Checkpoint: Compiling after view type removal

This commit is contained in:
Marshall Bowers 2023-10-26 15:20:38 +02:00
parent c9c9db903d
commit 88ef74ec8f
44 changed files with 392 additions and 695 deletions

View file

@ -19,7 +19,7 @@ pub fn derive_component(input: TokenStream) -> TokenStream {
}) { }) {
quote! { #first_type_param } quote! { #first_type_param }
} else { } else {
trait_generics.params.push(parse_quote! { V: 'static + Send + Sync }); trait_generics.params.push(parse_quote! { V: 'static });
quote! { V } quote! { V }
} }
}; };

View file

@ -1,4 +1,3 @@
use std::marker::PhantomData;
use gpui2::{px, rgb, Div, Hsla}; use gpui2::{px, rgb, Div, Hsla};
use ui::prelude::*; use ui::prelude::*;
@ -8,18 +7,14 @@ use crate::story::Story;
/// A reimplementation of the MDN `z-index` example, found here: /// A reimplementation of the MDN `z-index` example, found here:
/// [https://developer.mozilla.org/en-US/docs/Web/CSS/z-index](https://developer.mozilla.org/en-US/docs/Web/CSS/z-index). /// [https://developer.mozilla.org/en-US/docs/Web/CSS/z-index](https://developer.mozilla.org/en-US/docs/Web/CSS/z-index).
#[derive(Component)] #[derive(Component)]
pub struct ZIndexStory<S: 'static + Send + Sync> { pub struct ZIndexStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ZIndexStory<S> { impl ZIndexStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title(cx, "z-index")) .child(Story::title(cx, "z-index"))
.child( .child(
@ -86,23 +81,19 @@ trait Styles: Styled + Sized {
} }
} }
impl<V: 'static + Send + Sync> Styles for Div<V> {} impl<V: 'static> Styles for Div<V> {}
#[derive(Component)] #[derive(Component)]
struct ZIndexExample<V: 'static + Send + Sync> { struct ZIndexExample {
view_type: PhantomData<V>,
z_index: u32, z_index: u32,
} }
impl<V: 'static + Send + Sync> ZIndexExample<V> { impl ZIndexExample {
pub fn new(z_index: u32) -> Self { pub fn new(z_index: u32) -> Self {
Self { Self { z_index }
view_type: PhantomData,
z_index,
}
} }
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div() div()
.relative() .relative()
.size_full() .size_full()

View file

@ -1,22 +1,18 @@
use std::marker::PhantomData;
use gpui2::{rems, AbsoluteLength}; use gpui2::{rems, AbsoluteLength};
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Label, Panel, PanelSide}; use crate::{Icon, IconButton, Label, Panel, PanelSide};
#[derive(Component)] #[derive(Component)]
pub struct AssistantPanel<S: 'static + Send + Sync> { pub struct AssistantPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
current_side: PanelSide, current_side: PanelSide,
} }
impl<S: 'static + Send + Sync> AssistantPanel<S> { impl AssistantPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
current_side: PanelSide::default(), current_side: PanelSide::default(),
} }
} }
@ -26,7 +22,7 @@ impl<S: 'static + Send + Sync> AssistantPanel<S> {
self self
} }
fn render(self, view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Panel::new(self.id.clone(), cx) Panel::new(self.id.clone(), cx)
.children(vec![div() .children(vec![div()
.flex() .flex()
@ -92,9 +88,9 @@ mod stories {
Self {} Self {}
} }
fn render<V: 'static + Send + Sync>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, AssistantPanel<V>>(cx)) .child(Story::title_for::<_, AssistantPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(AssistantPanel::new("assistant-panel")) .child(AssistantPanel::new("assistant-panel"))
} }

View file

@ -1,8 +1,6 @@
use std::marker::PhantomData;
use std::path::PathBuf; use std::path::PathBuf;
use gpui2::Div; use gpui2::Div;
use crate::prelude::*; use crate::prelude::*;
use crate::{h_stack, HighlightedText}; use crate::{h_stack, HighlightedText};
@ -10,28 +8,26 @@ use crate::{h_stack, HighlightedText};
pub struct Symbol(pub Vec<HighlightedText>); pub struct Symbol(pub Vec<HighlightedText>);
#[derive(Component)] #[derive(Component)]
pub struct Breadcrumb<S: 'static + Send + Sync> { pub struct Breadcrumb {
state_type: PhantomData<S>,
path: PathBuf, path: PathBuf,
symbols: Vec<Symbol>, symbols: Vec<Symbol>,
} }
impl<S: 'static + Send + Sync> Breadcrumb<S> { impl Breadcrumb {
pub fn new(path: PathBuf, symbols: Vec<Symbol>) -> Self { pub fn new(path: PathBuf, symbols: Vec<Symbol>) -> Self {
Self { Self {
state_type: PhantomData,
path, path,
symbols, symbols,
} }
} }
fn render_separator(&self, cx: &WindowContext) -> Div<S> { fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Div<V> {
let theme = theme(cx); let theme = theme(cx);
div().child(" ").text_color(theme.text_muted) div().child(" ").text_color(theme.text_muted)
} }
fn render(self, view_state: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, view_state: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let symbols_len = self.symbols.len(); let symbols_len = self.symbols.len();
@ -87,22 +83,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct BreadcrumbStory<S: 'static + Send + Sync> { pub struct BreadcrumbStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> BreadcrumbStory<S> { impl BreadcrumbStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, view_state: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, view_state: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Breadcrumb<S>>(cx)) .child(Story::title_for::<_, Breadcrumb>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Breadcrumb::new( .child(Breadcrumb::new(
PathBuf::from_str("crates/ui/src/components/toolbar.rs").unwrap(), PathBuf::from_str("crates/ui/src/components/toolbar.rs").unwrap(),

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{Hsla, WindowContext}; use gpui2::{Hsla, WindowContext};
use crate::prelude::*; use crate::prelude::*;
@ -110,9 +108,8 @@ impl BufferRow {
} }
#[derive(Component, Clone)] #[derive(Component, Clone)]
pub struct Buffer<S: 'static + Send + Sync + Clone> { pub struct Buffer {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
rows: Option<BufferRows>, rows: Option<BufferRows>,
readonly: bool, readonly: bool,
language: Option<String>, language: Option<String>,
@ -120,11 +117,10 @@ pub struct Buffer<S: 'static + Send + Sync + Clone> {
path: Option<String>, path: Option<String>,
} }
impl<S: 'static + Send + Sync + Clone> Buffer<S> { impl Buffer {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
rows: Some(BufferRows::default()), rows: Some(BufferRows::default()),
readonly: false, readonly: false,
language: None, language: None,
@ -158,7 +154,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
self self
} }
fn render_row(row: BufferRow, cx: &WindowContext) -> impl Component<S> { fn render_row<S: 'static>(row: BufferRow, cx: &WindowContext) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let line_background = if row.current { let line_background = if row.current {
@ -208,7 +204,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
})) }))
} }
fn render_rows(&self, cx: &WindowContext) -> Vec<impl Component<S>> { fn render_rows<S: 'static>(&self, cx: &WindowContext) -> Vec<impl Component<S>> {
match &self.rows { match &self.rows {
Some(rows) => rows Some(rows) => rows
.rows .rows
@ -219,7 +215,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let rows = self.render_rows(cx); let rows = self.render_rows(cx);
@ -247,22 +243,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct BufferStory<S: 'static + Send + Sync + Clone> { pub struct BufferStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> BufferStory<S> { impl BufferStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Buffer<S>>(cx)) .child(Story::title_for::<_, Buffer>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(div().w(rems(64.)).h_96().child(empty_buffer_example())) .child(div().w(rems(64.)).h_96().child(empty_buffer_example()))
.child(Story::label(cx, "Hello World (Rust)")) .child(Story::label(cx, "Hello World (Rust)"))

View file

@ -1,17 +1,15 @@
use std::marker::PhantomData;
use chrono::NaiveDateTime; use chrono::NaiveDateTime;
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Input, Label, LabelColor}; use crate::{Icon, IconButton, Input, Label, LabelColor};
#[derive(Component)] #[derive(Component)]
pub struct ChatPanel<S: 'static + Send + Sync> { pub struct ChatPanel {
element_id: ElementId, element_id: ElementId,
messages: Vec<ChatMessage<S>>, messages: Vec<ChatMessage>,
} }
impl<S: 'static + Send + Sync> ChatPanel<S> { impl ChatPanel {
pub fn new(element_id: impl Into<ElementId>) -> Self { pub fn new(element_id: impl Into<ElementId>) -> Self {
Self { Self {
element_id: element_id.into(), element_id: element_id.into(),
@ -19,12 +17,12 @@ impl<S: 'static + Send + Sync> ChatPanel<S> {
} }
} }
pub fn messages(mut self, messages: Vec<ChatMessage<S>>) -> Self { pub fn messages(mut self, messages: Vec<ChatMessage>) -> Self {
self.messages = messages; self.messages = messages;
self self
} }
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.id(self.element_id.clone()) .id(self.element_id.clone())
.flex() .flex()
@ -71,24 +69,22 @@ impl<S: 'static + Send + Sync> ChatPanel<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct ChatMessage<S: 'static + Send + Sync> { pub struct ChatMessage {
state_type: PhantomData<S>,
author: String, author: String,
text: String, text: String,
sent_at: NaiveDateTime, sent_at: NaiveDateTime,
} }
impl<S: 'static + Send + Sync> ChatMessage<S> { impl ChatMessage {
pub fn new(author: String, text: String, sent_at: NaiveDateTime) -> Self { pub fn new(author: String, text: String, sent_at: NaiveDateTime) -> Self {
Self { Self {
state_type: PhantomData,
author, author,
text, text,
sent_at, sent_at,
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.flex_col() .flex_col()
@ -118,20 +114,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ChatPanelStory<S: 'static + Send + Sync> { pub struct ChatPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ChatPanelStory<S> { impl ChatPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ChatPanel<S>>(cx)) .child(Story::title_for::<_, ChatPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Panel::new("chat-panel-1-outer", cx) Panel::new("chat-panel-1-outer", cx)

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@ -3,23 +3,18 @@ use crate::{
static_collab_panel_channels, static_collab_panel_current_call, v_stack, Icon, List, static_collab_panel_channels, static_collab_panel_current_call, v_stack, Icon, List,
ListHeader, ToggleState, ListHeader, ToggleState,
}; };
use std::marker::PhantomData;
#[derive(Component)] #[derive(Component)]
pub struct CollabPanel<S: 'static + Send + Sync> { pub struct CollabPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> CollabPanel<S> { impl CollabPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -99,20 +94,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct CollabPanelStory<S: 'static + Send + Sync> { pub struct CollabPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> CollabPanelStory<S> { impl CollabPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, CollabPanel<S>>(cx)) .child(Story::title_for::<_, CollabPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(CollabPanel::new("collab-panel")) .child(CollabPanel::new("collab-panel"))
} }

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{example_editor_actions, OrderMethod, Palette}; use crate::{example_editor_actions, OrderMethod, Palette};
#[derive(Component)] #[derive(Component)]
pub struct CommandPalette<S: 'static + Send + Sync> { pub struct CommandPalette {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> CommandPalette<S> { impl CommandPalette {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Palette::new("palette") Palette::new("palette")
.items(example_editor_actions()) .items(example_editor_actions())
@ -38,20 +32,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct CommandPaletteStory<S: 'static + Send + Sync> { pub struct CommandPaletteStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> CommandPaletteStory<S> { impl CommandPaletteStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, CommandPalette<S>>(cx)) .child(Story::title_for::<_, CommandPalette>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(CommandPalette::new("command-palette")) .child(CommandPalette::new("command-palette"))
} }

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@ -1,14 +1,14 @@
use crate::{prelude::*, ListItemVariant}; use crate::{prelude::*, ListItemVariant};
use crate::{v_stack, Label, List, ListEntry, ListItem, ListSeparator, ListSubHeader}; use crate::{v_stack, Label, List, ListEntry, ListItem, ListSeparator, ListSubHeader};
pub enum ContextMenuItem<S: 'static + Send + Sync> { pub enum ContextMenuItem {
Header(SharedString), Header(SharedString),
Entry(Label<S>), Entry(Label),
Separator, Separator,
} }
impl<S: 'static + Send + Sync> ContextMenuItem<S> { impl ContextMenuItem {
fn to_list_item(self) -> ListItem<S> { fn to_list_item<V: 'static>(self) -> ListItem<V> {
match self { match self {
ContextMenuItem::Header(label) => ListSubHeader::new(label).into(), ContextMenuItem::Header(label) => ListSubHeader::new(label).into(),
ContextMenuItem::Entry(label) => { ContextMenuItem::Entry(label) => {
@ -26,23 +26,23 @@ impl<S: 'static + Send + Sync> ContextMenuItem<S> {
Self::Separator Self::Separator
} }
pub fn entry(label: Label<S>) -> Self { pub fn entry(label: Label) -> Self {
Self::Entry(label) Self::Entry(label)
} }
} }
#[derive(Component)] #[derive(Component)]
pub struct ContextMenu<S: 'static + Send + Sync> { pub struct ContextMenu {
items: Vec<ContextMenuItem<S>>, items: Vec<ContextMenuItem>,
} }
impl<S: 'static + Send + Sync> ContextMenu<S> { impl ContextMenu {
pub fn new(items: impl IntoIterator<Item = ContextMenuItem<S>>) -> Self { pub fn new(items: impl IntoIterator<Item = ContextMenuItem>) -> Self {
Self { Self {
items: items.into_iter().collect(), items: items.into_iter().collect(),
} }
} }
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -67,27 +67,21 @@ pub use stories::*;
#[cfg(feature = "stories")] #[cfg(feature = "stories")]
mod stories { mod stories {
use std::marker::PhantomData;
use crate::story::Story; use crate::story::Story;
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ContextMenuStory<S: 'static + Send + Sync> { pub struct ContextMenuStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ContextMenuStory<S> { impl ContextMenuStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ContextMenu<S>>(cx)) .child(Story::title_for::<_, ContextMenu>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(ContextMenu::new([ .child(ContextMenu::new([
ContextMenuItem::header("Section header"), ContextMenuItem::header("Section header"),

View file

@ -1,22 +1,16 @@
use std::marker::PhantomData;
use crate::{prelude::*, Button, Label, LabelColor, Modal}; use crate::{prelude::*, Button, Label, LabelColor, Modal};
#[derive(Component)] #[derive(Component)]
pub struct CopilotModal<S: 'static + Send + Sync + Clone> { pub struct CopilotModal {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync + Clone> CopilotModal<S> { impl CopilotModal {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Modal::new("some-id") Modal::new("some-id")
.title("Connect Copilot to Zed") .title("Connect Copilot to Zed")
@ -36,20 +30,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct CopilotModalStory<S: 'static + Send + Sync + Clone> { pub struct CopilotModalStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> CopilotModalStory<S> { impl CopilotModalStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, CopilotModal<S>>(cx)) .child(Story::title_for::<_, CopilotModal>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(CopilotModal::new("copilot-modal")) .child(CopilotModal::new("copilot-modal"))
} }

View file

@ -10,10 +10,10 @@ use crate::{
#[derive(Clone)] #[derive(Clone)]
pub struct EditorPane { pub struct EditorPane {
tabs: Vec<Tab<Self>>, tabs: Vec<Tab>,
path: PathBuf, path: PathBuf,
symbols: Vec<Symbol>, symbols: Vec<Symbol>,
buffer: Buffer<Self>, buffer: Buffer,
buffer_search: View<BufferSearch>, buffer_search: View<BufferSearch>,
is_buffer_search_open: bool, is_buffer_search_open: bool,
} }
@ -21,10 +21,10 @@ pub struct EditorPane {
impl EditorPane { impl EditorPane {
pub fn new( pub fn new(
cx: &mut WindowContext, cx: &mut WindowContext,
tabs: Vec<Tab<Self>>, tabs: Vec<Tab>,
path: PathBuf, path: PathBuf,
symbols: Vec<Symbol>, symbols: Vec<Symbol>,
buffer: Buffer<Self>, buffer: Buffer,
) -> Self { ) -> Self {
Self { Self {
tabs, tabs,

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Avatar, Player}; use crate::{Avatar, Player};
#[derive(Component)] #[derive(Component)]
pub struct Facepile<S: 'static + Send + Sync> { pub struct Facepile {
state_type: PhantomData<S>,
players: Vec<Player>, players: Vec<Player>,
} }
impl<S: 'static + Send + Sync> Facepile<S> { impl Facepile {
pub fn new<P: Iterator<Item = Player>>(players: P) -> Self { pub fn new<P: Iterator<Item = Player>>(players: P) -> Self {
Self { Self {
state_type: PhantomData,
players: players.collect(), players: players.collect(),
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let player_count = self.players.len(); let player_count = self.players.len();
let player_list = self.players.iter().enumerate().map(|(ix, player)| { let player_list = self.players.iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1; let isnt_last = ix < player_count - 1;
@ -40,22 +36,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct FacepileStory<S: 'static + Send + Sync> { pub struct FacepileStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> FacepileStory<S> { impl FacepileStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let players = static_players(); let players = static_players();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Facepile<S>>(cx)) .child(Story::title_for::<_, Facepile>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
div() div()

View file

@ -1,4 +1,3 @@
use std::marker::PhantomData;
use std::sync::Arc; use std::sync::Arc;
use gpui2::MouseButton; use gpui2::MouseButton;
@ -6,19 +5,18 @@ use gpui2::MouseButton;
use crate::{h_stack, prelude::*}; use crate::{h_stack, prelude::*};
use crate::{ClickHandler, Icon, IconColor, IconElement}; use crate::{ClickHandler, Icon, IconColor, IconElement};
struct IconButtonHandlers<S: 'static + Send + Sync> { struct IconButtonHandlers<S: 'static> {
click: Option<ClickHandler<S>>, click: Option<ClickHandler<S>>,
} }
impl<S: 'static + Send + Sync> Default for IconButtonHandlers<S> { impl<S: 'static> Default for IconButtonHandlers<S> {
fn default() -> Self { fn default() -> Self {
Self { click: None } Self { click: None }
} }
} }
#[derive(Component)] #[derive(Component)]
pub struct IconButton<S: 'static + Send + Sync> { pub struct IconButton<S: 'static> {
state_type: PhantomData<S>,
id: ElementId, id: ElementId,
icon: Icon, icon: Icon,
color: IconColor, color: IconColor,
@ -27,10 +25,9 @@ pub struct IconButton<S: 'static + Send + Sync> {
handlers: IconButtonHandlers<S>, handlers: IconButtonHandlers<S>,
} }
impl<S: 'static + Send + Sync> IconButton<S> { impl<S: 'static> IconButton<S> {
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self { pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
Self { Self {
state_type: PhantomData,
id: id.into(), id: id.into(),
icon, icon,
color: IconColor::default(), color: IconColor::default(),
@ -60,10 +57,7 @@ impl<S: 'static + Send + Sync> IconButton<S> {
self self
} }
pub fn on_click( pub fn on_click(mut self, handler: impl 'static + Fn(&mut S, &mut ViewContext<S>) + Send + Sync) -> Self {
mut self,
handler: impl Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync,
) -> Self {
self.handlers.click = Some(Arc::new(handler)); self.handlers.click = Some(Arc::new(handler));
self self
} }

View file

@ -1,14 +1,11 @@
use std::collections::HashSet; use std::collections::HashSet;
use std::marker::PhantomData;
use strum::{EnumIter, IntoEnumIterator}; use strum::{EnumIter, IntoEnumIterator};
use crate::prelude::*; use crate::prelude::*;
#[derive(Component)] #[derive(Component)]
pub struct Keybinding<S: 'static + Send + Sync> { pub struct Keybinding {
state_type: PhantomData<S>,
/// A keybinding consists of a key and a set of modifier keys. /// A keybinding consists of a key and a set of modifier keys.
/// More then one keybinding produces a chord. /// More then one keybinding produces a chord.
/// ///
@ -16,10 +13,9 @@ pub struct Keybinding<S: 'static + Send + Sync> {
keybinding: Vec<(String, ModifierKeys)>, keybinding: Vec<(String, ModifierKeys)>,
} }
impl<S: 'static + Send + Sync> Keybinding<S> { impl Keybinding {
pub fn new(key: String, modifiers: ModifierKeys) -> Self { pub fn new(key: String, modifiers: ModifierKeys) -> Self {
Self { Self {
state_type: PhantomData,
keybinding: vec![(key, modifiers)], keybinding: vec![(key, modifiers)],
} }
} }
@ -29,12 +25,11 @@ impl<S: 'static + Send + Sync> Keybinding<S> {
second_note: (String, ModifierKeys), second_note: (String, ModifierKeys),
) -> Self { ) -> Self {
Self { Self {
state_type: PhantomData,
keybinding: vec![first_note, second_note], keybinding: vec![first_note, second_note],
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.gap_2() .gap_2()
@ -55,20 +50,16 @@ impl<S: 'static + Send + Sync> Keybinding<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct Key<S: 'static + Send + Sync> { pub struct Key {
state_type: PhantomData<S>,
key: SharedString, key: SharedString,
} }
impl<S: 'static + Send + Sync> Key<S> { impl Key {
pub fn new(key: impl Into<SharedString>) -> Self { pub fn new(key: impl Into<SharedString>) -> Self {
Self { Self { key: key.into() }
state_type: PhantomData,
key: key.into(),
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -174,22 +165,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct KeybindingStory<S: 'static + Send + Sync + Clone> { pub struct KeybindingStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> KeybindingStory<S> { impl KeybindingStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let all_modifier_permutations = ModifierKey::iter().permutations(2); let all_modifier_permutations = ModifierKey::iter().permutations(2);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Keybinding<S>>(cx)) .child(Story::title_for::<_, Keybinding>(cx))
.child(Story::label(cx, "Single Key")) .child(Story::label(cx, "Single Key"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::new())) .child(Keybinding::new("Z".to_string(), ModifierKeys::new()))
.child(Story::label(cx, "Single Key with Modifier")) .child(Story::label(cx, "Single Key with Modifier"))

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem}; use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Component)] #[derive(Component)]
pub struct LanguageSelector<S: 'static + Send + Sync + Clone> { pub struct LanguageSelector {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync + Clone> LanguageSelector<S> { impl LanguageSelector {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Palette::new("palette") Palette::new("palette")
.items(vec![ .items(vec![
@ -49,20 +43,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct LanguageSelectorStory<S: 'static + Send + Sync + Clone> { pub struct LanguageSelectorStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> LanguageSelectorStory<S> { impl LanguageSelectorStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, LanguageSelector<S>>(cx)) .child(Story::title_for::<_, LanguageSelector>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(LanguageSelector::new("language-selector")) .child(LanguageSelector::new("language-selector"))
} }

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{div, relative, Div}; use gpui2::{div, relative, Div};
use crate::settings::user_settings; use crate::settings::user_settings;
@ -18,8 +16,7 @@ pub enum ListItemVariant {
} }
#[derive(Component)] #[derive(Component)]
pub struct ListHeader<S: 'static + Send + Sync> { pub struct ListHeader {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
left_icon: Option<Icon>, left_icon: Option<Icon>,
variant: ListItemVariant, variant: ListItemVariant,
@ -27,10 +24,9 @@ pub struct ListHeader<S: 'static + Send + Sync> {
toggleable: Toggleable, toggleable: Toggleable,
} }
impl<S: 'static + Send + Sync> ListHeader<S> { impl ListHeader {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
left_icon: None, left_icon: None,
variant: ListItemVariant::default(), variant: ListItemVariant::default(),
@ -59,7 +55,7 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
self self
} }
fn disclosure_control(&self) -> Div<S> { fn disclosure_control<S: 'static>(&self) -> Div<S> {
let is_toggleable = self.toggleable != Toggleable::NotToggleable; let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable); let is_toggled = Toggleable::is_toggled(&self.toggleable);
@ -92,7 +88,7 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let is_toggleable = self.toggleable != Toggleable::NotToggleable; let is_toggleable = self.toggleable != Toggleable::NotToggleable;
@ -135,17 +131,15 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct ListSubHeader<S: 'static + Send + Sync> { pub struct ListSubHeader {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
left_icon: Option<Icon>, left_icon: Option<Icon>,
variant: ListItemVariant, variant: ListItemVariant,
} }
impl<S: 'static + Send + Sync> ListSubHeader<S> { impl ListSubHeader {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
left_icon: None, left_icon: None,
variant: ListItemVariant::default(), variant: ListItemVariant::default(),
@ -157,7 +151,7 @@ impl<S: 'static + Send + Sync> ListSubHeader<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
h_stack().flex_1().w_full().relative().py_1().child( h_stack().flex_1().w_full().relative().py_1().child(
div() div()
.h_6() .h_6()
@ -198,38 +192,38 @@ pub enum ListEntrySize {
} }
#[derive(Component)] #[derive(Component)]
pub enum ListItem<S: 'static + Send + Sync> { pub enum ListItem<S: 'static> {
Entry(ListEntry<S>), Entry(ListEntry),
Details(ListDetailsEntry<S>), Details(ListDetailsEntry<S>),
Separator(ListSeparator<S>), Separator(ListSeparator),
Header(ListSubHeader<S>), Header(ListSubHeader),
} }
impl<S: 'static + Send + Sync> From<ListEntry<S>> for ListItem<S> { impl<S: 'static> From<ListEntry> for ListItem<S> {
fn from(entry: ListEntry<S>) -> Self { fn from(entry: ListEntry) -> Self {
Self::Entry(entry) Self::Entry(entry)
} }
} }
impl<S: 'static + Send + Sync> From<ListDetailsEntry<S>> for ListItem<S> { impl<S: 'static> From<ListDetailsEntry<S>> for ListItem<S> {
fn from(entry: ListDetailsEntry<S>) -> Self { fn from(entry: ListDetailsEntry<S>) -> Self {
Self::Details(entry) Self::Details(entry)
} }
} }
impl<S: 'static + Send + Sync> From<ListSeparator<S>> for ListItem<S> { impl<S: 'static> From<ListSeparator> for ListItem<S> {
fn from(entry: ListSeparator<S>) -> Self { fn from(entry: ListSeparator) -> Self {
Self::Separator(entry) Self::Separator(entry)
} }
} }
impl<S: 'static + Send + Sync> From<ListSubHeader<S>> for ListItem<S> { impl<S: 'static> From<ListSubHeader> for ListItem<S> {
fn from(entry: ListSubHeader<S>) -> Self { fn from(entry: ListSubHeader) -> Self {
Self::Header(entry) Self::Header(entry)
} }
} }
impl<S: 'static + Send + Sync> ListItem<S> { impl<S: 'static> ListItem<S> {
fn render(self, view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render(self, view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
match self { match self {
ListItem::Entry(entry) => div().child(entry.render(view, cx)), ListItem::Entry(entry) => div().child(entry.render(view, cx)),
@ -239,11 +233,11 @@ impl<S: 'static + Send + Sync> ListItem<S> {
} }
} }
pub fn new(label: Label<S>) -> Self { pub fn new(label: Label) -> Self {
Self::Entry(ListEntry::new(label)) Self::Entry(ListEntry::new(label))
} }
pub fn as_entry(&mut self) -> Option<&mut ListEntry<S>> { pub fn as_entry(&mut self) -> Option<&mut ListEntry> {
if let Self::Entry(entry) = self { if let Self::Entry(entry) = self {
Some(entry) Some(entry)
} else { } else {
@ -253,10 +247,10 @@ impl<S: 'static + Send + Sync> ListItem<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct ListEntry<S: 'static + Send + Sync> { pub struct ListEntry {
disclosure_control_style: DisclosureControlVisibility, disclosure_control_style: DisclosureControlVisibility,
indent_level: u32, indent_level: u32,
label: Option<Label<S>>, label: Option<Label>,
left_content: Option<LeftContent>, left_content: Option<LeftContent>,
variant: ListItemVariant, variant: ListItemVariant,
size: ListEntrySize, size: ListEntrySize,
@ -265,8 +259,8 @@ pub struct ListEntry<S: 'static + Send + Sync> {
overflow: OverflowStyle, overflow: OverflowStyle,
} }
impl<S: 'static + Send + Sync> ListEntry<S> { impl ListEntry {
pub fn new(label: Label<S>) -> Self { pub fn new(label: Label) -> Self {
Self { Self {
disclosure_control_style: DisclosureControlVisibility::default(), disclosure_control_style: DisclosureControlVisibility::default(),
indent_level: 0, indent_level: 0,
@ -344,7 +338,10 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
} }
} }
fn disclosure_control(&mut self, cx: &mut ViewContext<S>) -> Option<impl Component<S>> { fn disclosure_control<V: 'static>(
&mut self,
cx: &mut ViewContext<V>,
) -> Option<impl Component<V>> {
let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle { let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle {
IconElement::new(Icon::ChevronDown) IconElement::new(Icon::ChevronDown)
} else { } else {
@ -364,7 +361,7 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
} }
} }
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let settings = user_settings(cx); let settings = user_settings(cx);
let theme = theme(cx); let theme = theme(cx);
@ -420,18 +417,18 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
} }
} }
struct ListDetailsEntryHandlers<S: 'static + Send + Sync> { struct ListDetailsEntryHandlers<S: 'static> {
click: Option<ClickHandler<S>>, click: Option<ClickHandler<S>>,
} }
impl<S: 'static + Send + Sync> Default for ListDetailsEntryHandlers<S> { impl<S: 'static> Default for ListDetailsEntryHandlers<S> {
fn default() -> Self { fn default() -> Self {
Self { click: None } Self { click: None }
} }
} }
#[derive(Component)] #[derive(Component)]
pub struct ListDetailsEntry<S: 'static + Send + Sync> { pub struct ListDetailsEntry<S: 'static> {
label: SharedString, label: SharedString,
meta: Option<SharedString>, meta: Option<SharedString>,
left_content: Option<LeftContent>, left_content: Option<LeftContent>,
@ -442,7 +439,7 @@ pub struct ListDetailsEntry<S: 'static + Send + Sync> {
seen: bool, seen: bool,
} }
impl<S: 'static + Send + Sync> ListDetailsEntry<S> { impl<S: 'static> ListDetailsEntry<S> {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
label: label.into(), label: label.into(),
@ -520,18 +517,14 @@ impl<S: 'static + Send + Sync> ListDetailsEntry<S> {
} }
#[derive(Clone, Component)] #[derive(Clone, Component)]
pub struct ListSeparator<S: 'static + Send + Sync> { pub struct ListSeparator;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ListSeparator<S> { impl ListSeparator {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
div().h_px().w_full().bg(theme.border) div().h_px().w_full().bg(theme.border)
@ -539,14 +532,14 @@ impl<S: 'static + Send + Sync> ListSeparator<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct List<S: 'static + Send + Sync> { pub struct List<S: 'static> {
items: Vec<ListItem<S>>, items: Vec<ListItem<S>>,
empty_message: SharedString, empty_message: SharedString,
header: Option<ListHeader<S>>, header: Option<ListHeader>,
toggleable: Toggleable, toggleable: Toggleable,
} }
impl<S: 'static + Send + Sync> List<S> { impl<S: 'static> List<S> {
pub fn new(items: Vec<ListItem<S>>) -> Self { pub fn new(items: Vec<ListItem<S>>) -> Self {
Self { Self {
items, items,
@ -561,7 +554,7 @@ impl<S: 'static + Send + Sync> List<S> {
self self
} }
pub fn header(mut self, header: ListHeader<S>) -> Self { pub fn header(mut self, header: ListHeader) -> Self {
self.header = Some(header); self.header = Some(header);
self self
} }

View file

@ -1,25 +1,21 @@
use std::marker::PhantomData;
use gpui2::AnyElement; use gpui2::AnyElement;
use smallvec::SmallVec; use smallvec::SmallVec;
use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label}; use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label};
#[derive(Component)] #[derive(Component)]
pub struct Modal<S: 'static + Send + Sync> { pub struct Modal<S: 'static> {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
title: Option<SharedString>, title: Option<SharedString>,
primary_action: Option<Button<S>>, primary_action: Option<Button<S>>,
secondary_action: Option<Button<S>>, secondary_action: Option<Button<S>>,
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Modal<S> { impl<S: 'static> Modal<S> {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
title: None, title: None,
primary_action: None, primary_action: None,
secondary_action: None, secondary_action: None,
@ -80,7 +76,7 @@ impl<S: 'static + Send + Sync> Modal<S> {
} }
} }
impl<S: 'static + Send + Sync> ParentElement<S> for Modal<S> { impl<S: 'static> ParentElement<S> for Modal<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children &mut self.children
} }

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{v_stack, Buffer, Icon, IconButton, Label}; use crate::{v_stack, Buffer, Icon, IconButton, Label};
#[derive(Component)] #[derive(Component)]
pub struct MultiBuffer<S: 'static + Send + Sync + Clone> { pub struct MultiBuffer {
state_type: PhantomData<S>, buffers: Vec<Buffer>,
buffers: Vec<Buffer<S>>,
} }
impl<S: 'static + Send + Sync + Clone> MultiBuffer<S> { impl MultiBuffer {
pub fn new(buffers: Vec<Buffer<S>>) -> Self { pub fn new(buffers: Vec<Buffer>) -> Self {
Self { Self { buffers }
state_type: PhantomData,
buffers,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -51,22 +45,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct MultiBufferStory<S: 'static + Send + Sync + Clone> { pub struct MultiBufferStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> MultiBufferStory<S> { impl MultiBufferStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, MultiBuffer<S>>(cx)) .child(Story::title_for::<_, MultiBuffer>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(MultiBuffer::new(vec![ .child(MultiBuffer::new(vec![
hello_world_rust_buffer_example(&theme), hello_world_rust_buffer_example(&theme),

View file

@ -1,20 +1,16 @@
use std::marker::PhantomData;
use gpui2::rems; use gpui2::rems;
use crate::{h_stack, prelude::*, Icon}; use crate::{h_stack, prelude::*, Icon};
#[derive(Component)] #[derive(Component)]
pub struct NotificationToast<S: 'static + Send + Sync + Clone> { pub struct NotificationToast {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
icon: Option<Icon>, icon: Option<Icon>,
} }
impl<S: 'static + Send + Sync + Clone> NotificationToast<S> { impl NotificationToast {
pub fn new(label: SharedString) -> Self { pub fn new(label: SharedString) -> Self {
Self { Self {
state_type: PhantomData,
label, label,
icon: None, icon: None,
} }
@ -28,7 +24,7 @@ impl<S: 'static + Send + Sync + Clone> NotificationToast<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
h_stack() h_stack()

View file

@ -1,23 +1,20 @@
use std::marker::PhantomData;
use crate::{prelude::*, static_new_notification_items, static_read_notification_items}; use crate::{prelude::*, static_new_notification_items, static_read_notification_items};
use crate::{List, ListHeader}; use crate::{List, ListHeader};
#[derive(Component)] #[derive(Component)]
pub struct NotificationsPanel<S: 'static + Send + Sync> { pub struct NotificationsPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> NotificationsPanel<S> { impl NotificationsPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -59,20 +56,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct NotificationsPanelStory<S: 'static + Send + Sync + Clone> { pub struct NotificationsPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> NotificationsPanelStory<S> { impl NotificationsPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, NotificationsPanel<S>>(cx)) .child(Story::title_for::<_, NotificationsPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Panel::new("panel", cx).child(NotificationsPanel::new("notifications_panel")), Panel::new("panel", cx).child(NotificationsPanel::new("notifications_panel")),

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{h_stack, v_stack, Keybinding, Label, LabelColor}; use crate::{h_stack, v_stack, Keybinding, Label, LabelColor};
#[derive(Component)] #[derive(Component)]
pub struct Palette<S: 'static + Send + Sync> { pub struct Palette {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
input_placeholder: SharedString, input_placeholder: SharedString,
empty_string: SharedString, empty_string: SharedString,
items: Vec<PaletteItem<S>>, items: Vec<PaletteItem>,
default_order: OrderMethod, default_order: OrderMethod,
} }
impl<S: 'static + Send + Sync> Palette<S> { impl Palette {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
input_placeholder: "Find something...".into(), input_placeholder: "Find something...".into(),
empty_string: "No items found.".into(), empty_string: "No items found.".into(),
items: vec![], items: vec![],
@ -25,7 +21,7 @@ impl<S: 'static + Send + Sync> Palette<S> {
} }
} }
pub fn items(mut self, items: Vec<PaletteItem<S>>) -> Self { pub fn items(mut self, items: Vec<PaletteItem>) -> Self {
self.items = items; self.items = items;
self self
} }
@ -46,7 +42,7 @@ impl<S: 'static + Send + Sync> Palette<S> {
self self
} }
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -102,13 +98,13 @@ impl<S: 'static + Send + Sync> Palette<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct PaletteItem<S: 'static + Send + Sync> { pub struct PaletteItem {
pub label: SharedString, pub label: SharedString,
pub sublabel: Option<SharedString>, pub sublabel: Option<SharedString>,
pub keybinding: Option<Keybinding<S>>, pub keybinding: Option<Keybinding>,
} }
impl<S: 'static + Send + Sync> PaletteItem<S> { impl PaletteItem {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
label: label.into(), label: label.into(),
@ -129,13 +125,13 @@ impl<S: 'static + Send + Sync> PaletteItem<S> {
pub fn keybinding<K>(mut self, keybinding: K) -> Self pub fn keybinding<K>(mut self, keybinding: K) -> Self
where where
K: Into<Option<Keybinding<S>>>, K: Into<Option<Keybinding>>,
{ {
self.keybinding = keybinding.into(); self.keybinding = keybinding.into();
self self
} }
fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.flex_row() .flex_row()
@ -161,20 +157,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct PaletteStory<S: 'static + Send + Sync + Clone> { pub struct PaletteStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> PaletteStory<S> { impl PaletteStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Palette<S>>(cx)) .child(Story::title_for::<_, Palette>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Palette::new("palette-1")) .child(Palette::new("palette-1"))
.child(Story::label(cx, "With Items")) .child(Story::label(cx, "With Items"))

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{AbsoluteLength, AnyElement}; use gpui2::{AbsoluteLength, AnyElement};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -41,9 +39,8 @@ pub enum PanelSide {
use std::collections::HashSet; use std::collections::HashSet;
#[derive(Component)] #[derive(Component)]
pub struct Panel<S: 'static + Send + Sync> { pub struct Panel<S: 'static> {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
current_side: PanelSide, current_side: PanelSide,
/// Defaults to PanelAllowedSides::LeftAndRight /// Defaults to PanelAllowedSides::LeftAndRight
allowed_sides: PanelAllowedSides, allowed_sides: PanelAllowedSides,
@ -52,13 +49,12 @@ pub struct Panel<S: 'static + Send + Sync> {
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Panel<S> { impl<S: 'static> Panel<S> {
pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self { pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self {
let settings = user_settings(cx); let settings = user_settings(cx);
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
current_side: PanelSide::default(), current_side: PanelSide::default(),
allowed_sides: PanelAllowedSides::default(), allowed_sides: PanelAllowedSides::default(),
initial_width: *settings.default_panel_size, initial_width: *settings.default_panel_size,
@ -121,7 +117,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
} }
} }
impl<S: 'static + Send + Sync> ParentElement<S> for Panel<S> { impl<S: 'static> ParentElement<S> for Panel<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children &mut self.children
} }
@ -137,18 +133,14 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct PanelStory<S: 'static + Send + Sync + Clone> { pub struct PanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> PanelStory<S> { impl PanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx)) .child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size}; use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -76,17 +74,15 @@ impl<V: 'static> ParentElement<V> for Pane<V> {
} }
#[derive(Component)] #[derive(Component)]
pub struct PaneGroup<V: 'static + Send + Sync> { pub struct PaneGroup<V: 'static> {
state_type: PhantomData<V>,
groups: Vec<PaneGroup<V>>, groups: Vec<PaneGroup<V>>,
panes: Vec<Pane<V>>, panes: Vec<Pane<V>>,
split_direction: SplitDirection, split_direction: SplitDirection,
} }
impl<V: 'static + Send + Sync> PaneGroup<V> { impl<V: 'static> PaneGroup<V> {
pub fn new_groups(groups: Vec<PaneGroup<V>>, split_direction: SplitDirection) -> Self { pub fn new_groups(groups: Vec<PaneGroup<V>>, split_direction: SplitDirection) -> Self {
Self { Self {
state_type: PhantomData,
groups, groups,
panes: Vec::new(), panes: Vec::new(),
split_direction, split_direction,
@ -95,7 +91,6 @@ impl<V: 'static + Send + Sync> PaneGroup<V> {
pub fn new_panes(panes: Vec<Pane<V>>, split_direction: SplitDirection) -> Self { pub fn new_panes(panes: Vec<Pane<V>>, split_direction: SplitDirection) -> Self {
Self { Self {
state_type: PhantomData,
groups: Vec::new(), groups: Vec::new(),
panes, panes,
split_direction, split_direction,

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Avatar, Facepile, PlayerWithCallStatus}; use crate::{Avatar, Facepile, PlayerWithCallStatus};
#[derive(Component)] #[derive(Component)]
pub struct PlayerStack<S: 'static + Send + Sync> { pub struct PlayerStack {
state_type: PhantomData<S>,
player_with_call_status: PlayerWithCallStatus, player_with_call_status: PlayerWithCallStatus,
} }
impl<S: 'static + Send + Sync> PlayerStack<S> { impl PlayerStack {
pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self { pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self {
Self { Self {
state_type: PhantomData,
player_with_call_status, player_with_call_status,
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let player = self.player_with_call_status.get_player(); let player = self.player_with_call_status.get_player();
self.player_with_call_status.get_call_status(); self.player_with_call_status.get_call_status();

View file

@ -1,25 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{ use crate::{
static_project_panel_project_items, static_project_panel_single_items, Input, List, ListHeader, static_project_panel_project_items, static_project_panel_single_items, Input, List, ListHeader,
}; };
#[derive(Component)] #[derive(Component)]
pub struct ProjectPanel<S: 'static + Send + Sync> { pub struct ProjectPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> ProjectPanel<S> { impl ProjectPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -68,20 +62,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ProjectPanelStory<S: 'static + Send + Sync + Clone> { pub struct ProjectPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ProjectPanelStory<S> { impl ProjectPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ProjectPanel<S>>(cx)) .child(Story::title_for::<_, ProjectPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Panel::new("project-panel-outer", cx) Panel::new("project-panel-outer", cx)

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem}; use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Component)] #[derive(Component)]
pub struct RecentProjects<S: 'static + Send + Sync + Clone> { pub struct RecentProjects {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync + Clone> RecentProjects<S> { impl RecentProjects {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Palette::new("palette") Palette::new("palette")
.items(vec![ .items(vec![
@ -45,20 +39,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct RecentProjectsStory<S: 'static + Send + Sync + Clone> { pub struct RecentProjectsStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> RecentProjectsStory<S> { impl RecentProjectsStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, RecentProjects<S>>(cx)) .child(Story::title_for::<_, RecentProjects>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(RecentProjects::new("recent-projects")) .child(RecentProjects::new("recent-projects"))
} }

View file

@ -1,11 +1,8 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconColor, IconElement, Label, LabelColor}; use crate::{Icon, IconColor, IconElement, Label, LabelColor};
#[derive(Component, Clone)] #[derive(Component, Clone)]
pub struct Tab<S: 'static + Send + Sync + Clone> { pub struct Tab {
state_type: PhantomData<S>,
id: ElementId, id: ElementId,
title: String, title: String,
icon: Option<Icon>, icon: Option<Icon>,
@ -22,10 +19,9 @@ struct TabDragState {
title: String, title: String,
} }
impl<S: 'static + Send + Sync + Clone> Tab<S> { impl Tab {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
state_type: PhantomData,
id: id.into(), id: id.into(),
title: "untitled".to_string(), title: "untitled".to_string(),
icon: None, icon: None,
@ -81,7 +77,7 @@ impl<S: 'static + Send + Sync + Clone> Tab<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict; let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict;
let is_deleted = self.fs_status == FileSystemStatus::Deleted; let is_deleted = self.fs_status == FileSystemStatus::Deleted;
@ -177,23 +173,19 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct TabStory<S: 'static + Send + Sync + Clone> { pub struct TabStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TabStory<S> { impl TabStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let git_statuses = GitStatus::iter(); let git_statuses = GitStatus::iter();
let fs_statuses = FileSystemStatus::iter(); let fs_statuses = FileSystemStatus::iter();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Tab<S>>(cx)) .child(Story::title_for::<_, Tab>(cx))
.child( .child(
h_stack().child( h_stack().child(
v_stack() v_stack()

View file

@ -1,22 +1,18 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Tab}; use crate::{Icon, IconButton, Tab};
#[derive(Component)] #[derive(Component)]
pub struct TabBar<S: 'static + Send + Sync + Clone> { pub struct TabBar {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
/// Backwards, Forwards /// Backwards, Forwards
can_navigate: (bool, bool), can_navigate: (bool, bool),
tabs: Vec<Tab<S>>, tabs: Vec<Tab>,
} }
impl<S: 'static + Send + Sync + Clone> TabBar<S> { impl TabBar {
pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab<S>>) -> Self { pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
can_navigate: (false, false), can_navigate: (false, false),
tabs, tabs,
} }
@ -27,7 +23,7 @@ impl<S: 'static + Send + Sync + Clone> TabBar<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let (can_navigate_back, can_navigate_forward) = self.can_navigate; let (can_navigate_back, can_navigate_forward) = self.can_navigate;
@ -101,20 +97,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct TabBarStory<S: 'static + Send + Sync + Clone> { pub struct TabBarStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TabBarStory<S> { impl TabBarStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, TabBar<S>>(cx)) .child(Story::title_for::<_, TabBar>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(TabBar::new( .child(TabBar::new(
"tab-bar", "tab-bar",

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use gpui2::{relative, rems, Size}; use gpui2::{relative, rems, Size};
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Pane, Tab}; use crate::{Icon, IconButton, Pane, Tab};
#[derive(Component)] #[derive(Component)]
pub struct Terminal<S: 'static + Send + Sync + Clone> { pub struct Terminal;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> Terminal<S> { impl Terminal {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let can_navigate_back = true; let can_navigate_back = true;
@ -94,20 +88,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct TerminalStory<S: 'static + Send + Sync + Clone> { pub struct TerminalStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TerminalStory<S> { impl TerminalStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Terminal<S>>(cx)) .child(Story::title_for::<_, Terminal>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Terminal::new()) .child(Terminal::new())
} }

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem}; use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Component)] #[derive(Component)]
pub struct ThemeSelector<S: 'static + Send + Sync> { pub struct ThemeSelector {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> ThemeSelector<S> { impl ThemeSelector {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().child( div().child(
Palette::new(self.id.clone()) Palette::new(self.id.clone())
.items(vec![ .items(vec![
@ -50,20 +44,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ThemeSelectorStory<S: 'static + Send + Sync + Clone> { pub struct ThemeSelectorStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ThemeSelectorStory<S> { impl ThemeSelectorStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ThemeSelector<S>>(cx)) .child(Story::title_for::<_, ThemeSelector>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(ThemeSelector::new("theme-selector")) .child(ThemeSelector::new("theme-selector"))
} }

View file

@ -23,12 +23,12 @@ pub enum ToastOrigin {
/// ///
/// Only one toast may be visible at a time. /// Only one toast may be visible at a time.
#[derive(Component)] #[derive(Component)]
pub struct Toast<S: 'static + Send + Sync> { pub struct Toast<S: 'static> {
origin: ToastOrigin, origin: ToastOrigin,
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Toast<S> { impl<S: 'static> Toast<S> {
pub fn new(origin: ToastOrigin) -> Self { pub fn new(origin: ToastOrigin) -> Self {
Self { Self {
origin, origin,
@ -61,7 +61,7 @@ impl<S: 'static + Send + Sync> Toast<S> {
} }
} }
impl<S: 'static + Send + Sync> ParentElement<S> for Toast<S> { impl<S: 'static> ParentElement<S> for Toast<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children &mut self.children
} }
@ -72,25 +72,19 @@ pub use stories::*;
#[cfg(feature = "stories")] #[cfg(feature = "stories")]
mod stories { mod stories {
use std::marker::PhantomData;
use crate::{Label, Story}; use crate::{Label, Story};
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ToastStory<S: 'static + Send + Sync> { pub struct ToastStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ToastStory<S> { impl ToastStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Toast<S>>(cx)) .child(Story::title_for::<_, Toast<S>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))

View file

@ -7,12 +7,12 @@ use crate::prelude::*;
pub struct ToolbarItem {} pub struct ToolbarItem {}
#[derive(Component)] #[derive(Component)]
pub struct Toolbar<S: 'static + Send + Sync> { pub struct Toolbar<S: 'static> {
left_items: SmallVec<[AnyElement<S>; 2]>, left_items: SmallVec<[AnyElement<S>; 2]>,
right_items: SmallVec<[AnyElement<S>; 2]>, right_items: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Toolbar<S> { impl<S: 'static> Toolbar<S> {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
left_items: SmallVec::new(), left_items: SmallVec::new(),
@ -72,7 +72,6 @@ pub use stories::*;
#[cfg(feature = "stories")] #[cfg(feature = "stories")]
mod stories { mod stories {
use std::marker::PhantomData;
use std::path::PathBuf; use std::path::PathBuf;
use std::str::FromStr; use std::str::FromStr;
@ -81,22 +80,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ToolbarStory<S: 'static + Send + Sync + Clone> { pub struct ToolbarStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ToolbarStory<S> { impl ToolbarStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Toolbar<S>>(cx)) .child(Story::title_for::<_, Toolbar<V>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Toolbar::new() Toolbar::new()

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
@ -10,22 +8,20 @@ enum TrafficLightColor {
} }
#[derive(Component)] #[derive(Component)]
struct TrafficLight<S: 'static + Send + Sync> { struct TrafficLight {
state_type: PhantomData<S>,
color: TrafficLightColor, color: TrafficLightColor,
window_has_focus: bool, window_has_focus: bool,
} }
impl<S: 'static + Send + Sync> TrafficLight<S> { impl TrafficLight {
fn new(color: TrafficLightColor, window_has_focus: bool) -> Self { fn new(color: TrafficLightColor, window_has_focus: bool) -> Self {
Self { Self {
state_type: PhantomData,
color, color,
window_has_focus, window_has_focus,
} }
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let fill = match (self.window_has_focus, self.color) { let fill = match (self.window_has_focus, self.color) {
@ -40,15 +36,13 @@ impl<S: 'static + Send + Sync> TrafficLight<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct TrafficLights<S: 'static + Send + Sync> { pub struct TrafficLights {
state_type: PhantomData<S>,
window_has_focus: bool, window_has_focus: bool,
} }
impl<S: 'static + Send + Sync> TrafficLights<S> { impl TrafficLights {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
state_type: PhantomData,
window_has_focus: true, window_has_focus: true,
} }
} }
@ -58,7 +52,7 @@ impl<S: 'static + Send + Sync> TrafficLights<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.items_center() .items_center()
@ -88,20 +82,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct TrafficLightsStory<S: 'static + Send + Sync> { pub struct TrafficLightsStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> TrafficLightsStory<S> { impl TrafficLightsStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, TrafficLights<S>>(cx)) .child(Story::title_for::<_, TrafficLights>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(TrafficLights::new()) .child(TrafficLights::new())
.child(Story::label(cx, "Unfocused")) .child(Story::label(cx, "Unfocused"))

View file

@ -1,6 +1,6 @@
use gpui2::Element; use gpui2::Element;
pub trait ElementExt<S: 'static + Send + Sync>: Element<S> { pub trait ElementExt<S: 'static>: Element<S> {
// fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self // fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
// where // where
// Self: Sized, // Self: Sized,
@ -22,4 +22,4 @@ pub trait ElementExt<S: 'static + Send + Sync>: Element<S> {
// } // }
} }
impl<S: 'static + Send + Sync, E: Element<S>> ElementExt<S> for E {} impl<S: 'static, E: Element<S>> ElementExt<S> for E {}

View file

@ -1,20 +1,16 @@
use std::marker::PhantomData;
use gpui2::img; use gpui2::img;
use crate::prelude::*; use crate::prelude::*;
#[derive(Component)] #[derive(Component)]
pub struct Avatar<S: 'static + Send + Sync> { pub struct Avatar {
state_type: PhantomData<S>,
src: SharedString, src: SharedString,
shape: Shape, shape: Shape,
} }
impl<S: 'static + Send + Sync> Avatar<S> { impl Avatar {
pub fn new(src: impl Into<SharedString>) -> Self { pub fn new(src: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
src: src.into(), src: src.into(),
shape: Shape::Circle, shape: Shape::Circle,
} }
@ -25,7 +21,7 @@ impl<S: 'static + Send + Sync> Avatar<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let mut img = img(); let mut img = img();
@ -52,20 +48,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct AvatarStory<S: 'static + Send + Sync> { pub struct AvatarStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> AvatarStory<S> { impl AvatarStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Avatar<S>>(cx)) .child(Story::title_for::<_, Avatar>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Avatar::new( .child(Avatar::new(
"https://avatars.githubusercontent.com/u/1714999?v=4", "https://avatars.githubusercontent.com/u/1714999?v=4",

View file

@ -1,4 +1,3 @@
use std::marker::PhantomData;
use std::sync::Arc; use std::sync::Arc;
use gpui2::{div, DefiniteLength, Hsla, MouseButton, WindowContext}; use gpui2::{div, DefiniteLength, Hsla, MouseButton, WindowContext};
@ -49,21 +48,23 @@ impl ButtonVariant {
} }
} }
pub type ClickHandler<S> = Arc<dyn Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync>; pub type ClickHandler<S> = Arc<dyn Fn(&mut S, &mut ViewContext<S>) + Send + Sync>;
struct ButtonHandlers<S: 'static + Send + Sync> { struct ButtonHandlers<S: 'static> {
click: Option<ClickHandler<S>>, click: Option<ClickHandler<S>>,
} }
impl<S: 'static + Send + Sync> Default for ButtonHandlers<S> { unsafe impl<S> Send for ButtonHandlers<S> {}
unsafe impl<S> Sync for ButtonHandlers<S> {}
impl<S: 'static> Default for ButtonHandlers<S> {
fn default() -> Self { fn default() -> Self {
Self { click: None } Self { click: None }
} }
} }
#[derive(Component)] #[derive(Component)]
pub struct Button<S: 'static + Send + Sync> { pub struct Button<S: 'static> {
state_type: PhantomData<S>,
disabled: bool, disabled: bool,
handlers: ButtonHandlers<S>, handlers: ButtonHandlers<S>,
icon: Option<Icon>, icon: Option<Icon>,
@ -73,10 +74,9 @@ pub struct Button<S: 'static + Send + Sync> {
width: Option<DefiniteLength>, width: Option<DefiniteLength>,
} }
impl<S: 'static + Send + Sync> Button<S> { impl<S: 'static> Button<S> {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
disabled: false, disabled: false,
handlers: ButtonHandlers::default(), handlers: ButtonHandlers::default(),
icon: None, icon: None,
@ -140,13 +140,13 @@ impl<S: 'static + Send + Sync> Button<S> {
} }
} }
fn render_label(&self) -> Label<S> { fn render_label(&self) -> Label {
Label::new(self.label.clone()) Label::new(self.label.clone())
.color(self.label_color()) .color(self.label_color())
.line_height_style(LineHeightStyle::UILabel) .line_height_style(LineHeightStyle::UILabel)
} }
fn render_icon(&self, icon_color: IconColor) -> Option<IconElement<S>> { fn render_icon(&self, icon_color: IconColor) -> Option<IconElement> {
self.icon.map(|i| IconElement::new(i).color(icon_color)) self.icon.map(|i| IconElement::new(i).color(icon_color))
} }
@ -194,20 +194,16 @@ impl<S: 'static + Send + Sync> Button<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct ButtonGroup<S: 'static + Send + Sync> { pub struct ButtonGroup<V: 'static> {
state_type: PhantomData<S>, buttons: Vec<Button<V>>,
buttons: Vec<Button<S>>,
} }
impl<S: 'static + Send + Sync> ButtonGroup<S> { impl<V: 'static> ButtonGroup<V> {
pub fn new(buttons: Vec<Button<S>>) -> Self { pub fn new(buttons: Vec<Button<V>>) -> Self {
Self { Self { buttons }
state_type: PhantomData,
buttons,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let mut el = h_stack().text_size(ui_size(cx, 1.)); let mut el = h_stack().text_size(ui_size(cx, 1.));
for button in self.buttons { for button in self.buttons {
@ -231,22 +227,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct ButtonStory<S: 'static + Send + Sync + Clone> { pub struct ButtonStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ButtonStory<S> { impl ButtonStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let states = InteractionState::iter(); let states = InteractionState::iter();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Button<S>>(cx)) .child(Story::title_for::<_, Button<V>>(cx))
.child( .child(
div() div()
.flex() .flex()

View file

@ -1,19 +1,15 @@
use std::marker::PhantomData;
use crate::{prelude::*, v_stack, ButtonGroup}; use crate::{prelude::*, v_stack, ButtonGroup};
#[derive(Component)] #[derive(Component)]
pub struct Details<S: 'static + Send + Sync> { pub struct Details<V: 'static> {
state_type: PhantomData<S>,
text: &'static str, text: &'static str,
meta: Option<&'static str>, meta: Option<&'static str>,
actions: Option<ButtonGroup<S>>, actions: Option<ButtonGroup<V>>,
} }
impl<S: 'static + Send + Sync> Details<S> { impl<S: 'static> Details<S> {
pub fn new(text: &'static str) -> Self { pub fn new(text: &'static str) -> Self {
Self { Self {
state_type: PhantomData,
text, text,
meta: None, meta: None,
actions: None, actions: None,
@ -55,20 +51,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct DetailsStory<S: 'static + Send + Sync + Clone> { pub struct DetailsStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> DetailsStory<S> { impl DetailsStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Details<S>>(cx)) .child(Story::title_for::<_, Details<V>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Details::new("The quick brown fox jumps over the lazy dog")) .child(Details::new("The quick brown fox jumps over the lazy dog"))
.child(Story::label(cx, "With meta")) .child(Story::label(cx, "With meta"))

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{svg, Hsla}; use gpui2::{svg, Hsla};
use strum::EnumIter; use strum::EnumIter;
@ -149,17 +147,15 @@ impl Icon {
} }
#[derive(Component)] #[derive(Component)]
pub struct IconElement<S: 'static + Send + Sync> { pub struct IconElement {
state_type: PhantomData<S>,
icon: Icon, icon: Icon,
color: IconColor, color: IconColor,
size: IconSize, size: IconSize,
} }
impl<S: 'static + Send + Sync> IconElement<S> { impl IconElement {
pub fn new(icon: Icon) -> Self { pub fn new(icon: Icon) -> Self {
Self { Self {
state_type: PhantomData,
icon, icon,
color: IconColor::default(), color: IconColor::default(),
size: IconSize::default(), size: IconSize::default(),
@ -176,7 +172,7 @@ impl<S: 'static + Send + Sync> IconElement<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let fill = self.color.color(cx); let fill = self.color.color(cx);
let svg_size = match self.size { let svg_size = match self.size {
IconSize::Small => ui_size(cx, 12. / 14.), IconSize::Small => ui_size(cx, 12. / 14.),
@ -203,22 +199,18 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct IconStory<S: 'static + Send + Sync> { pub struct IconStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> IconStory<S> { impl IconStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let icons = Icon::iter(); let icons = Icon::iter();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, IconElement<S>>(cx)) .child(Story::title_for::<_, IconElement>(cx))
.child(Story::label(cx, "All Icons")) .child(Story::label(cx, "All Icons"))
.child(div().flex().gap_3().children(icons.map(IconElement::new))) .child(div().flex().gap_3().children(icons.map(IconElement::new)))
} }

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::Label; use crate::Label;
use crate::LabelColor; use crate::LabelColor;
@ -12,8 +10,7 @@ pub enum InputVariant {
} }
#[derive(Component)] #[derive(Component)]
pub struct Input<S: 'static + Send + Sync> { pub struct Input {
state_type: PhantomData<S>,
placeholder: SharedString, placeholder: SharedString,
value: String, value: String,
state: InteractionState, state: InteractionState,
@ -22,10 +19,9 @@ pub struct Input<S: 'static + Send + Sync> {
is_active: bool, is_active: bool,
} }
impl<S: 'static + Send + Sync> Input<S> { impl Input {
pub fn new(placeholder: impl Into<SharedString>) -> Self { pub fn new(placeholder: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
placeholder: placeholder.into(), placeholder: placeholder.into(),
value: "".to_string(), value: "".to_string(),
state: InteractionState::default(), state: InteractionState::default(),
@ -60,7 +56,7 @@ impl<S: 'static + Send + Sync> Input<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let (input_bg, input_hover_bg, input_active_bg) = match self.variant { let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
@ -121,20 +117,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct InputStory<S: 'static + Send + Sync> { pub struct InputStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> InputStory<S> { impl InputStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Input<S>>(cx)) .child(Story::title_for::<_, Input>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(div().flex().child(Input::new("Search"))) .child(div().flex().child(Input::new("Search")))
} }

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{relative, Hsla, WindowContext}; use gpui2::{relative, Hsla, WindowContext};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -49,18 +47,16 @@ pub enum LineHeightStyle {
} }
#[derive(Component)] #[derive(Component)]
pub struct Label<S: 'static + Send + Sync> { pub struct Label {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
line_height_style: LineHeightStyle, line_height_style: LineHeightStyle,
color: LabelColor, color: LabelColor,
strikethrough: bool, strikethrough: bool,
} }
impl<S: 'static + Send + Sync> Label<S> { impl Label {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
line_height_style: LineHeightStyle::default(), line_height_style: LineHeightStyle::default(),
color: LabelColor::Default, color: LabelColor::Default,
@ -83,7 +79,7 @@ impl<S: 'static + Send + Sync> Label<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div() div()
.when(self.strikethrough, |this| { .when(self.strikethrough, |this| {
this.relative().child( this.relative().child(
@ -106,18 +102,16 @@ impl<S: 'static + Send + Sync> Label<S> {
} }
#[derive(Component)] #[derive(Component)]
pub struct HighlightedLabel<S: 'static + Send + Sync> { pub struct HighlightedLabel {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
color: LabelColor, color: LabelColor,
highlight_indices: Vec<usize>, highlight_indices: Vec<usize>,
strikethrough: bool, strikethrough: bool,
} }
impl<S: 'static + Send + Sync> HighlightedLabel<S> { impl HighlightedLabel {
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self { pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
color: LabelColor::Default, color: LabelColor::Default,
highlight_indices, highlight_indices,
@ -135,7 +129,7 @@ impl<S: 'static + Send + Sync> HighlightedLabel<S> {
self self
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let highlight_color = theme.text_accent; let highlight_color = theme.text_accent;
@ -212,20 +206,16 @@ mod stories {
use super::*; use super::*;
#[derive(Component)] #[derive(Component)]
pub struct LabelStory<S: 'static + Send + Sync> { pub struct LabelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> LabelStory<S> { impl LabelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Label<S>>(cx)) .child(Story::title_for::<_, Label>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Label::new("Hello, world!")) .child(Label::new("Hello, world!"))
.child(Story::label(cx, "Highlighted")) .child(Story::label(cx, "Highlighted"))

View file

@ -14,18 +14,18 @@ pub trait Stack: Styled + Sized {
} }
} }
impl<S: 'static + Send + Sync> Stack for Div<S> {} impl<S: 'static> Stack for Div<S> {}
/// Horizontally stacks elements. /// Horizontally stacks elements.
/// ///
/// Sets `flex()`, `flex_row()`, `items_center()` /// Sets `flex()`, `flex_row()`, `items_center()`
pub fn h_stack<S: 'static + Send + Sync>() -> Div<S> { pub fn h_stack<S: 'static>() -> Div<S> {
div().h_stack() div().h_stack()
} }
/// Vertically stacks elements. /// Vertically stacks elements.
/// ///
/// Sets `flex()`, `flex_col()` /// Sets `flex()`, `flex_col()`
pub fn v_stack<S: 'static + Send + Sync>() -> Div<S> { pub fn v_stack<S: 'static>() -> Div<S> {
div().v_stack() div().v_stack()
} }

View file

@ -1,20 +1,14 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
#[derive(Component)] #[derive(Component)]
pub struct ToolDivider<S: 'static + Send + Sync> { pub struct ToolDivider;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ToolDivider<S> { impl ToolDivider {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
div().w_px().h_3().bg(theme.border) div().w_px().h_3().bg(theme.border)

View file

@ -13,7 +13,7 @@ use crate::{
}; };
use crate::{HighlightedText, ListDetailsEntry}; use crate::{HighlightedText, ListDetailsEntry};
pub fn static_tabs_example<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_example() -> Vec<Tab> {
vec![ vec![
Tab::new("wip.rs") Tab::new("wip.rs")
.title("wip.rs".to_string()) .title("wip.rs".to_string())
@ -63,7 +63,7 @@ pub fn static_tabs_example<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
] ]
} }
pub fn static_tabs_1<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_1() -> Vec<Tab> {
vec![ vec![
Tab::new("project_panel.rs") Tab::new("project_panel.rs")
.title("project_panel.rs".to_string()) .title("project_panel.rs".to_string())
@ -87,7 +87,7 @@ pub fn static_tabs_1<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
] ]
} }
pub fn static_tabs_2<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_2() -> Vec<Tab> {
vec![ vec![
Tab::new("tab_bar.rs") Tab::new("tab_bar.rs")
.title("tab_bar.rs".to_string()) .title("tab_bar.rs".to_string())
@ -102,7 +102,7 @@ pub fn static_tabs_2<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
] ]
} }
pub fn static_tabs_3<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_3() -> Vec<Tab> {
vec![Tab::new("static_tabs_3") vec![Tab::new("static_tabs_3")
.git_status(GitStatus::Created) .git_status(GitStatus::Created)
.current(true)] .current(true)]
@ -325,7 +325,7 @@ pub fn static_players_with_call_status() -> Vec<PlayerWithCallStatus> {
] ]
} }
pub fn static_new_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_new_notification_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListDetailsEntry::new("maxdeviant invited you to join a stream in #design.") ListDetailsEntry::new("maxdeviant invited you to join a stream in #design.")
.meta("4 people in stream."), .meta("4 people in stream."),
@ -336,7 +336,7 @@ pub fn static_new_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem
.collect() .collect()
} }
pub fn static_read_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_read_notification_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListDetailsEntry::new("mikaylamaki added you as a contact.").actions(vec![ ListDetailsEntry::new("mikaylamaki added you as a contact.").actions(vec![
Button::new("Decline"), Button::new("Decline"),
@ -352,7 +352,7 @@ pub fn static_read_notification_items<S: 'static + Send + Sync>() -> Vec<ListIte
.collect() .collect()
} }
pub fn static_project_panel_project_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_project_panel_project_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("zed")) ListEntry::new(Label::new("zed"))
.left_icon(Icon::FolderOpen.into()) .left_icon(Icon::FolderOpen.into())
@ -479,7 +479,7 @@ pub fn static_project_panel_project_items<S: 'static + Send + Sync>() -> Vec<Lis
.collect() .collect()
} }
pub fn static_project_panel_single_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_project_panel_single_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("todo.md")) ListEntry::new(Label::new("todo.md"))
.left_icon(Icon::FileDoc.into()) .left_icon(Icon::FileDoc.into())
@ -496,7 +496,7 @@ pub fn static_project_panel_single_items<S: 'static + Send + Sync>() -> Vec<List
.collect() .collect()
} }
pub fn static_collab_panel_current_call<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_collab_panel_current_call<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("as-cii")).left_avatar("http://github.com/as-cii.png?s=50"), ListEntry::new(Label::new("as-cii")).left_avatar("http://github.com/as-cii.png?s=50"),
ListEntry::new(Label::new("nathansobo")) ListEntry::new(Label::new("nathansobo"))
@ -509,7 +509,7 @@ pub fn static_collab_panel_current_call<S: 'static + Send + Sync>() -> Vec<ListI
.collect() .collect()
} }
pub fn static_collab_panel_channels<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_collab_panel_channels<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("zed")) ListEntry::new(Label::new("zed"))
.left_icon(Icon::Hash.into()) .left_icon(Icon::Hash.into())
@ -573,7 +573,7 @@ pub fn static_collab_panel_channels<S: 'static + Send + Sync>() -> Vec<ListItem<
.collect() .collect()
} }
pub fn example_editor_actions<S: 'static + Send + Sync>() -> Vec<PaletteItem<S>> { pub fn example_editor_actions() -> Vec<PaletteItem> {
vec![ vec![
PaletteItem::new("New File").keybinding(Keybinding::new( PaletteItem::new("New File").keybinding(Keybinding::new(
"N".to_string(), "N".to_string(),
@ -638,7 +638,7 @@ pub fn empty_editor_example(cx: &mut WindowContext) -> EditorPane {
) )
} }
pub fn empty_buffer_example<S: 'static + Send + Sync + Clone>() -> Buffer<S> { pub fn empty_buffer_example() -> Buffer {
Buffer::new("empty-buffer").set_rows(Some(BufferRows::default())) Buffer::new("empty-buffer").set_rows(Some(BufferRows::default()))
} }
@ -663,9 +663,7 @@ pub fn hello_world_rust_editor_example(cx: &mut WindowContext) -> EditorPane {
) )
} }
pub fn hello_world_rust_buffer_example<S: 'static + Send + Sync + Clone>( pub fn hello_world_rust_buffer_example(theme: &Theme) -> Buffer {
theme: &Theme,
) -> Buffer<S> {
Buffer::new("hello-world-rust-buffer") Buffer::new("hello-world-rust-buffer")
.set_title("hello_world.rs".to_string()) .set_title("hello_world.rs".to_string())
.set_path("src/hello_world.rs".to_string()) .set_path("src/hello_world.rs".to_string())
@ -804,9 +802,7 @@ pub fn hello_world_rust_editor_with_status_example(cx: &mut WindowContext) -> Ed
) )
} }
pub fn hello_world_rust_buffer_with_status_example<S: 'static + Send + Sync + Clone>( pub fn hello_world_rust_buffer_with_status_example(theme: &Theme) -> Buffer {
theme: &Theme,
) -> Buffer<S> {
Buffer::new("hello-world-rust-buffer-with-status") Buffer::new("hello-world-rust-buffer-with-status")
.set_title("hello_world.rs".to_string()) .set_title("hello_world.rs".to_string())
.set_path("src/hello_world.rs".to_string()) .set_path("src/hello_world.rs".to_string())
@ -952,7 +948,7 @@ pub fn hello_world_rust_with_status_buffer_rows(theme: &Theme) -> Vec<BufferRow>
] ]
} }
pub fn terminal_buffer<S: 'static + Send + Sync + Clone>(theme: &Theme) -> Buffer<S> { pub fn terminal_buffer(theme: &Theme) -> Buffer {
Buffer::new("terminal") Buffer::new("terminal")
.set_title("zed — fish".to_string()) .set_title("zed — fish".to_string())
.set_rows(Some(BufferRows { .set_rows(Some(BufferRows {

View file

@ -5,7 +5,7 @@ use crate::prelude::*;
pub struct Story {} pub struct Story {}
impl Story { impl Story {
pub fn container<S: 'static + Send + Sync>(cx: &mut ViewContext<S>) -> Div<S> { pub fn container<S: 'static>(cx: &mut ViewContext<S>) -> Div<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -18,7 +18,7 @@ impl Story {
.bg(theme.background) .bg(theme.background)
} }
pub fn title<S: 'static + Send + Sync>( pub fn title<S: 'static>(
cx: &mut ViewContext<S>, cx: &mut ViewContext<S>,
title: &str, title: &str,
) -> impl Component<S> { ) -> impl Component<S> {
@ -30,11 +30,11 @@ impl Story {
.child(title.to_owned()) .child(title.to_owned())
} }
pub fn title_for<S: 'static + Send + Sync, T>(cx: &mut ViewContext<S>) -> impl Component<S> { pub fn title_for<S: 'static, T>(cx: &mut ViewContext<S>) -> impl Component<S> {
Self::title(cx, std::any::type_name::<T>()) Self::title(cx, std::any::type_name::<T>())
} }
pub fn label<S: 'static + Send + Sync>( pub fn label<S: 'static>(
cx: &mut ViewContext<S>, cx: &mut ViewContext<S>,
label: &str, label: &str,
) -> impl Component<S> { ) -> impl Component<S> {