Switch MouseEventHandler to use MouseRegions

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
This commit is contained in:
Nathan Sobo 2022-05-26 20:00:01 -06:00
parent 50edcb06dd
commit 893f15ddab
26 changed files with 150 additions and 195 deletions

View file

@ -4,8 +4,8 @@ use editor::{
};
use fuzzy::StringMatch;
use gpui::{
actions, elements::*, geometry::vector::Vector2F, AppContext, Entity, MutableAppContext,
RenderContext, Task, View, ViewContext, ViewHandle,
actions, elements::*, geometry::vector::Vector2F, AppContext, Entity, MouseState,
MutableAppContext, RenderContext, Task, View, ViewContext, ViewHandle,
};
use language::Outline;
use ordered_float::OrderedFloat;
@ -231,7 +231,7 @@ impl PickerDelegate for OutlineView {
fn render_match(
&self,
ix: usize,
mouse_state: &MouseState,
mouse_state: MouseState,
selected: bool,
cx: &AppContext,
) -> ElementBox {