Fix clippy::redundant_clone lint violations (#36558)

This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
This commit is contained in:
tidely 2025-08-20 13:20:13 +03:00 committed by GitHub
parent cf7c64d77f
commit 7bdc99abc1
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GPG key ID: B5690EEEBB952194
306 changed files with 805 additions and 1102 deletions

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@ -272,10 +272,9 @@ impl DebugPanel {
.child(session_entry.label_element(self_depth, cx))
.child(
IconButton::new("close-debug-session", IconName::Close)
.visible_on_hover(id.clone())
.visible_on_hover(id)
.icon_size(IconSize::Small)
.on_click({
let weak = weak.clone();
move |_, window, cx| {
weak.update(cx, |panel, cx| {
panel.close_session(session_entity_id, window, cx);