Checkpoint: Compiling after view type removal

This commit is contained in:
Marshall Bowers 2023-10-26 15:20:38 +02:00
parent c9c9db903d
commit 88ef74ec8f
44 changed files with 392 additions and 695 deletions

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*;
use crate::{Avatar, Facepile, PlayerWithCallStatus};
#[derive(Component)]
pub struct PlayerStack<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
pub struct PlayerStack {
player_with_call_status: PlayerWithCallStatus,
}
impl<S: 'static + Send + Sync> PlayerStack<S> {
impl PlayerStack {
pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self {
Self {
state_type: PhantomData,
player_with_call_status,
}
}
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx);
let player = self.player_with_call_status.get_player();
self.player_with_call_status.get_call_status();