Fix clippy::redundant_clone
lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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306 changed files with 805 additions and 1102 deletions
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@ -30,7 +30,7 @@ pub fn main() {
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let node_runtime = NodeRuntime::unavailable();
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let language_registry = Arc::new(LanguageRegistry::new(cx.background_executor().clone()));
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languages::init(language_registry.clone(), node_runtime, cx);
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languages::init(language_registry, node_runtime, cx);
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theme::init(LoadThemes::JustBase, cx);
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Assets.load_fonts(cx).unwrap();
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@ -1323,8 +1323,7 @@ fn render_copy_code_block_button(
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.shape(ui::IconButtonShape::Square)
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.tooltip(Tooltip::text("Copy Code"))
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.on_click({
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let id = id.clone();
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let markdown = markdown.clone();
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let markdown = markdown;
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move |_event, _window, cx| {
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let id = id.clone();
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markdown.update(cx, |this, cx| {
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