Update line heights, buttons to respond to UI scale
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
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6 changed files with 47 additions and 13 deletions
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@ -112,6 +112,7 @@ impl TitleBar {
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.justify_between()
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.w_full()
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.bg(color.background)
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.py_1()
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.child(
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div()
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.flex()
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@ -132,7 +133,7 @@ impl TitleBar {
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.child(Button::new("zed"))
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.child(Button::new("nate/gpui2-ui-components")),
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)
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.children(player_list.map(|p| PlayerStack::new(p)))
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// .children(player_list.map(|p| PlayerStack::new(p)))
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.child(IconButton::new(Icon::Plus)),
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)
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.child(
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@ -146,7 +147,7 @@ impl TitleBar {
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.items_center()
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.gap_1()
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.child(IconButton::new(Icon::FolderX))
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.child(IconButton::new(Icon::Close)),
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.child(IconButton::new(Icon::Exit)),
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)
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.child(ToolDivider::new())
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.child(
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