Fix clippy::redundant_clone lint violations (#36558)

This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
This commit is contained in:
tidely 2025-08-20 13:20:13 +03:00 committed by GitHub
parent cf7c64d77f
commit 7bdc99abc1
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GPG key ID: B5690EEEBB952194
306 changed files with 805 additions and 1102 deletions

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@ -88,7 +88,7 @@ impl EmbeddingIndex {
let worktree = self.worktree.read(cx).snapshot();
let worktree_abs_path = worktree.abs_path().clone();
let scan = self.scan_updated_entries(worktree, updated_entries.clone(), cx);
let scan = self.scan_updated_entries(worktree, updated_entries, cx);
let chunk = self.chunk_files(worktree_abs_path, scan.updated_entries, cx);
let embed = Self::embed_files(self.embedding_provider.clone(), chunk.files, cx);
let persist = self.persist_embeddings(scan.deleted_entry_ranges, embed.files, cx);
@ -406,7 +406,7 @@ impl EmbeddingIndex {
.context("failed to create read transaction")?;
let result = db
.iter(&tx)?
.map(|entry| Ok(entry?.1.path.clone()))
.map(|entry| Ok(entry?.1.path))
.collect::<Result<Vec<Arc<Path>>>>();
drop(tx);
result
@ -423,8 +423,7 @@ impl EmbeddingIndex {
Ok(db
.get(&tx, &db_key_for_path(&path))?
.context("no such path")?
.chunks
.clone())
.chunks)
})
}
}