Switch fully to Rust Livekit (redux) (#27126)
Swift bindings BEGONE Release Notes: - Switched from using the Swift LiveKit bindings, to the Rust bindings, fixing https://github.com/zed-industries/zed/issues/9396, a crash when leaving a collaboration session, and making Zed easier to build. --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com> Co-authored-by: Michael Sloan <michael@zed.dev>
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@ -197,12 +197,6 @@ craneLib.buildPackage (
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lib.recursiveUpdate commonArgs {
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inherit cargoArtifacts;
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patches = lib.optionals stdenv.hostPlatform.isDarwin [
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# Livekit requires Swift 6
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# We need this until livekit-rust sdk is used
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../script/patches/use-cross-platform-livekit.patch
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];
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dontUseCmakeConfigure = true;
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# without the env var generate-licenses fails due to crane's fetchCargoVendor, see:
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