Switch fully to Rust Livekit (redux) (#27126)

Swift bindings BEGONE

Release Notes:

- Switched from using the Swift LiveKit bindings, to the Rust bindings,
fixing https://github.com/zed-industries/zed/issues/9396, a crash when
leaving a collaboration session, and making Zed easier to build.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael Sloan <michael@zed.dev>
This commit is contained in:
Mikayla Maki 2025-03-28 10:58:23 -07:00 committed by GitHub
parent c8fb95cd1b
commit 8a307e7b89
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68 changed files with 2393 additions and 7579 deletions

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@ -47,12 +47,8 @@ use std::{
use util::path;
use workspace::{Workspace, WorkspaceStore};
#[cfg(not(target_os = "macos"))]
use livekit_client::test::TestServer as LivekitTestServer;
#[cfg(target_os = "macos")]
use livekit_client_macos::TestServer as LivekitTestServer;
pub struct TestServer {
pub app_state: Arc<AppState>,
pub test_livekit_server: Arc<LivekitTestServer>,
@ -167,6 +163,7 @@ impl TestServer {
let fs = FakeFs::new(cx.executor());
cx.update(|cx| {
gpui_tokio::init(cx);
if cx.has_global::<SettingsStore>() {
panic!("Same cx used to create two test clients")
}