ui
crate docs & spring cleaning (#18768)
Similar to https://github.com/zed-industries/zed/pull/18690 & https://github.com/zed-industries/zed/pull/18695, this PR enables required docs for `ui` and does some cleanup. Changes: - Enables the `deny(missing_docs)` crate-wide. - Adds `allow(missing_docs)` on many modules until folks pick them up to document them - Documents some modules (all in `ui/src/styles`) - Crate root-level organization: Traits move to `traits`, other misc organization - Cleaned out a bunch of unused code. Note: I'd like to remove `utils/format_distance` but the assistant panel uses it. To move it over to use the `time_format` crate we may need to update it to use `time` instead of `chrono`. Needs more investigation. Release Notes: - N/A
This commit is contained in:
parent
c9bee9f81f
commit
8376dd2011
66 changed files with 405 additions and 364 deletions
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@ -2,16 +2,6 @@ use crate::prelude::*;
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use gpui::{img, AnyElement, Hsla, ImageSource, Img, IntoElement, Styled};
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/// The shape of an [`Avatar`].
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#[derive(Debug, Default, PartialEq, Clone)]
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pub enum AvatarShape {
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/// The avatar is shown in a circle.
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#[default]
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Circle,
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/// The avatar is shown in a rectangle with rounded corners.
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RoundedRectangle,
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}
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/// An element that renders a user avatar with customizable appearance options.
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///
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/// # Examples
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@ -20,7 +10,6 @@ pub enum AvatarShape {
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/// use ui::{Avatar, AvatarShape};
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///
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/// Avatar::new("path/to/image.png")
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/// .shape(AvatarShape::Circle)
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/// .grayscale(true)
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/// .border_color(gpui::red());
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/// ```
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@ -33,6 +22,7 @@ pub struct Avatar {
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}
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impl Avatar {
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/// Creates a new avatar element with the specified image source.
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pub fn new(src: impl Into<ImageSource>) -> Self {
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Avatar {
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image: img(src),
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@ -42,26 +32,6 @@ impl Avatar {
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}
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}
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/// Sets the shape of the avatar image.
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///
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/// This method allows the shape of the avatar to be specified using an [`AvatarShape`].
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/// It modifies the corner radius of the image to match the specified shape.
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///
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/// # Examples
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///
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/// ```
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/// use ui::{Avatar, AvatarShape};
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///
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/// Avatar::new("path/to/image.png").shape(AvatarShape::Circle);
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/// ```
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pub fn shape(mut self, shape: AvatarShape) -> Self {
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self.image = match shape {
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AvatarShape::Circle => self.image.rounded_full(),
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AvatarShape::RoundedRectangle => self.image.rounded_md(),
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};
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self
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}
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/// Applies a grayscale filter to the avatar image.
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///
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/// # Examples
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@ -76,6 +46,11 @@ impl Avatar {
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self
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}
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/// Sets the border color of the avatar.
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///
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/// This might be used to match the border to the background color of
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/// the parent element to create the illusion of cropping another
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/// shape underneath (for example in face piles.)
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pub fn border_color(mut self, color: impl Into<Hsla>) -> Self {
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self.border_color = Some(color.into());
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self
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@ -87,6 +62,7 @@ impl Avatar {
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self
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}
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/// Sets the current indicator to be displayed on the avatar, if any.
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pub fn indicator<E: IntoElement>(mut self, indicator: impl Into<Option<E>>) -> Self {
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self.indicator = indicator.into().map(IntoElement::into_any_element);
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self
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@ -95,10 +71,6 @@ impl Avatar {
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impl RenderOnce for Avatar {
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fn render(mut self, cx: &mut WindowContext) -> impl IntoElement {
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if self.image.style().corner_radii.top_left.is_none() {
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self = self.shape(AvatarShape::Circle);
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}
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let border_width = if self.border_color.is_some() {
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px(2.)
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} else {
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@ -2,12 +2,17 @@ use gpui::AnyView;
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use crate::prelude::*;
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/// The audio status of an player, for use in representing
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/// their status visually on their avatar.
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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pub enum AudioStatus {
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/// The player's microphone is muted.
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Muted,
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/// The player's microphone is muted, and collaboration audio is disabled.
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Deafened,
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}
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/// An indicator that shows the audio status of a player.
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#[derive(IntoElement)]
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pub struct AvatarAudioStatusIndicator {
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audio_status: AudioStatus,
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@ -15,6 +20,7 @@ pub struct AvatarAudioStatusIndicator {
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}
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impl AvatarAudioStatusIndicator {
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/// Creates a new `AvatarAudioStatusIndicator`
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pub fn new(audio_status: AudioStatus) -> Self {
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Self {
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audio_status,
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@ -22,6 +28,7 @@ impl AvatarAudioStatusIndicator {
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}
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}
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/// Sets the tooltip for the indicator.
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pub fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
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self.tooltip = Some(Box::new(tooltip));
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self
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use crate::prelude::*;
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use gpui::{AnyView, DefiniteLength};
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use crate::{prelude::*, ElevationIndex, IconPosition, KeyBinding, Spacing};
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use crate::{prelude::*, Icon, IconName, IconSize};
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/// An icon that appears within a button.
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@ -1,8 +1,9 @@
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#![allow(missing_docs)]
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use gpui::{relative, CursorStyle, DefiniteLength, MouseButton};
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use gpui::{transparent_black, AnyElement, AnyView, ClickEvent, Hsla, Rems};
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use smallvec::SmallVec;
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use crate::{prelude::*, Elevation, ElevationIndex, Spacing};
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use crate::{prelude::*, ElevationIndex, Spacing};
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/// A trait for buttons that can be Selected. Enables setting the [`ButtonStyle`] of a button when it is selected.
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pub trait SelectableButton: Selectable {
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@ -145,20 +146,12 @@ pub(crate) struct ButtonLikeStyles {
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pub icon_color: Hsla,
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}
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fn element_bg_from_elevation(elevation: Option<Elevation>, cx: &mut WindowContext) -> Hsla {
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fn element_bg_from_elevation(elevation: Option<ElevationIndex>, cx: &mut WindowContext) -> Hsla {
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match elevation {
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Some(Elevation::ElevationIndex(ElevationIndex::Background)) => {
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cx.theme().colors().element_background
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}
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Some(Elevation::ElevationIndex(ElevationIndex::ElevatedSurface)) => {
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cx.theme().colors().surface_background
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}
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Some(Elevation::ElevationIndex(ElevationIndex::Surface)) => {
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cx.theme().colors().elevated_surface_background
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}
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Some(Elevation::ElevationIndex(ElevationIndex::ModalSurface)) => {
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cx.theme().colors().background
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}
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Some(ElevationIndex::Background) => cx.theme().colors().element_background,
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Some(ElevationIndex::ElevatedSurface) => cx.theme().colors().surface_background,
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Some(ElevationIndex::Surface) => cx.theme().colors().elevated_surface_background,
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Some(ElevationIndex::ModalSurface) => cx.theme().colors().background,
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_ => cx.theme().colors().element_background,
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}
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}
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@ -166,7 +159,7 @@ fn element_bg_from_elevation(elevation: Option<Elevation>, cx: &mut WindowContex
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impl ButtonStyle {
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pub(crate) fn enabled(
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self,
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elevation: Option<Elevation>,
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elevation: Option<ElevationIndex>,
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cx: &mut WindowContext,
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) -> ButtonLikeStyles {
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let filled_background = element_bg_from_elevation(elevation, cx);
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@ -196,7 +189,7 @@ impl ButtonStyle {
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pub(crate) fn hovered(
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self,
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elevation: Option<Elevation>,
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elevation: Option<ElevationIndex>,
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cx: &mut WindowContext,
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) -> ButtonLikeStyles {
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let mut filled_background = element_bg_from_elevation(elevation, cx);
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@ -281,7 +274,7 @@ impl ButtonStyle {
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#[allow(unused)]
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pub(crate) fn disabled(
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self,
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elevation: Option<Elevation>,
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elevation: Option<ElevationIndex>,
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cx: &mut WindowContext,
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) -> ButtonLikeStyles {
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element_bg_from_elevation(elevation, cx).fade_out(0.82);
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@ -348,7 +341,7 @@ pub struct ButtonLike {
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pub(super) selected_style: Option<ButtonStyle>,
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pub(super) width: Option<DefiniteLength>,
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pub(super) height: Option<DefiniteLength>,
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pub(super) layer: Option<Elevation>,
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pub(super) layer: Option<ElevationIndex>,
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size: ButtonSize,
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rounding: Option<ButtonLikeRounding>,
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tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView>>,
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@ -463,7 +456,7 @@ impl ButtonCommon for ButtonLike {
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}
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fn layer(mut self, elevation: ElevationIndex) -> Self {
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self.layer = Some(elevation.into());
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self.layer = Some(elevation);
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self
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}
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}
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use gpui::{AnyView, DefiniteLength};
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use super::button_like::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle};
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use gpui::{AnyView, ClickEvent};
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use crate::{prelude::*, ButtonLike, ButtonLikeRounding, ElevationIndex};
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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mod checkbox_with_label;
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pub use checkbox_with_label::*;
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@ -1,3 +1,5 @@
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#![allow(missing_docs)]
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use gpui::{div, prelude::*, ElementId, IntoElement, Styled, WindowContext};
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use crate::prelude::*;
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@ -1,3 +1,5 @@
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#![allow(missing_docs)]
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use std::sync::Arc;
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use crate::{prelude::*, Checkbox};
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#![allow(missing_docs)]
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use crate::{
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h_flex, prelude::*, v_flex, Icon, IconName, KeyBinding, Label, List, ListItem, ListSeparator,
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ListSubHeader, WithRemSize,
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h_flex, prelude::*, utils::WithRemSize, v_flex, Icon, IconName, KeyBinding, Label, List,
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ListItem, ListSeparator, ListSubHeader,
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};
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use gpui::{
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px, Action, AnyElement, AppContext, DismissEvent, EventEmitter, FocusHandle, FocusableView,
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#![allow(missing_docs)]
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use std::sync::Arc;
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use gpui::{ClickEvent, CursorStyle};
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#![allow(missing_docs)]
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use gpui::{Hsla, IntoElement};
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use crate::prelude::*;
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#![allow(missing_docs)]
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use gpui::{AnchorCorner, ClickEvent, CursorStyle, MouseButton, View};
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use crate::{prelude::*, ContextMenu, PopoverMenu};
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use crate::prelude::*;
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use gpui::{AnyElement, StyleRefinement};
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use smallvec::SmallVec;
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use gpui::{svg, AnimationElement, Hsla, IntoElement, Rems, Transformation};
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use serde::{Deserialize, Serialize};
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use strum::{EnumIter, EnumString, IntoStaticStr};
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use gpui::{svg, IntoElement, Rems, RenderOnce, Size, Styled, WindowContext};
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use serde::{Deserialize, Serialize};
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use strum::{EnumIter, EnumString, IntoStaticStr};
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@ -1,3 +1,4 @@
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#![allow(missing_docs)]
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use crate::{prelude::*, AnyIcon};
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#[derive(Default)]
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@ -1,5 +1,7 @@
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#![allow(missing_docs)]
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use crate::PlatformStyle;
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use crate::{h_flex, prelude::*, Icon, IconName, IconSize};
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use gpui::{relative, Action, FocusHandle, IntoElement, Keystroke};
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use gpui::{relative, Action, FocusHandle, IntoElement, Keystroke, WindowContext};
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#[derive(IntoElement, Clone)]
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pub struct KeyBinding {
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@ -192,3 +194,173 @@ impl KeyIcon {
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Self { icon }
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}
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}
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/// Returns a textual representation of the key binding for the given [`Action`].
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pub fn text_for_action(action: &dyn Action, cx: &mut WindowContext) -> Option<String> {
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let key_binding = cx.bindings_for_action(action).last().cloned()?;
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Some(text_for_key_binding(key_binding, PlatformStyle::platform()))
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}
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/// Returns a textual representation of the key binding for the given [`Action`]
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/// as if the provided [`FocusHandle`] was focused.
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pub fn text_for_action_in(
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action: &dyn Action,
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focus: &FocusHandle,
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cx: &mut WindowContext,
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) -> Option<String> {
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let key_binding = cx.bindings_for_action_in(action, focus).last().cloned()?;
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Some(text_for_key_binding(key_binding, PlatformStyle::platform()))
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}
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/// Returns a textual representation of the given key binding for the specified platform.
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pub fn text_for_key_binding(
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key_binding: gpui::KeyBinding,
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platform_style: PlatformStyle,
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) -> String {
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key_binding
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.keystrokes()
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.iter()
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.map(|keystroke| text_for_keystroke(keystroke, platform_style))
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.collect::<Vec<_>>()
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.join(" ")
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}
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/// Returns a textual representation of the given [`Keystroke`].
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pub fn text_for_keystroke(keystroke: &Keystroke, platform_style: PlatformStyle) -> String {
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let mut text = String::new();
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let delimiter = match platform_style {
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PlatformStyle::Mac => '-',
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PlatformStyle::Linux | PlatformStyle::Windows => '+',
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};
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if keystroke.modifiers.function {
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match platform_style {
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PlatformStyle::Mac => text.push_str("fn"),
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PlatformStyle::Linux | PlatformStyle::Windows => text.push_str("Fn"),
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}
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text.push(delimiter);
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}
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if keystroke.modifiers.control {
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match platform_style {
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PlatformStyle::Mac => text.push_str("Control"),
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PlatformStyle::Linux | PlatformStyle::Windows => text.push_str("Ctrl"),
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}
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text.push(delimiter);
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}
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if keystroke.modifiers.alt {
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match platform_style {
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PlatformStyle::Mac => text.push_str("Option"),
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PlatformStyle::Linux | PlatformStyle::Windows => text.push_str("Alt"),
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}
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text.push(delimiter);
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}
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if keystroke.modifiers.platform {
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match platform_style {
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PlatformStyle::Mac => text.push_str("Command"),
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PlatformStyle::Linux => text.push_str("Super"),
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PlatformStyle::Windows => text.push_str("Win"),
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}
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text.push(delimiter);
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}
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if keystroke.modifiers.shift {
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match platform_style {
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PlatformStyle::Mac | PlatformStyle::Linux | PlatformStyle::Windows => {
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text.push_str("Shift")
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}
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}
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text.push(delimiter);
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}
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fn capitalize(str: &str) -> String {
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let mut chars = str.chars();
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match chars.next() {
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None => String::new(),
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Some(first_char) => first_char.to_uppercase().collect::<String>() + chars.as_str(),
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}
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}
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let key = match keystroke.key.as_str() {
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"pageup" => "PageUp",
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"pagedown" => "PageDown",
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key => &capitalize(key),
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};
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text.push_str(key);
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text
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_text_for_keystroke() {
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assert_eq!(
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text_for_keystroke(&Keystroke::parse("cmd-c").unwrap(), PlatformStyle::Mac),
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"Command-C".to_string()
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);
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assert_eq!(
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text_for_keystroke(&Keystroke::parse("cmd-c").unwrap(), PlatformStyle::Linux),
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"Super+C".to_string()
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);
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assert_eq!(
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text_for_keystroke(&Keystroke::parse("cmd-c").unwrap(), PlatformStyle::Windows),
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"Win+C".to_string()
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);
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assert_eq!(
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text_for_keystroke(
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&Keystroke::parse("ctrl-alt-delete").unwrap(),
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PlatformStyle::Mac
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),
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"Control-Option-Delete".to_string()
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);
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assert_eq!(
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text_for_keystroke(
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&Keystroke::parse("ctrl-alt-delete").unwrap(),
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PlatformStyle::Linux
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),
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"Ctrl+Alt+Delete".to_string()
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);
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assert_eq!(
|
||||
text_for_keystroke(
|
||||
&Keystroke::parse("ctrl-alt-delete").unwrap(),
|
||||
PlatformStyle::Windows
|
||||
),
|
||||
"Ctrl+Alt+Delete".to_string()
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
text_for_keystroke(
|
||||
&Keystroke::parse("shift-pageup").unwrap(),
|
||||
PlatformStyle::Mac
|
||||
),
|
||||
"Shift-PageUp".to_string()
|
||||
);
|
||||
assert_eq!(
|
||||
text_for_keystroke(
|
||||
&Keystroke::parse("shift-pageup").unwrap(),
|
||||
PlatformStyle::Linux
|
||||
),
|
||||
"Shift+PageUp".to_string()
|
||||
);
|
||||
assert_eq!(
|
||||
text_for_keystroke(
|
||||
&Keystroke::parse("shift-pageup").unwrap(),
|
||||
PlatformStyle::Windows
|
||||
),
|
||||
"Shift+PageUp".to_string()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use std::ops::Range;
|
||||
|
||||
use gpui::{FontWeight, HighlightStyle, StyledText};
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::{StyleRefinement, WindowContext};
|
||||
|
||||
use crate::{prelude::*, LabelCommon, LabelLike, LabelSize, LineHeightStyle};
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::{relative, AnyElement, FontWeight, StyleRefinement, Styled, UnderlineStyle};
|
||||
use settings::Settings;
|
||||
use smallvec::SmallVec;
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::AnyElement;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use crate::{h_flex, prelude::*, Disclosure, Label};
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use gpui::{px, AnyElement, AnyView, ClickEvent, MouseButton, MouseDownEvent, Pixels};
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(IntoElement)]
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_flex, Icon, IconName, IconSize, Label};
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use crate::{
|
||||
h_flex, v_flex, Clickable, Color, Headline, HeadlineSize, IconButton, IconButtonShape,
|
||||
IconName, Label, LabelCommon, LabelSize, Spacing,
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::ClickEvent;
|
||||
|
||||
use crate::{prelude::*, IconButtonShape};
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::v_flex;
|
||||
use gpui::{
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::AnyElement;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::AnyElement;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::{div, Div};
|
||||
|
||||
use crate::StyledExt;
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
// We allow missing docs for stories as the docs will more or less be
|
||||
// "This is the ___ story", which is not very useful.
|
||||
#![allow(missing_docs)]
|
||||
mod avatar;
|
||||
mod button;
|
||||
mod checkbox;
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#![allow(missing_docs)]
|
||||
use std::cmp::Ordering;
|
||||
|
||||
use gpui::{AnyElement, IntoElement, Stateful};
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#![allow(missing_docs)]
|
||||
use gpui::{AnyElement, ScrollHandle};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use crate::prelude::*;
|
||||
use gpui::*;
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![allow(missing_docs)]
|
||||
|
||||
use gpui::{Action, AnyView, FocusHandle, IntoElement, Render, VisualContext};
|
||||
use settings::Settings;
|
||||
use theme::ThemeSettings;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue