Re-applies what's been reverted in https://github.com/zed-industries/zed/pull/26832 with an action-related fix in64b5d37d32
Before, actions were resolved only if `data` is present and either of the possible fields is empty:e842b4eade/crates/project/src/lsp_store.rs (L1632-L1633)
But Zed resolves completions and inlays once, unconditionally, and the reverted PR applied the same strategy to actions. That did not work despite the spec not forbidding `data`-less actions to be resolved. Soon, it starts to work due to https://github.com/rust-lang/rust-analyzer/pull/19369 but it seems safer to restore the original filtering code. Code lens have no issues with `data`-less resolves:220d913cbc/crates/rust-analyzer/src/handlers/request.rs (L1618-L1620)
so the same approach as completions and inlays is kept: resolve once. Release Notes: - N/A
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13 changed files with 618 additions and 17 deletions
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@ -340,6 +340,9 @@ messages!(
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(ResolveCompletionDocumentationResponse, Background),
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(ResolveInlayHint, Background),
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(ResolveInlayHintResponse, Background),
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(RefreshCodeLens, Background),
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(GetCodeLens, Background),
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(GetCodeLensResponse, Background),
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(RespondToChannelInvite, Foreground),
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(RespondToContactRequest, Foreground),
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(RoomUpdated, Foreground),
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@ -513,6 +516,7 @@ request_messages!(
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(GetUsers, UsersResponse),
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(IncomingCall, Ack),
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(InlayHints, InlayHintsResponse),
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(GetCodeLens, GetCodeLensResponse),
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(InviteChannelMember, Ack),
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(JoinChannel, JoinRoomResponse),
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(JoinChannelBuffer, JoinChannelBufferResponse),
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@ -534,6 +538,7 @@ request_messages!(
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(PrepareRename, PrepareRenameResponse),
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(CountLanguageModelTokens, CountLanguageModelTokensResponse),
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(RefreshInlayHints, Ack),
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(RefreshCodeLens, Ack),
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(RejoinChannelBuffers, RejoinChannelBuffersResponse),
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(RejoinRoom, RejoinRoomResponse),
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(ReloadBuffers, ReloadBuffersResponse),
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@ -632,6 +637,7 @@ entity_messages!(
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ApplyCodeActionKind,
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FormatBuffers,
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GetCodeActions,
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GetCodeLens,
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GetCompletions,
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GetDefinition,
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GetDeclaration,
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@ -659,6 +665,7 @@ entity_messages!(
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PerformRename,
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PrepareRename,
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RefreshInlayHints,
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RefreshCodeLens,
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ReloadBuffers,
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RemoveProjectCollaborator,
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RenameProjectEntry,
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