debugger beta: Update debugger docs for beta (#31192)
The docs include basic information on starting a session but will need to be further iterated upon once we get deeper into the beta Release Notes: - N/A
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# Debugger
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Zed uses the Debug Adapter Protocol (DAP) to provide debugging functionality across multiple programming languages.
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DAP is a standardized protocol that defines how debuggers, editors, and IDEs communicate with each other.
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It allows Zed to support various debuggers without needing to implement language-specific debugging logic.
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This protocol enables features like setting breakpoints, stepping through code, inspecting variables,
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and more, in a consistent manner across different programming languages and runtime environments.
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## Supported Debug Adapters
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Zed supports a variety of debug adapters for different programming languages:
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- JavaScript (node): Enables debugging of Node.js applications, including setting breakpoints, stepping through code, and inspecting variables in JavaScript.
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- Python (debugpy): Provides debugging capabilities for Python applications, supporting features like remote debugging, multi-threaded debugging, and Django/Flask application debugging.
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- LLDB: A powerful debugger for C, C++, Objective-C, and Swift, offering low-level debugging features and support for Apple platforms.
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- GDB: The GNU Debugger, which supports debugging for multiple programming languages including C, C++, Go, and Rust, across various platforms.
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- Go (dlv): Delve, a debugger for the Go programming language, offering both local and remote debugging capabilities with full support for Go's runtime and standard library.
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- PHP (xdebug): Provides debugging and profiling capabilities for PHP applications, including remote debugging and code coverage analysis.
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- Custom: Allows you to configure any debug adapter that supports the Debug Adapter Protocol, enabling debugging for additional languages or specialized environments not natively supported by Zed.
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These adapters enable Zed to provide a consistent debugging experience across multiple languages while leveraging the specific features and capabilities of each debugger.
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## How To Get Started
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To start a debug session, we added few default debug configurations for each supported language that supports generic configuration options. To see all the available debug configurations, you can use the command palette `debugger: start` action, this should list all the available debug configurations.
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### Configuration
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To create a custom debug configuration you have to create a `.zed/debug.json` file in your project root directory. This file should contain an array of debug configurations, each with a unique label and adapter the other option are optional/required based on the adapter.
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```json
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[
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{
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// The label for the debug configuration and used to identify the debug session inside the debug panel
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"label": "Example Start debugger config",
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// The debug adapter that Zed should use to debug the program
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"adapter": "custom",
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// Request: defaults to launch
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// - launch: Zed will launch the program if specified or shows a debug terminal with the right configuration
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// - attach: Zed will attach to a running program to debug it or when the process_id is not specified we will show a process picker (only supported for node currently)
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"request": "launch",
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// cwd: defaults to the current working directory of your project ($ZED_WORKTREE_ROOT)
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// this field also supports task variables e.g. $ZED_WORKTREE_ROOT
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"cwd": "$ZED_WORKTREE_ROOT",
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// program: The program that you want to debug
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// this fields also support task variables e.g. $ZED_FILE
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// Note: this field should only contain the path to the program you want to debug
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"program": "path_to_program",
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// initialize_args: This field should contain all the adapter specific initialization arguments that are directly send to the debug adapter
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"initialize_args": {
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// "stopOnEntry": true // e.g. to stop on the first line of the program (These args are DAP specific)
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},
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// connection: the connection that a custom debugger should use
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"connection": "stdio",
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// The cli command used to start the debug adapter e.g. `python3`, `node` or the adapter binary
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"command": "path_to_cli"
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}
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]
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```
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### Using Attach [WIP]
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Only javascript and lldb supports starting a debug session using attach.
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When using the attach request with a process ID the syntax is as follows:
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```json
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{
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"label": "Attach to Process",
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"adapter": "javascript",
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"request": {
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"attach": {
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"process_id": "12345"
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}
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}
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}
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```
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Without process ID the syntax is as follows:
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```json
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{
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"label": "Attach to Process",
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"adapter": "javascript",
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"request": {
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"attach": {}
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}
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}
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```
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#### JavaScript Configuration
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##### Debug Active File
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This configuration allows you to debug a JavaScript file in your project.
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```json
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{
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"label": "JavaScript: Debug Active File",
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"adapter": "javascript",
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"program": "$ZED_FILE",
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"request": "launch",
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"cwd": "$ZED_WORKTREE_ROOT"
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}
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```
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##### Debug Terminal
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This configuration will spawn a debug terminal where you could start you program by typing `node test.js`, and the debug adapter will automatically attach to the process.
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```json
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{
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"label": "JavaScript: Debug Terminal",
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"adapter": "javascript",
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"request": "launch",
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"cwd": "$ZED_WORKTREE_ROOT",
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// "program": "$ZED_FILE", // optional if you pass this in, you will see the output inside the terminal itself
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"initialize_args": {
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"console": "integratedTerminal"
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}
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}
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```
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#### PHP Configuration
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##### Debug Active File
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This configuration allows you to debug a PHP file in your project.
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```json
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{
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"label": "PHP: Debug Active File",
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"adapter": "php",
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"program": "$ZED_FILE",
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"request": "launch",
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"cwd": "$ZED_WORKTREE_ROOT"
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}
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```
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#### Python Configuration
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##### Debug Active File
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This configuration allows you to debug a Python file in your project.
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```json
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{
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"label": "Python: Debug Active File",
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"adapter": "python",
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"program": "$ZED_FILE",
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"request": "launch",
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"cwd": "$ZED_WORKTREE_ROOT"
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}
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```
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#### GDB Configuration
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**NOTE:** This configuration is for Linux systems only & intel macbooks.
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##### Debug Program
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This configuration allows you to debug a program using GDB e.g. Zed itself.
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```json
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{
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"label": "GDB: Debug program",
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"adapter": "gdb",
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"program": "$ZED_WORKTREE_ROOT/target/debug/zed",
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"request": "launch",
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"cwd": "$ZED_WORKTREE_ROOT"
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}
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```
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#### LLDB Configuration
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##### Debug Program
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This configuration allows you to debug a program using LLDB e.g. Zed itself.
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```json
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{
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"label": "LLDB: Debug program",
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"adapter": "lldb",
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"program": "$ZED_WORKTREE_ROOT/target/debug/zed",
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"request": "launch",
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"cwd": "$ZED_WORKTREE_ROOT"
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}
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```
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## Breakpoints
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Zed currently supports these types of breakpoints
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- Log Breakpoints: Output a log message instead of stopping at the breakpoint when it's hit
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- Standard Breakpoints: Stop at the breakpoint when it's hit
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Standard breakpoints can be toggled by left clicking on the editor gutter or using the Toggle Breakpoint action. Right clicking on a breakpoint, code action symbol, or code runner symbol brings up the breakpoint context menu. That has options for toggling breakpoints and editing log breakpoints.
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Log breakpoints can also be edited/added through the edit log breakpoint action
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## Settings
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- `stepping_granularity`: Determines the stepping granularity.
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- `save_breakpoints`: Whether the breakpoints should be reused across Zed sessions.
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- `button`: Whether to show the debug button in the status bar.
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- `timeout`: Time in milliseconds until timeout error when connecting to a TCP debug adapter.
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- `log_dap_communications`: Whether to log messages between active debug adapters and Zed
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- `format_dap_log_messages`: Whether to format dap messages in when adding them to debug adapter logger
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### Stepping granularity
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- Description: The Step granularity that the debugger will use
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- Default: line
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- Setting: debugger.stepping_granularity
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**Options**
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1. Statement - The step should allow the program to run until the current statement has finished executing.
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The meaning of a statement is determined by the adapter and it may be considered equivalent to a line.
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For example 'for(int i = 0; i < 10; i++)' could be considered to have 3 statements 'int i = 0', 'i < 10', and 'i++'.
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```json
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{
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"debugger": {
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"stepping_granularity": "statement"
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}
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}
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```
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2. Line - The step should allow the program to run until the current source line has executed.
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```json
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{
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"debugger": {
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"stepping_granularity": "line"
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}
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}
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```
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3. Instruction - The step should allow one instruction to execute (e.g. one x86 instruction).
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```json
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{
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"debugger": {
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"stepping_granularity": "instruction"
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}
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}
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```
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### Save Breakpoints
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- Description: Whether the breakpoints should be saved across Zed sessions.
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- Default: true
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- Setting: debugger.save_breakpoints
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**Options**
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`boolean` values
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```json
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{
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"debugger": {
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"save_breakpoints": true
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}
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}
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```
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### Button
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- Description: Whether the button should be displayed in the debugger toolbar.
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- Default: true
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- Setting: debugger.show_button
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**Options**
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`boolean` values
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```json
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{
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"debugger": {
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"show_button": true
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}
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}
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```
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### Timeout
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- Description: Time in milliseconds until timeout error when connecting to a TCP debug adapter.
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- Default: 2000ms
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- Setting: debugger.timeout
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**Options**
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`integer` values
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```json
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{
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"debugger": {
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"timeout": 3000
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}
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}
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```
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### Log Dap Communications
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- Description: Whether to log messages between active debug adapters and Zed. (Used for DAP development)
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- Default: false
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- Setting: debugger.log_dap_communications
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**Options**
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`boolean` values
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```json
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{
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"debugger": {
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"log_dap_communications": true
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}
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}
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```
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### Format Dap Log Messages
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- Description: Whether to format dap messages in when adding them to debug adapter logger. (Used for DAP development)
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- Default: false
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- Setting: debugger.format_dap_log_messages
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**Options**
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`boolean` values
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```json
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{
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"debugger": {
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"format_dap_log_messages": true
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}
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}
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```
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## Theme
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The Debugger supports the following theme options
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/// Color used to accent some of the debuggers elements
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/// Only accent breakpoint & breakpoint related symbols right now
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**debugger.accent**: Color used to accent breakpoint & breakpoint related symbols
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**editor.debugger_active_line.background**: Background color of active debug line
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