Fix clippy::redundant_clone lint violations (#36558)

This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
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tidely 2025-08-20 13:20:13 +03:00 committed by GitHub
parent cf7c64d77f
commit 7bdc99abc1
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306 changed files with 805 additions and 1102 deletions

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@ -85,7 +85,7 @@ where
.menu(move |_window, _cx| Some(picker.clone()))
.trigger_with_tooltip(self.trigger, self.tooltip)
.anchor(self.anchor)
.when_some(self.handle.clone(), |menu, handle| menu.with_handle(handle))
.when_some(self.handle, |menu, handle| menu.with_handle(handle))
.offset(gpui::Point {
x: px(0.0),
y: px(-2.0),