Fix block cursor obscuring placeholder text and editor text in some cases (#18114)

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thataboy 2024-10-15 10:10:01 -07:00 committed by GitHub
parent 1732441f48
commit 8924b3fb5b
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@ -64,7 +64,7 @@ use std::{
sync::Arc,
};
use sum_tree::Bias;
use theme::{ActiveTheme, PlayerColor};
use theme::{ActiveTheme, Appearance, PlayerColor};
use ui::prelude::*;
use ui::{h_flex, ButtonLike, ButtonStyle, ContextMenu, Tooltip};
use util::RangeExt;
@ -1015,8 +1015,20 @@ impl EditorElement {
block_width = em_width;
}
let block_text = if let CursorShape::Block = selection.cursor_shape {
snapshot.display_chars_at(cursor_position).next().and_then(
|(character, _)| {
snapshot
.display_chars_at(cursor_position)
.next()
.or_else(|| {
if cursor_column == 0 {
snapshot
.placeholder_text()
.and_then(|s| s.chars().next())
.map(|c| (c, cursor_position))
} else {
None
}
})
.and_then(|(character, _)| {
let text = if character == '\n' {
SharedString::from(" ")
} else {
@ -1031,6 +1043,22 @@ impl EditorElement {
})
.unwrap_or(self.style.text.font());
// Invert the text color for the block cursor. Ensure that the text
// color is opaque enough to be visible against the background color.
//
// 0.75 is an arbitrary threshold to determine if the background color is
// opaque enough to use as a text color.
//
// TODO: In the future we should ensure themes have a `text_inverse` color.
let color = if cx.theme().colors().editor_background.a < 0.75 {
match cx.theme().appearance {
Appearance::Dark => Hsla::black(),
Appearance::Light => Hsla::white(),
}
} else {
cx.theme().colors().editor_background
};
cx.text_system()
.shape_line(
text,
@ -1038,15 +1066,14 @@ impl EditorElement {
&[TextRun {
len,
font,
color: self.style.background,
color,
background_color: None,
strikethrough: None,
underline: None,
}],
)
.log_err()
},
)
})
} else {
None
};