Fix clippy::redundant_clone
lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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306 changed files with 805 additions and 1102 deletions
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@ -272,10 +272,9 @@ impl DebugPanel {
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.child(session_entry.label_element(self_depth, cx))
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.child(
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IconButton::new("close-debug-session", IconName::Close)
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.visible_on_hover(id.clone())
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.visible_on_hover(id)
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.icon_size(IconSize::Small)
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.on_click({
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let weak = weak.clone();
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move |_, window, cx| {
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weak.update(cx, |panel, cx| {
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panel.close_session(session_entity_id, window, cx);
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