Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)

TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This commit is contained in:
Mikayla Maki 2024-06-11 11:43:12 -07:00 committed by GitHub
parent ec9e700e70
commit 80c14c9198
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GPG key ID: B5690EEEBB952194
50 changed files with 571 additions and 550 deletions

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@ -894,7 +894,7 @@ mod tests {
use editor::{display_map::DisplayRow, scroll::Autoscroll, DisplayPoint, Editor};
use gpui::{
actions, Action, AnyWindowHandle, AppContext, AssetSource, BorrowAppContext, Entity,
TestAppContext, VisualTestContext, WindowHandle,
SemanticVersion, TestAppContext, VisualTestContext, WindowHandle,
};
use language::{LanguageMatcher, LanguageRegistry};
use project::{Project, ProjectPath, WorktreeSettings};
@ -1314,7 +1314,8 @@ mod tests {
Editor::new_file(workspace, &Default::default(), cx)
})
})
.await;
.await
.unwrap();
cx.run_until_parked();
let workspace = cx
@ -3088,7 +3089,7 @@ mod tests {
notifications::init(app_state.client.clone(), app_state.user_store.clone(), cx);
workspace::init(app_state.clone(), cx);
Project::init_settings(cx);
release_channel::init("0.0.0", cx);
release_channel::init(SemanticVersion::default(), cx);
command_palette::init(cx);
language::init(cx);
editor::init(cx);