Fix clippy::redundant_clone lint violations (#36558)

This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
This commit is contained in:
tidely 2025-08-20 13:20:13 +03:00 committed by GitHub
parent cf7c64d77f
commit 7bdc99abc1
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GPG key ID: B5690EEEBB952194
306 changed files with 805 additions and 1102 deletions

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@ -107,11 +107,7 @@ pub fn init(cx: &mut App) -> ZetaCliAppState {
language::init(cx);
debug_adapter_extension::init(extension_host_proxy.clone(), cx);
language_extension::init(
LspAccess::Noop,
extension_host_proxy.clone(),
languages.clone(),
);
language_extension::init(LspAccess::Noop, extension_host_proxy, languages.clone());
language_model::init(client.clone(), cx);
language_models::init(user_store.clone(), client.clone(), cx);
languages::init(languages.clone(), node_runtime.clone(), cx);