ -978,7 +975,6 @@ impl CodeActionsMenu {
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&self,
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_style: &EditorStyle,
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max_height_in_lines: u32,
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y_flipped: bool,
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window: &mut Window,
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cx: &mut Context<Editor>,
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) -> AnyElement {
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@ -1068,7 +1064,6 @@ impl CodeActionsMenu {
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.occlude()
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.max_h(max_height_in_lines as f32 * window.line_height())
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.track_scroll(self.scroll_handle.clone())
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.y_flipped(y_flipped)
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.with_width_from_item(
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self.actions
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.iter()
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@ -7702,7 +7702,6 @@ impl Editor {
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&self,
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style: &EditorStyle,
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max_height_in_lines: u32,
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y_flipped: bool,
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window: &mut Window,
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cx: &mut Context<Editor>,
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) -> Option<AnyElement> {
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@ -7711,7 +7710,7 @@ impl Editor {
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if !menu.visible() {
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return None;
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};
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Some(menu.render(style, max_height_in_lines, y_flipped, window, cx))
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Some(menu.render(style, max_height_in_lines, window, cx))
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}
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fn render_context_menu_aside(
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@ -3351,7 +3351,7 @@ impl EditorElement {
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height - height_above_menu
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};
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let mut element = self
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.render_context_menu(line_height, menu_height, y_flipped, window, cx)
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.render_context_menu(line_height, menu_height, window, cx)
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.expect("Visible context menu should always render.");
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let size = element.layout_as_root(AvailableSpace::min_size(), window, cx);
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Some((CursorPopoverType::CodeContextMenu, element, size))
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@ -3508,9 +3508,9 @@ impl EditorElement {
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viewport_bounds,
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window,
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cx,
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move |height, _max_width_for_stable_x, y_flipped, window, cx| {
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move |height, _max_width_for_stable_x, _, window, cx| {
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let mut element = self
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.render_context_menu(line_height, height, y_flipped, window, cx)
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.render_context_menu(line_height, height, window, cx)
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.expect("Visible context menu should always render.");
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let size = element.layout_as_root(AvailableSpace::min_size(), window, cx);
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vec![(CursorPopoverType::CodeContextMenu, element, size)]
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@ -3740,13 +3740,12 @@ impl EditorElement {
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&self,
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line_height: Pixels,
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height: Pixels,
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y_flipped: bool,
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window: &mut Window,
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cx: &mut App,
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) -> Option<AnyElement> {
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let max_height_in_lines = ((height - POPOVER_Y_PADDING) / line_height).floor() as u32;
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self.editor.update(cx, |editor, cx| {
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editor.render_context_menu(&self.style, max_height_in_lines, y_flipped, window, cx)
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editor.render_context_menu(&self.style, max_height_in_lines, window, cx)
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})
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}
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