Fix clippy::redundant_clone
lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
This commit is contained in:
parent
cf7c64d77f
commit
7bdc99abc1
306 changed files with 805 additions and 1102 deletions
|
@ -218,7 +218,7 @@ mod tests {
|
|||
let mut tasks = Vec::new();
|
||||
|
||||
tasks.push(cx.background_spawn({
|
||||
let executor = cx.executor().clone();
|
||||
let executor = cx.executor();
|
||||
let next_id = next_id.clone();
|
||||
let closed = closed.clone();
|
||||
async move {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue