Revert "Optimize order rendering and border drawing"
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6 changed files with 121 additions and 102 deletions
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@ -3074,7 +3074,6 @@ impl From<(&'static str, u64)> for ElementId {
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}
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/// A rectangle, to be rendered on the screen by GPUI at the given position and size.
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#[derive(Clone)]
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pub struct PaintQuad {
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bounds: Bounds<Pixels>,
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corner_radii: Corners<Pixels>,
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