Separate Window::build_scene into layout and paint

This commit is contained in:
Antonio Scandurra 2023-05-03 12:18:16 +02:00
parent 3f037e5128
commit 7f345f8bf5
30 changed files with 289 additions and 136 deletions

View file

@ -34,7 +34,7 @@ where
&mut self,
constraint: crate::SizeConstraint,
_: &mut V,
_: &mut crate::ViewContext<V>,
_: &mut crate::LayoutContext<V>,
) -> (Vector2F, Self::LayoutState) {
let x = if constraint.max.x().is_finite() {
constraint.max.x()