Switch fully to Rust Livekit (redux) (#27126)
Swift bindings BEGONE Release Notes: - Switched from using the Swift LiveKit bindings, to the Rust bindings, fixing https://github.com/zed-industries/zed/issues/9396, a crash when leaving a collaboration session, and making Zed easier to build. --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com> Co-authored-by: Michael Sloan <michael@zed.dev>
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68 changed files with 2393 additions and 7579 deletions
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@ -436,9 +436,6 @@ async fn test_basic_following(
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editor_a1.item_id()
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);
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// TODO: Re-enable this test once we can replace our swift Livekit SDK with the rust SDK
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// todo(windows)
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// Fix this on Windows
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#[cfg(all(not(target_os = "macos"), not(target_os = "windows")))]
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{
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use crate::rpc::RECONNECT_TIMEOUT;
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@ -463,8 +460,9 @@ async fn test_basic_following(
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.update(cx, |room, cx| room.share_screen(cx))
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})
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.await
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.unwrap(); // This is what breaks
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.unwrap();
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executor.run_until_parked();
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let shared_screen = workspace_a.update(cx_a, |workspace, cx| {
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workspace
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.active_item(cx)
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