Set up Rust debugger code runner tasks (#27571)
## Summary This PR starts the process of adding debug task locators to Zed's debugger system. A task locator is a secondary resolution phase that allows a debug task to run a command before starting a debug session and then uses the output of the run command to configure itself. Locators are most applicable when debugging a compiled language but will be helpful for any language as well. ## Architecture At a high level, this works by adding a debug task queue to `Workspace`. Which add's a debug configuration associated with a `TaskId` whenever a resolved task with a debug config is added to `TaskInventory`'s queue. Then, when the `SpawnInTerminal` task finishes running, it emits its task_id and the result of the ran task. When a ran task exits successfully, `Workspace` tells `Project` to start a debug session using its stored debug config, then `DapStore` queries the `LocatorStore` to configure the debug configuration if it has a valid locator argument. Release Notes: - N/A
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24 changed files with 441 additions and 168 deletions
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@ -982,6 +982,15 @@ fn subscribe_for_terminal_events(
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window.invalidate_character_coordinates();
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cx.emit(SearchEvent::ActiveMatchChanged)
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}
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Event::TaskLocatorReady { task_id, success } => {
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if *success {
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workspace
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.update(cx, |workspace, cx| {
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workspace.debug_task_ready(task_id, cx);
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})
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.log_err();
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}
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}
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},
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);
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vec![terminal_subscription, terminal_events_subscription]
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