Fix clippy::redundant_clone
lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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306 changed files with 805 additions and 1102 deletions
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@ -52,7 +52,7 @@ impl RenderOnce for PanelTab {
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pub fn panel_button(label: impl Into<SharedString>) -> ui::Button {
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let label = label.into();
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let id = ElementId::Name(label.clone().to_lowercase().replace(' ', "_").into());
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let id = ElementId::Name(label.to_lowercase().replace(' ', "_").into());
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ui::Button::new(id, label)
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.label_size(ui::LabelSize::Small)
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.icon_size(ui::IconSize::Small)
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