Precompile plugins depending on target triple
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parent
4a5b8fd2e6
commit
80b45ef93b
6 changed files with 50 additions and 27 deletions
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@ -27,6 +27,11 @@ fn main() {
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unknown => panic!("unknown profile `{}`", unknown),
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};
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// Get the target architecture for pre-cross-compilation of plugins
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// and write it to disk to be used when embedding plugins
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let target_triple = std::env::var("TARGET").unwrap().to_string();
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println!("cargo:rerun-if-env-changed=TARGET");
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// Invoke cargo to build the plugins
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let build_successful = std::process::Command::new("cargo")
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.args([
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@ -43,7 +48,7 @@ fn main() {
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assert!(build_successful);
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// Find all compiled binaries
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let engine = create_default_engine();
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let engine = create_default_engine(&target_triple);
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let binaries = std::fs::read_dir(base.join("target/wasm32-wasi").join(profile_target))
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.expect("Could not find compiled plugins in target");
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@ -61,7 +66,7 @@ fn main() {
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if let Some(path) = is_wasm() {
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let out_path = base.join("bin").join(path.file_name().unwrap());
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std::fs::copy(&path, &out_path).expect("Could not copy compiled plugin to bin");
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precompile(&out_path, &engine);
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precompile(&out_path, &engine, &target_triple);
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}
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}
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}
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@ -69,21 +74,25 @@ fn main() {
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/// Creates an engine with the default configuration.
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/// N.B. This must create an engine with the same config as the one
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/// in `plugin_runtime/src/plugin.rs`.
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fn create_default_engine() -> Engine {
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fn create_default_engine(target_triple: &str) -> Engine {
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let mut config = Config::default();
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config
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.target(target_triple)
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.expect(&format!("Could not set target to `{}`", target_triple));
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config.async_support(true);
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config.consume_fuel(true);
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Engine::new(&config).expect("Could not create precompilation engine")
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}
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fn precompile(path: &Path, engine: &Engine) {
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fn precompile(path: &Path, engine: &Engine, target_triple: &str) {
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let bytes = std::fs::read(path).expect("Could not read wasm module");
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let compiled = engine
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.precompile_module(&bytes)
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.expect("Could not precompile module");
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let out_path = path.parent().unwrap().join(&format!(
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"{}.pre",
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"{}.{}",
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path.file_name().unwrap().to_string_lossy(),
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target_triple,
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));
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let mut out_file = std::fs::File::create(out_path)
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.expect("Could not create output file for precompiled module");
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