Set up Rust debugger code runner tasks (#27571)
## Summary This PR starts the process of adding debug task locators to Zed's debugger system. A task locator is a secondary resolution phase that allows a debug task to run a command before starting a debug session and then uses the output of the run command to configure itself. Locators are most applicable when debugging a compiled language but will be helpful for any language as well. ## Architecture At a high level, this works by adding a debug task queue to `Workspace`. Which add's a debug configuration associated with a `TaskId` whenever a resolved task with a debug config is added to `TaskInventory`'s queue. Then, when the `SpawnInTerminal` task finishes running, it emits its task_id and the result of the ran task. When a ran task exits successfully, `Workspace` tells `Project` to start a debug session using its stored debug config, then `DapStore` queries the `LocatorStore` to configure the debug configuration if it has a valid locator argument. Release Notes: - N/A
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24 changed files with 441 additions and 168 deletions
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@ -78,11 +78,7 @@ impl DebugAdapter for JsDebugAdapter {
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.ok_or_else(|| anyhow!("Couldn't find JavaScript dap directory"))?
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};
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let Some(tcp_connection) = config.tcp_connection.clone() else {
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anyhow::bail!(
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"Javascript Debug Adapter expects tcp connection arguments to be provided"
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);
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};
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let tcp_connection = config.tcp_connection.clone().unwrap_or_default();
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let (host, port, timeout) = crate::configure_tcp_connection(tcp_connection).await?;
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Ok(DebugAdapterBinary {
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