Allow defining slash commands in extensions (#12255)
This PR adds initial support for defining slash commands for the Assistant from extensions. Slash commands are defined in an extension's `extension.toml`: ```toml [slash_commands.gleam-project] description = "Returns information about the current Gleam project." requires_argument = false ``` and then executed via the `run_slash_command` method on the `Extension` trait: ```rs impl Extension for GleamExtension { // ... fn run_slash_command( &self, command: SlashCommand, _argument: Option<String>, worktree: &zed::Worktree, ) -> Result<Option<String>, String> { match command.name.as_str() { "gleam-project" => Ok(Some("Yayyy".to_string())), command => Err(format!("unknown slash command: \"{command}\"")), } } } ``` Release Notes: - N/A
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22 changed files with 310 additions and 14 deletions
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@ -17,4 +17,5 @@ collections.workspace = true
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derive_more.workspace = true
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futures.workspace = true
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gpui.workspace = true
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language.workspace = true
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parking_lot.workspace = true
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@ -6,6 +6,7 @@ use std::sync::Arc;
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use anyhow::Result;
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use futures::channel::oneshot;
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use gpui::{AppContext, Task};
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use language::LspAdapterDelegate;
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pub use slash_command_registry::*;
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@ -23,7 +24,17 @@ pub trait SlashCommand: 'static + Send + Sync {
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cx: &mut AppContext,
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) -> Task<Result<Vec<String>>>;
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fn requires_argument(&self) -> bool;
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fn run(&self, argument: Option<&str>, cx: &mut AppContext) -> SlashCommandInvocation;
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fn run(
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self: Arc<Self>,
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argument: Option<&str>,
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// TODO: We're just using the `LspAdapterDelegate` here because that is
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// what the extension API is already expecting.
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//
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// It may be that `LspAdapterDelegate` needs a more general name, or
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// perhaps another kind of delegate is needed here.
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delegate: Arc<dyn LspAdapterDelegate>,
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cx: &mut AppContext,
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) -> SlashCommandInvocation;
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}
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pub struct SlashCommandInvocation {
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