move component into gpui

This commit is contained in:
Mikayla 2023-08-15 15:44:10 -07:00
parent 3623a9ca5e
commit 7d3ffae47d
No known key found for this signature in database
3 changed files with 95 additions and 95 deletions

View file

@ -0,0 +1,87 @@
use std::marker::PhantomData;
use pathfinder_geometry::{rect::RectF, vector::Vector2F};
use crate::{
AnyElement, Element, LayoutContext, PaintContext, SceneBuilder, SizeConstraint, View,
ViewContext,
};
pub trait Component<V: View> {
fn render(self, v: &mut V, cx: &mut ViewContext<V>) -> AnyElement<V>;
fn into_element(self) -> ComponentAdapter<V, Self>
where
Self: Sized,
{
ComponentAdapter::new(self)
}
}
pub struct ComponentAdapter<V, E> {
component: Option<E>,
phantom: PhantomData<V>,
}
impl<E, V> ComponentAdapter<V, E> {
pub fn new(e: E) -> Self {
Self {
component: Some(e),
phantom: PhantomData,
}
}
}
impl<V: View, C: Component<V> + 'static> Element<V> for ComponentAdapter<V, C> {
type LayoutState = AnyElement<V>;
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut LayoutContext<V>,
) -> (Vector2F, Self::LayoutState) {
let component = self.component.take().unwrap();
let mut element = component.render(view, cx.view_context());
let constraint = element.layout(constraint, view, cx);
(constraint, element)
}
fn paint(
&mut self,
scene: &mut SceneBuilder,
bounds: RectF,
visible_bounds: RectF,
layout: &mut Self::LayoutState,
view: &mut V,
cx: &mut PaintContext<V>,
) -> Self::PaintState {
layout.paint(scene, bounds.origin(), visible_bounds, view, cx)
}
fn rect_for_text_range(
&self,
range_utf16: std::ops::Range<usize>,
_: RectF,
_: RectF,
element: &Self::LayoutState,
_: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF> {
element.rect_for_text_range(range_utf16, view, cx)
}
fn debug(
&self,
_: RectF,
element: &Self::LayoutState,
_: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> serde_json::Value {
element.debug(view, cx)
}
}