Checkpoint: Compiling after view type removal
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c9c9db903d
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44 changed files with 392 additions and 695 deletions
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@ -1,5 +1,3 @@
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use std::marker::PhantomData;
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use gpui2::{AbsoluteLength, AnyElement};
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use smallvec::SmallVec;
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@ -41,9 +39,8 @@ pub enum PanelSide {
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use std::collections::HashSet;
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#[derive(Component)]
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pub struct Panel<S: 'static + Send + Sync> {
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pub struct Panel<S: 'static> {
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id: ElementId,
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state_type: PhantomData<S>,
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current_side: PanelSide,
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/// Defaults to PanelAllowedSides::LeftAndRight
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allowed_sides: PanelAllowedSides,
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@ -52,13 +49,12 @@ pub struct Panel<S: 'static + Send + Sync> {
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children: SmallVec<[AnyElement<S>; 2]>,
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}
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impl<S: 'static + Send + Sync> Panel<S> {
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impl<S: 'static> Panel<S> {
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pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self {
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let settings = user_settings(cx);
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Self {
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id: id.into(),
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state_type: PhantomData,
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current_side: PanelSide::default(),
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allowed_sides: PanelAllowedSides::default(),
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initial_width: *settings.default_panel_size,
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@ -121,7 +117,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
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}
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}
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impl<S: 'static + Send + Sync> ParentElement<S> for Panel<S> {
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impl<S: 'static> ParentElement<S> for Panel<S> {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
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&mut self.children
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}
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@ -137,18 +133,14 @@ mod stories {
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use super::*;
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#[derive(Component)]
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pub struct PanelStory<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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}
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pub struct PanelStory;
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impl<S: 'static + Send + Sync + Clone> PanelStory<S> {
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impl PanelStory {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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}
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Self
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}
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fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
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Story::container(cx)
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.child(Story::title_for::<_, Panel<S>>(cx))
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.child(Story::label(cx, "Default"))
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