Set up Rust debugger code runner tasks (#27571)
## Summary This PR starts the process of adding debug task locators to Zed's debugger system. A task locator is a secondary resolution phase that allows a debug task to run a command before starting a debug session and then uses the output of the run command to configure itself. Locators are most applicable when debugging a compiled language but will be helpful for any language as well. ## Architecture At a high level, this works by adding a debug task queue to `Workspace`. Which add's a debug configuration associated with a `TaskId` whenever a resolved task with a debug config is added to `TaskInventory`'s queue. Then, when the `SpawnInTerminal` task finishes running, it emits its task_id and the result of the ran task. When a ran task exits successfully, `Workspace` tells `Project` to start a debug session using its stored debug config, then `DapStore` queries the `LocatorStore` to configure the debug configuration if it has a valid locator argument. Release Notes: - N/A
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24 changed files with 441 additions and 168 deletions
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@ -159,6 +159,8 @@ impl Render for InertState {
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}),
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tcp_connection: Some(TCPHost::default()),
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initialize_args: None,
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args: Default::default(),
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locator: None,
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},
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});
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} else {
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@ -319,6 +321,8 @@ impl InertState {
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adapter: kind,
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request: DebugRequestType::Attach(task::AttachConfig { process_id: None }),
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initialize_args: None,
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args: Default::default(),
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locator: None,
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tcp_connection: Some(TCPHost::default()),
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};
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@ -89,6 +89,8 @@ async fn test_show_attach_modal_and_select_process(
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label: "attach example".into(),
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initialize_args: None,
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tcp_connection: Some(TCPHost::default()),
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locator: None,
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args: Default::default(),
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},
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vec![
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Candidate {
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