ssh remoting: Add infrastructure to handle reconnects (#18572)
This restructures the code in `remote` so that it's easier to replace the current SSH connection with a new one in case of disconnects/reconnects. Right now, it successfully reconnects, BUT we're still missing the big piece on the server-side: keeping the server process alive and reconnecting to the same process that keeps the project-state. Release Notes: - N/A --------- Co-authored-by: Bennet <bennet@zed.dev>
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11 changed files with 562 additions and 401 deletions
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@ -61,7 +61,7 @@ use postage::stream::Stream;
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use project::{
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DirectoryLister, Project, ProjectEntryId, ProjectPath, ResolvedPath, Worktree, WorktreeId,
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};
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use remote::{SshConnectionOptions, SshSession};
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use remote::{SshConnectionOptions, SshRemoteClient};
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use serde::Deserialize;
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use session::AppSession;
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use settings::{InvalidSettingsError, Settings};
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@ -5514,7 +5514,7 @@ pub fn join_hosted_project(
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pub fn open_ssh_project(
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window: WindowHandle<Workspace>,
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connection_options: SshConnectionOptions,
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session: Arc<SshSession>,
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session: Arc<SshRemoteClient>,
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app_state: Arc<AppState>,
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paths: Vec<PathBuf>,
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cx: &mut AppContext,
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